1 | define([ |
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2 | "dojo/_base/kernel", |
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3 | "dojo/_base/declare", |
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4 | "dojo/_base/array", |
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5 | "dojo/_base/html", |
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6 | "dojox/mdnd/AreaManager" |
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7 | ],function(dojo){ |
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8 | var ddm = dojo.declare("dojox.mdnd.dropMode.DefaultDropMode", null, { |
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9 | // summary: |
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10 | // Enabled a type of calcul for Dnd. |
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11 | // Default class to find the nearest target. |
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12 | |
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13 | // _oldXPoint: Integer |
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14 | // used to save a X position |
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15 | _oldXPoint: null, |
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16 | |
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17 | // _oldYPoint: Integer |
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18 | // used to save a Y position |
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19 | _oldYPoint: null, |
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20 | |
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21 | // _oldBehaviour: String |
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22 | // see <getDragPoint> |
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23 | _oldBehaviour: "up", |
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24 | |
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25 | addArea: function(/*Array*/areas, /*Object*/object){ |
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26 | // summary: |
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27 | // Add a DnD Area into an array sorting by the x position. |
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28 | // areas: |
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29 | // array of areas |
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30 | // object: |
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31 | // data type of a DndArea |
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32 | // returns: |
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33 | // a sorted area |
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34 | |
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35 | //console.log("dojox.mdnd.dropMode.DefaultDropMode ::: addArea"); |
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36 | var length = areas.length; |
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37 | var position = dojo.position(object.node, true); |
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38 | object.coords = {'x':position.x, 'y':position.y}; |
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39 | if (length == 0) { |
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40 | areas.push(object); |
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41 | }else{ |
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42 | var x = object.coords.x; |
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43 | for (var i = 0; i < length; i++) { |
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44 | if (x < areas[i].coords.x) { |
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45 | for (var j = length-1; j >= i; j--) |
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46 | areas[j + 1] = areas[j]; |
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47 | areas[i] = object; |
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48 | break; |
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49 | } |
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50 | } |
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51 | if (i == length) |
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52 | areas.push(object); |
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53 | } |
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54 | return areas; // Array |
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55 | }, |
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56 | |
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57 | updateAreas: function(/*Array*/areaList){ |
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58 | // summary: |
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59 | // Refresh intervals between areas to determinate the nearest area to drop an item. |
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60 | // Algorithm : |
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61 | // the marker should be the vertical line passing by the |
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62 | // central point between two contiguous areas. |
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63 | // Note: |
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64 | // If the page has only one targetArea, it's not necessary to calculate coords. |
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65 | // areaList: |
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66 | // array of areas |
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67 | |
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68 | //console.log("dojox.mdnd.dropMode.DefaultDropMode ::: initAreas"); |
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69 | var length = areaList.length; |
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70 | if (length > 1){ |
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71 | var currentRight, nextLeft; |
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72 | for (var i = 0; i < length; i++) { |
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73 | var area = areaList[i]; |
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74 | var nextArea; |
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75 | area.coords.x1 = -1; |
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76 | area.coords.x2 = -1; |
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77 | if (i == 0) { |
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78 | nextArea = areaList[i+1]; |
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79 | this._updateArea(area); |
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80 | this._updateArea(nextArea); |
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81 | currentRight = area.coords.x + area.node.offsetWidth; |
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82 | nextLeft = nextArea.coords.x; |
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83 | area.coords.x2 = currentRight + (nextLeft-currentRight)/2; |
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84 | } |
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85 | else if (i == length-1) { |
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86 | area.coords.x1 = areaList[i-1].coords.x2; |
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87 | }else{ |
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88 | nextArea = areaList[i+1]; |
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89 | this._updateArea(nextArea); |
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90 | currentRight = area.coords.x + area.node.offsetWidth; |
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91 | nextLeft = nextArea.coords.x; |
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92 | area.coords.x1 = areaList[i-1].coords.x2; |
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93 | area.coords.x2 = currentRight + (nextLeft-currentRight)/2; |
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94 | } |
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95 | } |
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96 | } |
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97 | }, |
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98 | |
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99 | _updateArea : function(/*Object*/area){ |
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100 | // summary: |
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101 | // update the DnD area object (i.e. update coordinates of its DOM node) |
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102 | // area: |
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103 | // the DnD area |
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104 | // tags: |
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105 | // protected |
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106 | |
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107 | //console.log("dojox.mdnd.dropMode.DefaultDropMode ::: _updateArea"); |
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108 | var position = dojo.position(area.node, true); |
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109 | area.coords.x = position.x; |
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110 | area.coords.y = position.y; |
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111 | }, |
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112 | |
