1 | dojo.provide("dojox.drawing.manager.Stencil"); |
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2 | |
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3 | (function(){ |
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4 | var surface, surfaceNode; |
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5 | dojox.drawing.manager.Stencil = dojox.drawing.util.oo.declare( |
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6 | // summary: |
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7 | // The main class for tracking Stencils that are cretaed, added, |
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8 | // selected, or deleted. Also handles selections, multiple |
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9 | // selections, adding and removing from selections, and dragging |
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10 | // selections. It's this class that triggers the anchors to |
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11 | // appear on a Stencil and whther there are anchor on a multiple |
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12 | // select or not (currently not) |
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13 | // |
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14 | function(options){ |
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15 | // |
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16 | // TODO: mixin props |
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17 | // |
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18 | surface = options.surface; |
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19 | this.canvas = options.canvas; |
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20 | |
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21 | this.defaults = dojox.drawing.defaults.copy(); |
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22 | this.undo = options.undo; |
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23 | this.mouse = options.mouse; |
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24 | this.keys = options.keys; |
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25 | this.anchors = options.anchors; |
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26 | this.stencils = {}; |
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27 | this.selectedStencils = {}; |
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28 | this._mouseHandle = this.mouse.register(this); |
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29 | |
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30 | dojo.connect(this.keys, "onArrow", this, "onArrow"); |
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31 | dojo.connect(this.keys, "onEsc", this, "deselect"); |
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32 | dojo.connect(this.keys, "onDelete", this, "onDelete"); |
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33 | |
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34 | }, |
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35 | { |
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36 | _dragBegun: false, |
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37 | _wasDragged:false, |
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38 | _secondClick:false, |
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39 | _isBusy:false, |
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40 | |
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41 | setRecentStencil: function(stencil){ |
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42 | // summary: |
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43 | // Keeps track of the most recent stencil interacted |
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44 | // with, whether created or selected. |
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45 | this.recent = stencil; |
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46 | }, |
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47 | |
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48 | getRecentStencil: function(){ |
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49 | // summary: |
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50 | // Returns the stencil most recently interacted |
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51 | // with whether it's last created or last selected |
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52 | return this.recent; |
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53 | }, |
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54 | |
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55 | register: function(/*Object*/stencil){ |
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56 | // summary: |
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57 | // Key method for adding Stencils. Stencils |
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58 | // can be added to the canvas without adding |
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59 | // them to this, but they won't have selection |
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60 | // or drag ability. |
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61 | // |
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62 | console.log("Selection.register ::::::", stencil.id); |
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63 | if(stencil.isText && !stencil.editMode && stencil.deleteEmptyCreate && !stencil.getText()){ |
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64 | // created empty text field |
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65 | // defaults say to delete |
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66 | console.warn("EMPTY CREATE DELETE", stencil); |
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67 | stencil.destroy(); |
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68 | return false; |
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69 | } |
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70 | |
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71 | this.stencils[stencil.id] = stencil; |
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72 | this.setRecentStencil(stencil); |
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73 | |
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74 | if(stencil.execText){ |
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75 | if(stencil._text && !stencil.editMode){ |
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76 | console.log("select text"); |
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77 | this.selectItem(stencil); |
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78 | } |
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79 | stencil.connect("execText", this, function(){ |
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80 | if(stencil.isText && stencil.deleteEmptyModify && !stencil.getText()){ |
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81 | console.warn("EMPTY MOD DELETE", stencil); |
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82 | // text deleted |
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83 | // defaults say to delete |
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84 | this.deleteItem(stencil); |
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85 | }else if(stencil.selectOnExec){ |
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86 | this.selectItem(stencil); |
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87 | } |
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88 | }); |
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89 | } |
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90 | |
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91 | stencil.connect("deselect", this, function(){ |
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92 | if(!this._isBusy && this.isSelected(stencil)){ |
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93 | // called from within stencil. do action. |
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94 | this.deselectItem(stencil); |
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95 | } |
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96 | }); |
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97 | |
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98 | stencil.connect("select", this, function(){ |
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99 | if(!this._isBusy && !this.isSelected(stencil)){ |
