1 | (function(){d3.layout = {}; |
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2 | // Implements hierarchical edge bundling using Holten's algorithm. For each |
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3 | // input link, a path is computed that travels through the tree, up the parent |
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4 | // hierarchy to the least common ancestor, and then back down to the destination |
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5 | // node. Each path is simply an array of nodes. |
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6 | d3.layout.bundle = function() { |
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7 | return function(links) { |
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8 | var paths = [], |
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9 | i = -1, |
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10 | n = links.length; |
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11 | while (++i < n) paths.push(d3_layout_bundlePath(links[i])); |
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12 | return paths; |
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13 | }; |
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14 | }; |
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15 | |
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16 | function d3_layout_bundlePath(link) { |
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17 | var start = link.source, |
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18 | end = link.target, |
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19 | lca = d3_layout_bundleLeastCommonAncestor(start, end), |
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20 | points = [start]; |
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21 | while (start !== lca) { |
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22 | start = start.parent; |
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23 | points.push(start); |
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24 | } |
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25 | var k = points.length; |
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26 | while (end !== lca) { |
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27 | points.splice(k, 0, end); |
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28 | end = end.parent; |
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29 | } |
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30 | return points; |
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31 | } |
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32 | |
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33 | function d3_layout_bundleAncestors(node) { |
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34 | var ancestors = [], |
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35 | parent = node.parent; |
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36 | while (parent != null) { |
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37 | ancestors.push(node); |
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38 | node = parent; |
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39 | parent = parent.parent; |
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40 | } |
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41 | ancestors.push(node); |
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42 | return ancestors; |
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43 | } |
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44 | |
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45 | function d3_layout_bundleLeastCommonAncestor(a, b) { |
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46 | if (a === b) return a; |
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47 | var aNodes = d3_layout_bundleAncestors(a), |
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48 | bNodes = d3_layout_bundleAncestors(b), |
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49 | aNode = aNodes.pop(), |
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50 | bNode = bNodes.pop(), |
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51 | sharedNode = null; |
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52 | while (aNode === bNode) { |
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53 | sharedNode = aNode; |
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54 | aNode = aNodes.pop(); |
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55 | bNode = bNodes.pop(); |
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56 | } |
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57 | return sharedNode; |
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58 | } |
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59 | d3.layout.chord = function() { |
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60 | var chord = {}, |
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61 | chords, |
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62 | groups, |
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63 | matrix, |
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64 | n, |
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65 | padding = 0, |
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66 | sortGroups, |
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67 | sortSubgroups, |
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68 | sortChords; |
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69 | |
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70 | function relayout() { |
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71 | var subgroups = {}, |
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72 | groupSums = [], |
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73 | groupIndex = d3.range(n), |
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74 | subgroupIndex = [], |
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75 | k, |
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76 | x, |
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77 | x0, |
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78 | i, |
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79 | j; |
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80 | |
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81 | chords = []; |
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82 | groups = []; |
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83 | |
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84 | // Compute the sum. |
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85 | k = 0, i = -1; while (++i < n) { |
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86 | x = 0, j = -1; while (++j < n) { |
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87 | x += matrix[i][j]; |
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88 | } |
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89 | groupSums.push(x); |
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90 | subgroupIndex.push(d3.range(n)); |
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91 | k += x; |
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92 | } |
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93 | |
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94 | // Sort groups⊠|
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95 | if (sortGroups) { |
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96 | groupIndex.sort(function(a, b) { |
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97 | return sortGroups(groupSums[a], groupSums[b]); |
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98 | }); |
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99 | } |
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100 | |
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101 | // Sort subgroups⊠|
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102 | if (sortSubgroups) { |
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103 | subgroupIndex.forEach(function(d, i) { |
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104 | d.sort(function(a, b) { |
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105 | return sortSubgroups(matrix[i][a], matrix[i][b]); |
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106 | }); |
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107 | }); |
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108 | } |
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109 | |
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110 | // Convert the sum to scaling factor for [0, 2pi]. |
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111 | // TODO Allow start and end angle to be specified. |
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112 | // TODO Allow padding to be specified as percentage? |
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113 | k = (2 * Math.PI - padding * n) / k; |
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114 | |
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115 | // Compute the start and end angle for each group and subgroup. |
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116 | x = 0, i = -1; while (++i < n) { |
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117 | x0 = x, j = -1; while (++j < n) { |
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118 | var di = groupIndex[i], |
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119 | dj = subgroupIndex[i][j], |
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120 | v = matrix[di][dj]; |
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121 | subgroups[di + "-" + dj] = { |
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122 | index: di, |
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123 | subindex: dj, |
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124 | startAngle: x, |
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125 | endAngle: x += v * k, |
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126 | value: v |
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127 | }; |
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128 | } |
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129 | groups.push({ |
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130 | index: di, |
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131 | startAngle: x0, |
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132 | endAngle: x, |
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133 | value: (x - x0) / k |
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134 | }); |
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135 | x += padding; |
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136 | } |