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113 | initItems: function(/*Object*/area){ |
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114 | // summary: |
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115 | // initialize the horizontal line in order to determinate the drop zone. |
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116 | // area: |
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117 | // the DnD area |
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118 | |
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119 | //console.log("dojox.mdnd.dropMode.DefaultDropMode ::: initItems"); |
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120 | dojo.forEach(area.items, function(obj){ |
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121 | //get the vertical middle of the item |
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122 | var node = obj.item.node; |
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123 | var position = dojo.position(node, true); |
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124 | var y = position.y + position.h/2; |
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125 | obj.y = y; |
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126 | }); |
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127 | area.initItems = true; |
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128 | }, |
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129 | |
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130 | refreshItems: function(/*Object*/area, /*Integer*/indexItem, /*Object*/size, /*Boolean*/added){ |
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131 | // summary: |
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132 | // take into account the drop indicator DOM element in order to compute horizontal lines |
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133 | // area: |
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134 | // a DnD area object |
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135 | // indexItem: |
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136 | // index of a draggable item |
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137 | // size: |
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138 | // dropIndicator size |
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139 | // added: |
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140 | // boolean to know if a dropIndicator has been added or deleted |
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141 | |
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142 | //console.log("dojox.mdnd.dropMode.DefaultDropMode ::: refreshItems"); |
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143 | if (indexItem == -1) { |
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144 | return; |
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145 | }else if(area && size && size.h){ |
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146 | var height = size.h; |
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147 | if (area.margin){ |
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148 | height += area.margin.t; |
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149 | } |
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150 | var length = area.items.length; |
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151 | for (var i=indexItem; i<length; i++){ |
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152 | var item = area.items[i]; |
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153 | if (added) { |
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154 | item.y += height; |
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155 | }else{ |
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156 | item.y -= height; |
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157 | } |
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158 | } |
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159 | } |
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160 | }, |
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161 | |
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162 | getDragPoint: function(/*Object*/coords, /*Object*/size, /*Object*/mousePosition){ |
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163 | // summary: |
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164 | // return coordinates of the draggable item |
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165 | // description: |
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166 | // return for: |
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167 | // - X point : the middle |
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168 | // - Y point : search if the user goes up or goes down with his mouse. |
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169 | // - Up : top of the draggable item |
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170 | // - Down : bottom of the draggable item |
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171 | // coords: |
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172 | // an object encapsulating X and Y position |
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173 | // size: |
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174 | // an object encapsulating width and height values |
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175 | // mousePosition: |
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176 | // coordinates of mouse |
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177 | // returns: |
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178 | // an object of coordinates |
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179 | // example : {'x':10,'y':10} |
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180 | |
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181 | //console.log("dojox.mdnd.dropMode.DefaultDropMode ::: getDragPoint"); |
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182 | var y = coords.y; |
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183 | if (this._oldYPoint){ |
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184 | if (y > this._oldYPoint) { |
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185 | this._oldBehaviour = "down"; |
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186 | y += size.h; |
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187 | } |
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188 | else |
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189 | if (y <= this._oldYPoint) { |
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190 | this._oldBehaviour = "up"; |
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191 | } |
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192 | } |
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193 | this._oldYPoint = y; |
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194 | return { |
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195 | 'x': coords.x + (size.w / 2), |
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196 | 'y': y |
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197 | }; // Object |
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198 | }, |
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199 | |
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200 | getTargetArea: function(/*Array*/areaList, /*Object*/ coords, /*integer*/currentIndexArea ){ |
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201 | // summary: |
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202 | // get the nearest DnD area. |
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203 | // Coordinates are basically provided by the <getDragPoint> method. |
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204 | // areaList: |
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205 | // a list of DnD areas objects |
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206 | // coords: |
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207 | // coordinates [x,y] of the dragItem |
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208 | // currentIndexArea: |
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209 | // an index representing the active DnD area |
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210 | // returns: |
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211 | // the index of the DnD area |
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212 | |
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213 | //console.log("dojox.mdnd.dropMode.DefaultDropMode ::: getTargetArea"); |
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214 | var index = 0; |
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215 | var x = coords.x; |
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216 | var end = areaList.length; |
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217 | if (end > 1) { |
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218 | var start = 0, direction = "right", compute = false; |
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219 | if (currentIndexArea == -1 || arguments.length<3) { |
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220 | // first time : Need to search the nearest area in all areas. |