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100 | // called from within stencil. do action. |
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101 | this.selectItem(stencil); |
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102 | } |
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103 | }); |
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104 | |
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105 | return stencil; |
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106 | }, |
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107 | unregister: function(/*Object*/stencil){ |
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108 | // summary: |
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109 | // Method for removing Stencils from the manager. |
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110 | // This doesn't delete them, only removes them from |
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111 | // the list. |
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112 | // |
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113 | console.log("Selection.unregister ::::::", stencil.id, "sel:", stencil.selected); |
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114 | if(stencil){ |
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115 | stencil.selected && this.onDeselect(stencil); |
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116 | delete this.stencils[stencil.id]; |
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117 | } |
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118 | }, |
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119 | |
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120 | onArrow: function(/*Key Event*/evt){ |
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121 | // summary: |
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122 | // Moves selection based on keyboard arrow keys |
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123 | // |
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124 | // FIXME: Check constraints |
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125 | if(this.hasSelected()){ |
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126 | this.saveThrottledState(); |
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127 | this.group.applyTransform({dx:evt.x, dy: evt.y}); |
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128 | } |
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129 | }, |
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130 | |
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131 | _throttleVrl:null, |
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132 | _throttle: false, |
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133 | throttleTime:400, |
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134 | _lastmxx:-1, |
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135 | _lastmxy:-1, |
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136 | saveMoveState: function(){ |
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137 | // summary: |
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138 | // Internal. Used for the prototype undo stack. |
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139 | // Saves selection position. |
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140 | // |
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141 | var mx = this.group.getTransform(); |
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142 | if(mx.dx == this._lastmxx && mx.dy == this._lastmxy){ return; } |
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143 | this._lastmxx = mx.dx; |
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144 | this._lastmxy = mx.dy; |
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145 | //console.warn("SAVE MOVE!", mx.dx, mx.dy); |
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146 | this.undo.add({ |
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147 | before:dojo.hitch(this.group, "setTransform", mx) |
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148 | }); |
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149 | }, |
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150 | |
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151 | saveThrottledState: function(){ |
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152 | // summary: |
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153 | // Internal. Used for the prototype undo stack. |
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154 | // Prevents an undo point on every mouse move. |
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155 | // Only does a point when the mouse hesitates. |
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156 | // |
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157 | clearTimeout(this._throttleVrl); |
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158 | clearInterval(this._throttleVrl); |
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159 | this._throttleVrl = setTimeout(dojo.hitch(this, function(){ |
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160 | this._throttle = false; |
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161 | this.saveMoveState(); |
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162 | }), this.throttleTime); |
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163 | if(this._throttle){ return; } |
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164 | this._throttle = true; |
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165 | |
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166 | this.saveMoveState(); |
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167 | |
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168 | }, |
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169 | unDelete: function(/*Array*/stencils){ |
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170 | // summary: |
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171 | // Undeletes a stencil. Used in undo stack. |
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172 | // |
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173 | console.log("unDelete:", stencils); |
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174 | for(var s in stencils){ |
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175 | stencils[s].render(); |
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176 | this.onSelect(stencils[s]); |
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177 | } |
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178 | }, |
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179 | onDelete: function(/*Boolean*/noundo){ |
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180 | // summary: |
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181 | // Event fired on deletion of a stencil |
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182 | // |
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183 | console.log("Stencil onDelete", noundo); |
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184 | if(noundo!==true){ |
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185 | this.undo.add({ |
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186 | before:dojo.hitch(this, "unDelete", this.selectedStencils), |
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187 | after:dojo.hitch(this, "onDelete", true) |
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188 | }); |
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189 | } |
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190 | this.withSelected(function(m){ |
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191 | this.anchors.remove(m); |
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192 | var id = m.id; |
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193 | console.log("delete:", m); |
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194 | m.destroy(); |
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195 | delete this.stencils[id]; |
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196 | }); |
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197 | this.selectedStencils = {}; |
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198 | }, |
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199 | |
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200 | deleteItem: function(/*Object*/stencil){ |
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201 | // summary: |
