package org.djutils.draw.line; import org.djutils.draw.Directed; import org.djutils.draw.DrawRuntimeException; import org.djutils.draw.Space; import org.djutils.draw.point.Point; import org.djutils.exceptions.Throw; /** * A Ray is a half-line; it has one end point with non-infinite coordinates; the other end point is infinitely far away. *

* Copyright (c) 2020-2021 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
* BSD-style license. See DJUTILS License. *

* @author Alexander Verbraeck * @author Peter Knoppers * @param The Ray type (2d or 3d) * @param

The Point type (2d, or 3d) * @param The Space type */ public interface Ray, P extends Point, S extends Space> extends Directed, Project { /** * Get the finite end point of this Ray. * @return P; the finite end point of this Ray */ P getEndPoint(); /** * Retrieve the angle from the positive X axis direction in radians. * @return double; the angle from the positive X axis direction in radians */ double getPhi(); /** * Flip the direction of the Ray (creates and returns a new Ray instance). * @return R; Ray at the same location, but with phi incremented by π and theta (in case of a Ray3d) subtracted from π */ R flip(); /** * Get the location at a position on the line, with its direction. Position must be a positive, finite value * @param position double; the position on the line for which to calculate the point on the line * @return R; a ray with the same direction as this ray (even if the direction of this ray is not normalized) * @throws DrawRuntimeException when position less than 0.0, infinite, or NaN. */ default R getLocation(double position) throws DrawRuntimeException { Throw.when(Double.isNaN(position) || position < 0, DrawRuntimeException.class, "position must be finite and positive"); return getLocationExtended(position); } /** * Get the location at a position on the line, with its direction. Position must be a positive, finite value * @param position double; the position on the line for which to calculate the point on the line * @return R; a ray with the same direction as this ray * @throws DrawRuntimeException when position infinite, or NaN. */ R getLocationExtended(double position) throws DrawRuntimeException; /** * Project a Point on a Segment. If the the projected points lies outside the ray, the start point of the ray is returned. * Otherwise the closest point on the ray is returned.
* Adapted from example code provided by Paul * Bourke. * @param point P; the point to project onto the segment * @return P; either the start point, or the end point of the segment or a Point2d that lies somewhere in between those two. * @throws NullPointerException when point is null */ P closestPointOnRay(P point) throws NullPointerException; }