1 | define([ |
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2 | "./_base/lang", |
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3 | "./Evented", |
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4 | "./_base/kernel", |
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5 | "./_base/array", |
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6 | "./_base/connect", |
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7 | "./_base/fx", |
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8 | "./dom", |
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9 | "./dom-style", |
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10 | "./dom-geometry", |
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11 | "./ready", |
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12 | "require" // for context sensitive loading of Toggler |
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13 | ], function(lang, Evented, dojo, arrayUtil, connect, baseFx, dom, domStyle, geom, ready, require) { |
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14 | |
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15 | // module: |
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16 | // dojo/fx |
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17 | // summary: |
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18 | // TODOC |
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19 | |
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20 | |
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21 | /*===== |
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22 | dojo.fx = { |
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23 | // summary: Effects library on top of Base animations |
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24 | }; |
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25 | var coreFx = dojo.fx; |
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26 | =====*/ |
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27 | |
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28 | // For back-compat, remove in 2.0. |
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29 | if(!dojo.isAsync){ |
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30 | ready(0, function(){ |
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31 | var requires = ["./fx/Toggler"]; |
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32 | require(requires); // use indirection so modules not rolled into a build |
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33 | }); |
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34 | } |
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35 | |
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36 | var coreFx = dojo.fx = {}; |
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37 | |
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38 | var _baseObj = { |
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39 | _fire: function(evt, args){ |
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40 | if(this[evt]){ |
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41 | this[evt].apply(this, args||[]); |
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42 | } |
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43 | return this; |
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44 | } |
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45 | }; |
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46 | |
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47 | var _chain = function(animations){ |
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48 | this._index = -1; |
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49 | this._animations = animations||[]; |
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50 | this._current = this._onAnimateCtx = this._onEndCtx = null; |
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51 | |
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52 | this.duration = 0; |
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53 | arrayUtil.forEach(this._animations, function(a){ |
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54 | this.duration += a.duration; |
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55 | if(a.delay){ this.duration += a.delay; } |
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56 | }, this); |
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57 | }; |
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58 | _chain.prototype = new Evented(); |
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59 | lang.extend(_chain, { |
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60 | _onAnimate: function(){ |
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61 | this._fire("onAnimate", arguments); |
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62 | }, |
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63 | _onEnd: function(){ |
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64 | connect.disconnect(this._onAnimateCtx); |
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65 | connect.disconnect(this._onEndCtx); |
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66 | this._onAnimateCtx = this._onEndCtx = null; |
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67 | if(this._index + 1 == this._animations.length){ |
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68 | this._fire("onEnd"); |
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69 | }else{ |
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70 | // switch animations |
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71 | this._current = this._animations[++this._index]; |
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72 | this._onAnimateCtx = connect.connect(this._current, "onAnimate", this, "_onAnimate"); |
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73 | this._onEndCtx = connect.connect(this._current, "onEnd", this, "_onEnd"); |
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74 | this._current.play(0, true); |
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75 | } |
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76 | }, |
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77 | play: function(/*int?*/ delay, /*Boolean?*/ gotoStart){ |
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78 | if(!this._current){ this._current = this._animations[this._index = 0]; } |
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79 | if(!gotoStart && this._current.status() == "playing"){ return this; } |
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80 | var beforeBegin = connect.connect(this._current, "beforeBegin", this, function(){ |
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81 | this._fire("beforeBegin"); |
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82 | }), |
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83 | onBegin = connect.connect(this._current, "onBegin", this, function(arg){ |
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84 | this._fire("onBegin", arguments); |
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85 | }), |
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86 | onPlay = connect.connect(this._current, "onPlay", this, function(arg){ |
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87 | this._fire("onPlay", arguments); |
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88 | connect.disconnect(beforeBegin); |
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89 | connect.disconnect(onBegin); |
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90 | connect.disconnect(onPlay); |
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91 | }); |
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92 | if(this._onAnimateCtx){ |
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93 | connect.disconnect(this._onAnimateCtx); |
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94 | } |
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95 | this._onAnimateCtx = connect.connect(this._current, "onAnimate", this, "_onAnimate"); |
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96 | if(this._onEndCtx){ |
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97 | connect.disconnect(this._onEndCtx); |
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98 | } |
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99 | this._onEndCtx = connect.connect(this._current, "onEnd", this, "_onEnd"); |
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100 | this._current.play.apply(this._current, arguments); |
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101 | return this; |
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102 | }, |
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103 | pause: function(){ |
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104 | if(this._current){ |
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105 | var e = connect.connect(this._current, "onPause", this, function(arg){ |
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106 | this._fire("onPause", arguments); |
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107 | connect.disconnect(e); |
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108 | }); |
