1 | <html> |
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2 | <head> |
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3 | <title>Image to data: url converter</title> |
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4 | |
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5 | <style> |
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6 | body { |
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7 | font-size: 12pt; |
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8 | font-family: Georgia; |
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9 | } |
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10 | </style> |
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11 | </head> |
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12 | <body onload="document.getElementById('url').focus(); document.getElementById('url').value = '/images/logo.png'"> |
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13 | |
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14 | <div style="position: fixed; right: 5px; background-color: #eee; border: 2px solid #000; padding: 3px"> |
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15 | <a href="http://www.rgraph.net" target="_blank"><i>Courtesy of www.rgraph.net</i></a> |
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16 | </div> |
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17 | |
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18 | <h1>Image to data: url converter</h1> |
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19 | |
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20 | <i> |
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21 | This only works for online images, which are on the [<script>document.write(location.host)</script>] domain. There's no server-side |
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22 | scripting though, so feel free to put it on your website and use it there. |
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23 | </i> |
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24 | |
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25 | <p /> |
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26 | |
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27 | URL: <input type="text" value="" id="url" /> |
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28 | <button onclick="Go()">Go!</button> |
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29 | |
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30 | <p /> |
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31 | |
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32 | The data: url: |
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33 | <textarea id="output" readonly style="width: 100%" rows="20" style="color: gray" onclick="this.select()">This is where the output URL goes...</textarea> |
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34 | |
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35 | <p /> |
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36 | |
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37 | A full image tag with the url as the src: |
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38 | <textarea id="output_tag" readonly style="width: 100%" rows="20" style="color: gray" onclick="this.select()">This is where the image tag goes...</textarea> |
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39 | |
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40 | <p>The image itself using the data: url:</p> |
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41 | <script> |
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42 | function Go() |
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43 | { |
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44 | var url = document.getElementById("url").value; |
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45 | var text = document.getElementById("output"); |
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46 | var text_tag = document.getElementById("output_tag"); |
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47 | var img = document.createElement('IMG'); |
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48 | |
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49 | img.src = url; |
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50 | document.body.appendChild(img); |
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51 | |
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52 | /******************************************************* |
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53 | * Create the canvas and paint the image onto it |
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54 | *******************************************************/ |
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55 | canvas = CreateCanvas(img); |
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56 | |
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57 | /******************************************************* |
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58 | * Now use the .toDataURL() function to get the data: url |
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59 | *******************************************************/ |
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60 | var data = canvas.toDataURL(); |
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61 | |
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62 | /******************************************************* |
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63 | * Populate the first text box |
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64 | *******************************************************/ |
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65 | text.value = data; |
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66 | text.select(); |
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67 | |
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68 | /******************************************************* |
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69 | * Populate the second text box |
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70 | *******************************************************/ |
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71 | text_tag.value = '<img src="' + data + '" width="' + img.offsetWidth + '" height="' + img.offsetHeight + '" alt="An image" />' |
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72 | |
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73 | /******************************************************* |
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74 | * Add the image tag just created to the DOM |
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75 | *******************************************************/ |
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76 | img.src = data; |
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77 | img.width = img.offsetWidth; |
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78 | img.height = img.offsetHeight; |
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79 | } |
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80 | |
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81 | /******************************************************* |
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82 | * This function creates the canvas and appends it to the |
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83 | * DOM |
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84 | * |
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85 | * @param img The image DOM object |
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86 | *******************************************************/ |
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87 | function CreateCanvas(img) |
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88 | { |
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89 | var canvas = document.createElement('CANVAS'); |
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90 | var context = canvas.getContext('2d'); |
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91 | |
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92 | canvas.width = img.offsetWidth; |
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93 | canvas.height = img.offsetHeight; |
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94 | document.body.appendChild(canvas); |
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95 | |
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96 | /******************************************************* |
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97 | * Now add the image to the canvas |
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98 | *******************************************************/ |
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99 | context.drawImage(img, 0, 0); |
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100 | |
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101 | /******************************************************* |
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102 | * Move the canvas off-screen |
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103 | *******************************************************/ |
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104 | |
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105 | canvas.style.position = 'absolute'; |
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106 | canvas.style.left = (-1 * img.offsetWidth) + 'px'; |
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107 | canvas.style.top = (-1 * img.offsetHeight) + 'px'; |
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108 | |
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109 | return canvas; |
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110 | } |
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111 | </script> |
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112 | |
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113 | </body> |
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114 | </html> |
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