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202 | // Deletes a stencil. |
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203 | // NOTE: supports limited undo. |
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204 | // |
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205 | // manipulating the selection to fire onDelete properly |
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206 | if(this.hasSelected()){ |
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207 | // there is a selection |
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208 | var sids = []; |
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209 | for(var m in this.selectedStencils){ |
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210 | if(this.selectedStencils.id == stencil.id){ |
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211 | if(this.hasSelected()==1){ |
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212 | // the deleting stencil is the only one selected |
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213 | this.onDelete(); |
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214 | return; |
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215 | } |
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216 | }else{ |
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217 | sids.push(this.selectedStencils.id); |
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218 | } |
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219 | } |
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220 | // remove selection, delete, restore selection |
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221 | this.deselect(); |
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222 | this.selectItem(stencil); |
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223 | this.onDelete(); |
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224 | dojo.forEach(sids, function(id){ |
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225 | this.selectItem(id); |
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226 | }, this); |
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227 | }else{ |
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228 | // there is not a selection. select it, delete it |
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229 | this.selectItem(stencil); |
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230 | // now delete selection |
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231 | this.onDelete(); |
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232 | } |
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233 | }, |
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234 | |
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235 | removeAll: function(){ |
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236 | // summary: |
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237 | // Deletes all Stencils on the canvas. |
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238 | |
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239 | this.selectAll(); |
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240 | this._isBusy = true; |
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241 | this.onDelete(); |
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242 | this.stencils = {}; |
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243 | this._isBusy = false; |
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244 | }, |
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245 | |
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246 | setSelectionGroup: function(){ |
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247 | // summary: |
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248 | // Internal. Creates a new selection group |
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249 | // used to hold selected stencils. |
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250 | // |
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251 | this.withSelected(function(m){ |
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252 | this.onDeselect(m, true); |
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253 | }); |
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254 | |
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255 | if(this.group){ |
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256 | surface.remove(this.group); |
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257 | this.group.removeShape(); |
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258 | } |
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259 | this.group = surface.createGroup(); |
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260 | this.group.setTransform({dx:0, dy: 0}); |
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261 | |
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262 | this.withSelected(function(m){ |
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263 | this.group.add(m.container); |
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264 | m.select(); |
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265 | }); |
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266 | }, |
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267 | |
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268 | setConstraint: function(){ |
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269 | // summary: |
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270 | // Internal. Gets all selected stencils' coordinates |
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271 | // and determines how far left and up the selection |
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272 | // can go without going below zero |
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273 | // |
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274 | var t = Infinity, l = Infinity; |
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275 | this.withSelected(function(m){ |
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276 | var o = m.getBounds(); |
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277 | t = Math.min(o.y1, t); |
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278 | l = Math.min(o.x1, l); |
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279 | }); |
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280 | this.constrain = {l:-l, t:-t}; |
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281 | }, |
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282 | |
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283 | |
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284 | |
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285 | onDeselect: function(stencil, keepObject){ |
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286 | // summary: |
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287 | // Event fired on deselection of a stencil |
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288 | // |
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289 | if(!keepObject){ |
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290 | delete this.selectedStencils[stencil.id]; |
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291 | } |
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292 | //console.log('onDeselect, keep:', keepObject, "stencil:", stencil.type) |
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293 | |
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294 | this.anchors.remove(stencil); |
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295 | |
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296 | surface.add(stencil.container); |
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297 | stencil.selected && stencil.deselect(); |
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298 | stencil.applyTransform(this.group.getTransform()); |
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299 | }, |
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300 | |
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301 | deselectItem: function(/*Object*/stencil){ |
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302 | // summary: |
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303 | // Deselect passed stencil |
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304 | // |
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305 | // note: just keeping with standardized methods |
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306 | this.onDeselect(stencil); |