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221 | compute = true; |
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222 | } |
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223 | else { |
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224 | // check if it's always the same area |
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225 | if (this._checkInterval(areaList, currentIndexArea, x)){ |
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226 | index = currentIndexArea; |
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227 | }else{ |
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228 | if (this._oldXPoint < x){ |
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229 | start = currentIndexArea + 1; |
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230 | }else{ |
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231 | start = currentIndexArea - 1; |
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232 | end = 0; |
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233 | direction = "left"; |
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234 | } |
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235 | compute = true; |
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236 | } |
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237 | } |
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238 | if (compute) { |
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239 | if (direction === "right") { |
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240 | for (var i = start; i < end; i++) { |
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241 | if (this._checkInterval(areaList, i, x)) { |
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242 | index = i; |
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243 | break; |
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244 | } |
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245 | } |
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246 | }else{ |
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247 | for (var i = start; i >= end; i--) { |
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248 | if (this._checkInterval(areaList, i, x)) { |
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249 | index = i; |
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250 | break; |
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251 | } |
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252 | } |
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253 | } |
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254 | } |
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255 | } |
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256 | this._oldXPoint = x; |
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257 | return index; // Integer |
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258 | }, |
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259 | |
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260 | _checkInterval: function(/*Array*/areaList, /*Integer*/index, /*Coord*/x){ |
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261 | // summary: |
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262 | // check if the dragNode is in the interval. |
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263 | // The x coordinate is basically provided by the <getDragPoint> method. |
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264 | // areaList: |
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265 | // a list of DnD areas objects |
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266 | // index: |
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267 | // index of a DnD area (to get the interval) |
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268 | // x: |
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269 | // coordinate x, of the dragNode |
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270 | // returns: |
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271 | // true if the dragNode is in intervall |
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272 | // tags: |
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273 | // protected |
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274 | |
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275 | var coords = areaList[index].coords; |
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276 | if (coords.x1 == -1) { |
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277 | if (x <= coords.x2) { |
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278 | return true; |
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279 | } |
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280 | } |
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281 | else |
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282 | if (coords.x2 == -1) { |
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283 | if (x > coords.x1) { |
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284 | return true; |
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285 | } |
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286 | } |
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287 | else { |
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288 | if (coords.x1 < x && x <= coords.x2) { |
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289 | return true; |
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290 | } |
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291 | } |
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292 | return false; // Boolean |
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293 | }, |
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294 | |
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295 | getDropIndex: function(/*Object*/ targetArea, /*Object*/ coords){ |
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296 | // summary: |
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297 | // Return the index where the drop has to be placed. |
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298 | // targetArea: |
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299 | // a DnD area object |
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300 | // coords: |
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301 | // coordinates [x,y] of the draggable item |
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302 | // returns: |
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303 | // a number |
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304 | // or -1 if the area has no children or the drop index represents the last position in to the area |
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305 | |
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306 | //console.log("dojox.mdnd.dropMode.DefaultDropMode ::: getDropIndex"); |
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307 | var length = targetArea.items.length; |
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308 | var coordinates = targetArea.coords; |
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309 | var y = coords.y; |
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310 | if (length > 0) { |
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311 | // course all children in the target area. |
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312 | for (var i = 0; i < length; i++) { |
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313 | // compare y value with y value of children |
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314 | if (y < targetArea.items[i].y) { |
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315 | return i; // Integer |
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316 | } |
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317 | else { |
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318 | if (i == length-1) { |
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319 | return -1; |
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320 | } |
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321 | } |
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322 | } |
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323 | } |
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324 | return -1; |
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325 | }, |
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326 | |
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327 | destroy: function(){ |
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328 | // can be overwritten. |
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329 | } |
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330 | }); |
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331 | |
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332 | //------------ |
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333 | //Singleton |
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334 | //------------ |
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335 | dojox.mdnd.areaManager()._dropMode = new dojox.mdnd.dropMode.DefaultDropMode(); |
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336 | return ddm; |
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337 | }); |
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