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109 | this._current.pause(); |
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110 | } |
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111 | return this; |
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112 | }, |
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113 | gotoPercent: function(/*Decimal*/percent, /*Boolean?*/ andPlay){ |
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114 | this.pause(); |
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115 | var offset = this.duration * percent; |
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116 | this._current = null; |
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117 | arrayUtil.some(this._animations, function(a){ |
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118 | if(a.duration <= offset){ |
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119 | this._current = a; |
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120 | return true; |
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121 | } |
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122 | offset -= a.duration; |
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123 | return false; |
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124 | }); |
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125 | if(this._current){ |
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126 | this._current.gotoPercent(offset / this._current.duration, andPlay); |
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127 | } |
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128 | return this; |
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129 | }, |
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130 | stop: function(/*boolean?*/ gotoEnd){ |
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131 | if(this._current){ |
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132 | if(gotoEnd){ |
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133 | for(; this._index + 1 < this._animations.length; ++this._index){ |
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134 | this._animations[this._index].stop(true); |
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135 | } |
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136 | this._current = this._animations[this._index]; |
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137 | } |
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138 | var e = connect.connect(this._current, "onStop", this, function(arg){ |
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139 | this._fire("onStop", arguments); |
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140 | connect.disconnect(e); |
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141 | }); |
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142 | this._current.stop(); |
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143 | } |
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144 | return this; |
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145 | }, |
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146 | status: function(){ |
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147 | return this._current ? this._current.status() : "stopped"; |
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148 | }, |
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149 | destroy: function(){ |
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150 | if(this._onAnimateCtx){ connect.disconnect(this._onAnimateCtx); } |
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151 | if(this._onEndCtx){ connect.disconnect(this._onEndCtx); } |
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152 | } |
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153 | }); |
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154 | lang.extend(_chain, _baseObj); |
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155 | |
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156 | coreFx.chain = /*===== dojo.fx.chain = =====*/ function(/*dojo.Animation[]*/ animations){ |
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157 | // summary: |
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158 | // Chain a list of `dojo.Animation`s to run in sequence |
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159 | // |
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160 | // description: |
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161 | // Return a `dojo.Animation` which will play all passed |
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162 | // `dojo.Animation` instances in sequence, firing its own |
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163 | // synthesized events simulating a single animation. (eg: |
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164 | // onEnd of this animation means the end of the chain, |
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165 | // not the individual animations within) |
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166 | // |
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167 | // example: |
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168 | // Once `node` is faded out, fade in `otherNode` |
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169 | // | dojo.fx.chain([ |
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170 | // | dojo.fadeIn({ node:node }), |
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171 | // | dojo.fadeOut({ node:otherNode }) |
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172 | // | ]).play(); |
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173 | // |
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174 | return new _chain(animations); // dojo.Animation |
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175 | }; |
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176 | |
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177 | var _combine = function(animations){ |
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178 | this._animations = animations||[]; |
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179 | this._connects = []; |
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180 | this._finished = 0; |
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181 | |
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182 | this.duration = 0; |
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183 | arrayUtil.forEach(animations, function(a){ |
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184 | var duration = a.duration; |
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185 | if(a.delay){ duration += a.delay; } |
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186 | if(this.duration < duration){ this.duration = duration; } |
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187 | this._connects.push(connect.connect(a, "onEnd", this, "_onEnd")); |
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188 | }, this); |
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189 | |
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190 | this._pseudoAnimation = new baseFx.Animation({curve: [0, 1], duration: this.duration}); |
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191 | var self = this; |
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192 | arrayUtil.forEach(["beforeBegin", "onBegin", "onPlay", "onAnimate", "onPause", "onStop", "onEnd"], |
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193 | function(evt){ |
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194 | self._connects.push(connect.connect(self._pseudoAnimation, evt, |
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195 | function(){ self._fire(evt, arguments); } |
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196 | )); |
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197 | } |
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198 | ); |
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199 | }; |
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200 | lang.extend(_combine, { |
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201 | _doAction: function(action, args){ |
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202 | arrayUtil.forEach(this._animations, function(a){ |
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203 | a[action].apply(a, args); |
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204 | }); |
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205 | return this; |
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206 | }, |
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207 | _onEnd: function(){ |
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208 | if(++this._finished > this._animations.length){ |
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209 | this._fire("onEnd"); |
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210 | } |
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211 | }, |
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212 | _call: function(action, args){ |
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213 | var t = this._pseudoAnimation; |