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307 | }, |
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308 | |
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309 | deselect: function(){ // all stencils |
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310 | // summary: |
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311 | // Deselect all stencils |
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312 | // |
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313 | this.withSelected(function(m){ |
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314 | this.onDeselect(m); |
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315 | }); |
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316 | this._dragBegun = false; |
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317 | this._wasDragged = false; |
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318 | }, |
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319 | |
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320 | onSelect: function(/*Object*/stencil){ |
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321 | // summary: |
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322 | // Event fired on selection of a stencil |
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323 | // |
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324 | //console.log("stencil.onSelect", stencil); |
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325 | if(!stencil){ |
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326 | console.error("null stencil is not selected:", this.stencils) |
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327 | } |
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328 | if(this.selectedStencils[stencil.id]){ return; } |
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329 | this.selectedStencils[stencil.id] = stencil; |
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330 | this.group.add(stencil.container); |
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331 | stencil.select(); |
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332 | if(this.hasSelected()==1){ |
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333 | this.anchors.add(stencil, this.group); |
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334 | } |
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335 | }, |
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336 | |
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337 | selectAll: function(){ |
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338 | // summary: |
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339 | // Selects all items |
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340 | this._isBusy = true; |
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341 | for(var m in this.stencils){ |
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342 | //if(!this.stencils[m].selected){ |
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343 | this.selectItem(m); |
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344 | //} |
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345 | } |
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346 | this._isBusy = false; |
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347 | }, |
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348 | |
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349 | selectItem: function(/*String|Object*/ idOrItem){ |
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350 | // summary: |
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351 | // Method used to select a stencil. |
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352 | // |
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353 | var id = typeof(idOrItem)=="string" ? idOrItem : idOrItem.id; |
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354 | var stencil = this.stencils[id]; |
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355 | this.setSelectionGroup(); |
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356 | this.onSelect(stencil); |
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357 | this.group.moveToFront(); |
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358 | this.setConstraint(); |
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359 | }, |
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360 | |
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361 | onLabelDoubleClick: function(/*EventObject*/obj){ |
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362 | // summary: |
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363 | // Event to connect a textbox to |
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364 | // for label edits |
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365 | console.info("mgr.onLabelDoubleClick:", obj); |
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366 | if(this.selectedStencils[obj.id]){ |
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367 | this.deselect(); |
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368 | } |
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369 | }, |
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370 | |
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371 | onStencilDoubleClick: function(/*EventObject*/obj){ |
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372 | // summary: |
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373 | // Event fired on the double-click of a stencil |
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374 | // |
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375 | console.info("mgr.onStencilDoubleClick:", obj); |
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376 | if(this.selectedStencils[obj.id]){ |
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377 | if(this.selectedStencils[obj.id].edit){ |
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378 | console.info("Mgr Stencil Edit -> ", this.selectedStencils[obj.id]); |
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379 | var m = this.selectedStencils[obj.id]; |
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380 | // deselect must happen first to set the transform |
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381 | // then edit knows where to set the text box |
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382 | m.editMode = true; |
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383 | this.deselect(); |
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384 | m.edit(); |
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385 | } |
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386 | } |
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387 | |
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388 | }, |
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389 | |
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390 | onAnchorUp: function(){ |
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391 | // summary: |
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392 | // Event fire on mouseup off of an anchor point |
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393 | this.setConstraint(); |
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394 | }, |
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395 | |
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396 | onStencilDown: function(/*EventObject*/obj, evt){ |
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397 | // summary: |
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398 | // Event fired on mousedown on a stencil |
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399 | // |
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400 | console.info(" >>> onStencilDown:", obj.id, this.keys.meta); |
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401 | if(!this.stencils[obj.id]){ return; } |
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402 | this.setRecentStencil(this.stencils[obj.id]); |
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403 | this._isBusy = true; |
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404 | |
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405 | |
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406 | if(this.selectedStencils[obj.id] && this.keys.meta){ |
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407 | if(dojo.isMac && this.keys.cmmd){ |
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408 | // block context menu |
