package org.opentrafficsim.road.gtu.generator; import org.djunits.value.vdouble.scalar.Length; import org.djunits.value.vdouble.scalar.Speed; /** * Extends car-following placement with a first-order bounded acceleration (BA) principle. This principle comes down to * reduction of efficiency by increasing headways, as the generated GTU speed is lower than the desired speed. The increased * headways allow for acceleration to occur, allowing faster flow recovery over time. *

* Copyright (c) 2013-2022 Delft University of Technology, PO Box 5, 2600 AA, Delft, the Netherlands. All rights reserved.
* BSD-style license. See OpenTrafficSim License. *

* @version $Revision$, $LastChangedDate$, by $Author$, initial version 13 jan. 2018
* @author Alexander Verbraeck * @author Peter Knoppers * @author Wouter Schakel */ public class CFBARoomChecker extends CFRoomChecker { /** {@inheritDoc} */ @Override protected double headwayFactor(final Speed desiredSpeed, final Length desiredHeadway, final Speed generationSpeed, final Length generationHeadway, final Length leaderLength) { if (desiredSpeed.eq(generationSpeed)) { return 1.0; } // following state at desired speed (capacity) double k0 = 1.0 / (desiredHeadway.si + leaderLength.si); double q0 = k0 * desiredSpeed.si; // actual state double k = 1.0 / (generationHeadway.si + leaderLength.si); double q = k * generationSpeed.si; // recovery flow qr double qr = q; // if already on free flow branch if (k > k0) // on congestion branch { // recovery wave speed assuming theta = 1 / q0 (theoretically sound and tested to be robust) double rho = generationSpeed.si - q0 / k; // recovery free flow state double kr = (q - rho * k) / (desiredSpeed.si - rho); qr = kr * desiredSpeed.si; } // efficiency factor, > 1 is larger headway, so less efficient return q0 / qr; } }