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214 | t[action].apply(t, args); |
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215 | }, |
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216 | play: function(/*int?*/ delay, /*Boolean?*/ gotoStart){ |
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217 | this._finished = 0; |
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218 | this._doAction("play", arguments); |
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219 | this._call("play", arguments); |
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220 | return this; |
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221 | }, |
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222 | pause: function(){ |
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223 | this._doAction("pause", arguments); |
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224 | this._call("pause", arguments); |
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225 | return this; |
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226 | }, |
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227 | gotoPercent: function(/*Decimal*/percent, /*Boolean?*/ andPlay){ |
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228 | var ms = this.duration * percent; |
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229 | arrayUtil.forEach(this._animations, function(a){ |
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230 | a.gotoPercent(a.duration < ms ? 1 : (ms / a.duration), andPlay); |
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231 | }); |
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232 | this._call("gotoPercent", arguments); |
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233 | return this; |
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234 | }, |
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235 | stop: function(/*boolean?*/ gotoEnd){ |
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236 | this._doAction("stop", arguments); |
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237 | this._call("stop", arguments); |
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238 | return this; |
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239 | }, |
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240 | status: function(){ |
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241 | return this._pseudoAnimation.status(); |
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242 | }, |
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243 | destroy: function(){ |
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244 | arrayUtil.forEach(this._connects, connect.disconnect); |
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245 | } |
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246 | }); |
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247 | lang.extend(_combine, _baseObj); |
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248 | |
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249 | coreFx.combine = /*===== dojo.fx.combine = =====*/ function(/*dojo.Animation[]*/ animations){ |
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250 | // summary: |
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251 | // Combine a list of `dojo.Animation`s to run in parallel |
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252 | // |
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253 | // description: |
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254 | // Combine an array of `dojo.Animation`s to run in parallel, |
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255 | // providing a new `dojo.Animation` instance encompasing each |
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256 | // animation, firing standard animation events. |
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257 | // |
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258 | // example: |
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259 | // Fade out `node` while fading in `otherNode` simultaneously |
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260 | // | dojo.fx.combine([ |
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261 | // | dojo.fadeIn({ node:node }), |
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262 | // | dojo.fadeOut({ node:otherNode }) |
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263 | // | ]).play(); |
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264 | // |
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265 | // example: |
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266 | // When the longest animation ends, execute a function: |
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267 | // | var anim = dojo.fx.combine([ |
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268 | // | dojo.fadeIn({ node: n, duration:700 }), |
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269 | // | dojo.fadeOut({ node: otherNode, duration: 300 }) |
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270 | // | ]); |
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271 | // | dojo.connect(anim, "onEnd", function(){ |
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272 | // | // overall animation is done. |
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273 | // | }); |
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274 | // | anim.play(); // play the animation |
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275 | // |
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276 | return new _combine(animations); // dojo.Animation |
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277 | }; |
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278 | |
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279 | coreFx.wipeIn = /*===== dojo.fx.wipeIn = =====*/ function(/*Object*/ args){ |
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280 | // summary: |
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281 | // Expand a node to it's natural height. |
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282 | // |
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283 | // description: |
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284 | // Returns an animation that will expand the |
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285 | // node defined in 'args' object from it's current height to |
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286 | // it's natural height (with no scrollbar). |
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287 | // Node must have no margin/border/padding. |
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288 | // |
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289 | // args: Object |
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290 | // A hash-map of standard `dojo.Animation` constructor properties |
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291 | // (such as easing: node: duration: and so on) |
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292 | // |
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293 | // example: |
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294 | // | dojo.fx.wipeIn({ |
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295 | // | node:"someId" |
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296 | // | }).play() |
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297 | var node = args.node = dom.byId(args.node), s = node.style, o; |
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298 | |
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299 | var anim = baseFx.animateProperty(lang.mixin({ |
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300 | properties: { |
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301 | height: { |
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302 | // wrapped in functions so we wait till the last second to query (in case value has changed) |
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303 | start: function(){ |
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304 | // start at current [computed] height, but use 1px rather than 0 |
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305 | // because 0 causes IE to display the whole panel |
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306 | o = s.overflow; |
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307 | s.overflow = "hidden"; |
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308 | if(s.visibility == "hidden" || s.display == "none"){ |
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309 | s.height = "1px"; |
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310 | s.display = ""; |
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311 | s.visibility = ""; |
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312 | return 1; |
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313 | }else{ |
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314 | var height = domStyle.get(node, "height"); |
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315 | return Math.max(height, 1); |
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316 | } |
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317 | }, |