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409 | |
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410 | } |
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411 | console.log(" shift remove"); |
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412 | this.onDeselect(this.selectedStencils[obj.id]); |
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413 | if(this.hasSelected()==1){ |
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414 | this.withSelected(function(m){ |
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415 | this.anchors.add(m, this.group); |
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416 | }); |
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417 | } |
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418 | this.group.moveToFront(); |
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419 | this.setConstraint(); |
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420 | return; |
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421 | |
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422 | }else if(this.selectedStencils[obj.id]){ |
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423 | console.log(" clicked on selected"); |
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424 | // clicking on same selected item(s) |
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425 | // RESET OFFSETS |
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426 | var mx = this.group.getTransform(); |
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427 | this._offx = obj.x - mx.dx; |
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428 | this._offy = obj.y - mx.dy; |
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429 | return; |
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430 | |
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431 | }else if(!this.keys.meta){ |
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432 | |
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433 | console.log(" deselect all"); |
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434 | this.deselect(); |
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435 | |
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436 | }else{ |
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437 | // meta-key add |
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438 | //console.log("reset sel and add stencil") |
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439 | } |
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440 | console.log(" add stencil to selection"); |
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441 | // add a stencil |
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442 | this.selectItem(obj.id); |
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443 | |
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444 | mx = this.group.getTransform(); |
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445 | this._offx = obj.x - mx.dx; |
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446 | this._offy = obj.y - mx.dx; |
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447 | |
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448 | this.orgx = obj.x; |
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449 | this.orgy = obj.y; |
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450 | |
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451 | this._isBusy = false; |
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452 | |
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453 | // TODO: |
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454 | // dojo.style(surfaceNode, "cursor", "pointer"); |
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455 | |
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456 | // TODO: |
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457 | this.undo.add({ |
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458 | before:function(){ |
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459 | |
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460 | }, |
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461 | after: function(){ |
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462 | |
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463 | } |
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464 | }); |
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465 | }, |
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466 | |
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467 | onLabelDown: function(/*EventObject*/obj, evt){ |
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468 | // summary: |
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469 | // Event fired on mousedown of a stencil's label |
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470 | // Because it's an annotation the id will be the |
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471 | // master stencil. |
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472 | //console.info("===============>>>Label click: ",obj, " evt: ",evt); |
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473 | this.onStencilDown(obj,evt); |
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474 | }, |
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475 | |
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476 | onStencilUp: function(/*EventObject*/obj){ |
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477 | // summary: |
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478 | // Event fired on mouseup off of a stencil |
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479 | // |
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480 | }, |
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481 | |
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482 | onLabelUp: function(/*EventObject*/obj){ |
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483 | this.onStencilUp(obj); |
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484 | }, |
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485 | |
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486 | onStencilDrag: function(/*EventObject*/obj){ |
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487 | // summary: |
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488 | // Event fired on every mousemove of a stencil drag |
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489 | // |
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490 | if(!this._dragBegun){ |
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491 | // bug, in FF anyway - first mouse move shows x=0 |
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492 | // the 'else' fixes it |
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493 | this.onBeginDrag(obj); |
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494 | this._dragBegun = true; |
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495 | }else{ |
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496 | this.saveThrottledState(); |
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497 | |
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498 | var x = obj.x - obj.last.x, |
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499 | y = obj.y - obj.last.y, |
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500 | c = this.constrain, |
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501 | mz = this.defaults.anchors.marginZero; |
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502 | |
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503 | |
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504 | x = obj.x - this._offx; |
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505 | y = obj.y - this._offy; |
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506 | |
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507 | if(x < c.l + mz){ |
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508 | x = c.l + mz; |
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509 | } |
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510 | if(y < c.t + mz){ |
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511 | y = c.t + mz; |
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512 | } |
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513 | |
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514 | this.group.setTransform({ |
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515 | dx: x, |
