1 | define(["./kernel", "./connect"], function(dojo, connect) { |
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2 | // module: |
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3 | // dojo/unload |
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4 | // summary: |
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5 | // This module contains the document and window unload detection API. |
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6 | |
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7 | var win = window; |
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8 | |
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9 | /*===== |
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10 | dojo.windowUnloaded = function(){ |
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11 | // summary: |
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12 | // signal fired by impending window destruction. You may use |
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13 | // dojo.addOnWindowUnload() to register a listener for this |
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14 | // event. NOTE: if you wish to dojo.connect() to this method |
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15 | // to perform page/application cleanup, be aware that this |
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16 | // event WILL NOT fire if no handler has been registered with |
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17 | // dojo.addOnWindowUnload. This behavior started in Dojo 1.3. |
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18 | // Previous versions always triggered dojo.windowUnloaded. See |
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19 | // dojo.addOnWindowUnload for more info. |
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20 | }; |
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21 | =====*/ |
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22 | |
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23 | dojo.addOnWindowUnload = function(/*Object?|Function?*/obj, /*String|Function?*/functionName){ |
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24 | // summary: |
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25 | // registers a function to be triggered when window.onunload |
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26 | // fires. |
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27 | // description: |
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28 | // The first time that addOnWindowUnload is called Dojo |
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29 | // will register a page listener to trigger your unload |
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30 | // handler with. Note that registering these handlers may |
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31 | // destory "fastback" page caching in browsers that support |
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32 | // it. Be careful trying to modify the DOM or access |
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33 | // JavaScript properties during this phase of page unloading: |
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34 | // they may not always be available. Consider |
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35 | // dojo.addOnUnload() if you need to modify the DOM or do |
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36 | // heavy JavaScript work since it fires at the eqivalent of |
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37 | // the page's "onbeforeunload" event. |
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38 | // example: |
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39 | // | dojo.addOnWindowUnload(functionPointer) |
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40 | // | dojo.addOnWindowUnload(object, "functionName"); |
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41 | // | dojo.addOnWindowUnload(object, function(){ /* ... */}); |
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42 | |
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43 | if (!dojo.windowUnloaded) { |
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44 | connect.connect(win, "unload", (dojo.windowUnloaded= function(){})); |
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45 | } |
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46 | connect.connect(win, "unload", obj, functionName); |
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47 | }; |
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48 | |
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49 | dojo.addOnUnload = function(/*Object?|Function?*/obj, /*String|Function?*/functionName){ |
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50 | // summary: |
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51 | // registers a function to be triggered when the page unloads. |
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52 | // description: |
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53 | // The first time that addOnUnload is called Dojo will |
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54 | // register a page listener to trigger your unload handler |
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55 | // with. |
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56 | // |
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57 | // In a browser enviroment, the functions will be triggered |
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58 | // during the window.onbeforeunload event. Be careful of doing |
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59 | // too much work in an unload handler. onbeforeunload can be |
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60 | // triggered if a link to download a file is clicked, or if |
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61 | // the link is a javascript: link. In these cases, the |
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62 | // onbeforeunload event fires, but the document is not |
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63 | // actually destroyed. So be careful about doing destructive |
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64 | // operations in a dojo.addOnUnload callback. |
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65 | // |
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66 | // Further note that calling dojo.addOnUnload will prevent |
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67 | // browsers from using a "fast back" cache to make page |
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68 | // loading via back button instantaneous. |
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69 | // example: |
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70 | // | dojo.addOnUnload(functionPointer) |
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71 | // | dojo.addOnUnload(object, "functionName") |
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72 | // | dojo.addOnUnload(object, function(){ /* ... */}); |
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73 | |
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74 | connect.connect(win, "beforeunload", obj, functionName); |
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75 | }; |
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76 | |
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77 | return { |
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78 | addOnWindowUnload: dojo.addOnWindowUnload, |
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79 | addOnUnload: dojo.addOnUnload |
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80 | }; |
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81 | }); |
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