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318 | end: function(){ |
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319 | return node.scrollHeight; |
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320 | } |
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321 | } |
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322 | } |
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323 | }, args)); |
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324 | |
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325 | var fini = function(){ |
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326 | s.height = "auto"; |
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327 | s.overflow = o; |
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328 | }; |
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329 | connect.connect(anim, "onStop", fini); |
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330 | connect.connect(anim, "onEnd", fini); |
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331 | |
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332 | return anim; // dojo.Animation |
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333 | }; |
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334 | |
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335 | coreFx.wipeOut = /*===== dojo.fx.wipeOut = =====*/ function(/*Object*/ args){ |
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336 | // summary: |
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337 | // Shrink a node to nothing and hide it. |
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338 | // |
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339 | // description: |
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340 | // Returns an animation that will shrink node defined in "args" |
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341 | // from it's current height to 1px, and then hide it. |
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342 | // |
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343 | // args: Object |
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344 | // A hash-map of standard `dojo.Animation` constructor properties |
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345 | // (such as easing: node: duration: and so on) |
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346 | // |
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347 | // example: |
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348 | // | dojo.fx.wipeOut({ node:"someId" }).play() |
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349 | |
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350 | var node = args.node = dom.byId(args.node), s = node.style, o; |
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351 | |
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352 | var anim = baseFx.animateProperty(lang.mixin({ |
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353 | properties: { |
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354 | height: { |
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355 | end: 1 // 0 causes IE to display the whole panel |
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356 | } |
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357 | } |
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358 | }, args)); |
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359 | |
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360 | connect.connect(anim, "beforeBegin", function(){ |
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361 | o = s.overflow; |
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362 | s.overflow = "hidden"; |
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363 | s.display = ""; |
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364 | }); |
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365 | var fini = function(){ |
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366 | s.overflow = o; |
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367 | s.height = "auto"; |
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368 | s.display = "none"; |
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369 | }; |
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370 | connect.connect(anim, "onStop", fini); |
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371 | connect.connect(anim, "onEnd", fini); |
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372 | |
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373 | return anim; // dojo.Animation |
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374 | }; |
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375 | |
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376 | coreFx.slideTo = /*===== dojo.fx.slideTo = =====*/ function(/*Object*/ args){ |
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377 | // summary: |
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378 | // Slide a node to a new top/left position |
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379 | // |
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380 | // description: |
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381 | // Returns an animation that will slide "node" |
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382 | // defined in args Object from its current position to |
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383 | // the position defined by (args.left, args.top). |
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384 | // |
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385 | // args: Object |
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386 | // A hash-map of standard `dojo.Animation` constructor properties |
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387 | // (such as easing: node: duration: and so on). Special args members |
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388 | // are `top` and `left`, which indicate the new position to slide to. |
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389 | // |
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390 | // example: |
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391 | // | .slideTo({ node: node, left:"40", top:"50", units:"px" }).play() |
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392 | |
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393 | var node = args.node = dom.byId(args.node), |
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394 | top = null, left = null; |
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395 | |
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396 | var init = (function(n){ |
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397 | return function(){ |
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398 | var cs = domStyle.getComputedStyle(n); |
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399 | var pos = cs.position; |
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400 | top = (pos == 'absolute' ? n.offsetTop : parseInt(cs.top) || 0); |
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401 | left = (pos == 'absolute' ? n.offsetLeft : parseInt(cs.left) || 0); |
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402 | if(pos != 'absolute' && pos != 'relative'){ |
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403 | var ret = geom.position(n, true); |
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404 | top = ret.y; |
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405 | left = ret.x; |
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406 | n.style.position="absolute"; |
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407 | n.style.top=top+"px"; |
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408 | n.style.left=left+"px"; |
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409 | } |
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410 | }; |
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411 | })(node); |
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412 | init(); |
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413 | |
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414 | var anim = baseFx.animateProperty(lang.mixin({ |
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415 | properties: { |
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416 | top: args.top || 0, |
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417 | left: args.left || 0 |
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418 | } |
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419 | }, args)); |
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420 | connect.connect(anim, "beforeBegin", anim, init); |
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421 | |
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422 | return anim; // dojo.Animation |
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423 | }; |
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424 | |
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425 | return coreFx; |
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426 | }); |
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