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516 | dy: y |
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517 | }); |
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518 | |
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519 | |
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520 | } |
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521 | }, |
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522 | |
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523 | onLabelDrag: function(/*EventObject*/obj){ |
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524 | this.onStencilDrag(obj); |
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525 | }, |
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526 | |
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527 | onDragEnd: function(/*EventObject*/obj){ |
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528 | // summary: |
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529 | // Event fired at the end of a stencil drag |
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530 | // |
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531 | this._dragBegun = false; |
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532 | }, |
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533 | onBeginDrag: function(/*EventObject*/obj){ |
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534 | // summary: |
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535 | // Event fired at the beginning of a stencil drag |
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536 | // |
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537 | this._wasDragged = true; |
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538 | }, |
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539 | |
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540 | onDown: function(/*EventObject*/obj){ |
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541 | // summary: |
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542 | // Event fired on mousedown on the canvas |
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543 | // |
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544 | this.deselect(); |
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545 | }, |
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546 | |
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547 | |
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548 | onStencilOver: function(obj){ |
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549 | // summary: |
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550 | // This changes the cursor when hovering over |
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551 | // a selectable stencil. |
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552 | //console.log("OVER") |
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553 | dojo.style(obj.id, "cursor", "move"); |
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554 | }, |
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555 | |
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556 | onStencilOut: function(obj){ |
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557 | // summary: |
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558 | // This restores the cursor. |
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559 | //console.log("OUT") |
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560 | dojo.style(obj.id, "cursor", "crosshair"); |
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561 | }, |
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562 | |
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563 | exporter: function(){ |
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564 | // summary: |
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565 | // Collects all Stencil data and returns an |
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566 | // Array of objects. |
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567 | var items = []; |
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568 | for(var m in this.stencils){ |
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569 | this.stencils[m].enabled && items.push(this.stencils[m].exporter()); |
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570 | } |
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571 | return items; // Array |
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572 | }, |
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573 | |
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574 | listStencils: function(){ |
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575 | return this.stencils; |
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576 | }, |
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577 | |
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578 | toSelected: function(/*String*/func){ |
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579 | // summary: |
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580 | // Convenience function calls function *within* |
---|
581 | // all selected stencils |
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582 | var args = Array.prototype.slice.call(arguments).splice(1); |
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583 | for(var m in this.selectedStencils){ |
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584 | var item = this.selectedStencils[m]; |
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585 | item[func].apply(item, args); |
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586 | } |
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587 | }, |
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588 | |
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589 | withSelected: function(/*Function*/func){ |
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590 | // summary: |
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591 | // Convenience function calls function on |
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592 | // all selected stencils |
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593 | var f = dojo.hitch(this, func); |
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594 | for(var m in this.selectedStencils){ |
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595 | f(this.selectedStencils[m]); |
---|
596 | } |
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597 | }, |
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598 | |
---|
599 | withUnselected: function(/*Function*/func){ |
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600 | // summary: |
---|
601 | // Convenience function calls function on |
---|
602 | // all stencils that are not selected |
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603 | var f = dojo.hitch(this, func); |
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604 | for(var m in this.stencils){ |
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605 | !this.stencils[m].selected && f(this.stencils[m]); |
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606 | } |
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607 | }, |
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608 | |
---|
609 | withStencils: function(/*Function*/func){ |
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610 | // summary: |
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611 | // Convenience function calls function on |
---|
612 | // all stencils |
---|
613 | var f = dojo.hitch(this, func); |
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614 | for(var m in this.stencils){ |
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615 | f(this.stencils[m]); |
---|
616 | } |
---|
617 | }, |
---|
618 | |
---|
619 | hasSelected: function(){ |
---|
620 | // summary: |
---|
621 | // Returns number of selected (generally used |
---|
622 | // as truthy or falsey) |
---|
623 | // |
---|
624 | // FIXME: should be areSelected? |
---|
625 | var ln = 0; |
---|
626 | for(var m in this.selectedStencils){ ln++; } |
---|
627 | return ln; // Number |
---|
628 | }, |
---|
629 | |
---|
630 | isSelected: function(/*Object*/stencil){ |
---|
631 | // summary: |
---|
632 | // Returns if passed stencil is selected or not |
---|
633 | // based on internal collection, not on stencil |
---|
634 | // boolean |
---|
635 | return !!this.selectedStencils[stencil.id]; // Boolean |
---|
636 | } |
---|
637 | } |
---|
638 | |
---|
639 | ); |
---|
640 | })(); |
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