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137 | |
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138 | // Generate chords for each (non-empty) subgroup-subgroup link. |
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139 | i = -1; while (++i < n) { |
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140 | j = i - 1; while (++j < n) { |
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141 | var source = subgroups[i + "-" + j], |
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142 | target = subgroups[j + "-" + i]; |
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143 | if (source.value || target.value) { |
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144 | chords.push(source.value < target.value |
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145 | ? {source: target, target: source} |
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146 | : {source: source, target: target}) |
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147 | } |
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148 | } |
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149 | } |
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150 | |
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151 | if (sortChords) resort(); |
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152 | } |
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153 | |
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154 | function resort() { |
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155 | chords.sort(function(a, b) { |
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156 | return sortChords(a.target.value, b.target.value); |
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157 | }); |
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158 | } |
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159 | |
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160 | chord.matrix = function(x) { |
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161 | if (!arguments.length) return matrix; |
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162 | n = (matrix = x) && matrix.length; |
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163 | chords = groups = null; |
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164 | return chord; |
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165 | }; |
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166 | |
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167 | chord.padding = function(x) { |
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168 | if (!arguments.length) return padding; |
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169 | padding = x; |
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170 | chords = groups = null; |
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171 | return chord; |
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172 | }; |
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173 | |
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174 | chord.sortGroups = function(x) { |
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175 | if (!arguments.length) return sortGroups; |
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176 | sortGroups = x; |
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177 | chords = groups = null; |
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178 | return chord; |
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179 | }; |
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180 | |
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181 | chord.sortSubgroups = function(x) { |
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182 | if (!arguments.length) return sortSubgroups; |
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183 | sortSubgroups = x; |
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184 | chords = null; |
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185 | return chord; |
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186 | }; |
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187 | |
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188 | chord.sortChords = function(x) { |
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189 | if (!arguments.length) return sortChords; |
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190 | sortChords = x; |
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191 | if (chords) resort(); |
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192 | return chord; |
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193 | }; |
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194 | |
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195 | chord.chords = function() { |
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196 | if (!chords) relayout(); |
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197 | return chords; |
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198 | }; |
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199 | |
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200 | chord.groups = function() { |
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201 | if (!groups) relayout(); |
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202 | return groups; |
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203 | }; |
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204 | |
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205 | return chord; |
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206 | }; |
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207 | // A rudimentary force layout using Gauss-Seidel. |
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208 | d3.layout.force = function() { |
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209 | var force = {}, |
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210 | event = d3.dispatch("tick"), |
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211 | size = [1, 1], |
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212 | alpha, |
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213 | friction = .9, |
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214 | linkDistance = d3_layout_forceLinkDistance, |
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215 | linkStrength = d3_layout_forceLinkStrength, |
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216 | charge = -30, |
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217 | gravity = .1, |
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218 | theta = .8, |
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219 | interval, |
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220 | nodes = [], |
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221 | links = [], |
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222 | distances, |
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223 | strengths; |
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224 | |
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225 | function repulse(node, kc) { |
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226 | return function(quad, x1, y1, x2, y2) { |
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227 | if (quad.point !== node) { |
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228 | var dx = quad.cx - node.x, |
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229 | dy = quad.cy - node.y, |
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230 | dn = 1 / Math.sqrt(dx * dx + dy * dy); |
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231 | |
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232 | /* Barnes-Hut criterion. */ |
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233 | if ((x2 - x1) * dn < theta) { |
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234 | var k = kc * quad.count * dn * dn; |
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235 | node.x += dx * k; |
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236 | node.y += dy * k; |
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237 | return true; |
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238 | } |
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239 | |
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240 | if (quad.point && isFinite(dn)) { |
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241 | var k = kc * dn * dn; |
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242 | node.x += dx * k; |
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243 | node.y += dy * k; |
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244 | } |
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245 | } |
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246 | }; |
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247 | } |
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248 | |
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249 | function tick() { |
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250 | var n = nodes.length, |
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251 | m = links.length, |
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252 | q = d3.geom.quadtree(nodes), |
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253 | i, // current index |
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254 | o, // current object |
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255 | s, // current source |
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256 | t, // current target |
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257 | l, // current distance |
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258 | x, // x-distance |
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259 | y; // y-distance |
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260 | |
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261 | // gauss-seidel relaxation for links |
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262 | for (i = 0; i < m; ++i) { |
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263 | o = links[i]; |
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264 | s = o.source; |
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265 | t = o.target; |
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266 | x = t.x - s.x; |
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267 | y = t.y - s.y; |
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268 | if (l = (x * x + y * y)) { |
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269 | l = alpha * strengths[i] * ((l = Math.sqrt(l)) - distances[i]) / l; |
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270 | x *= l; |
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271 | y *= l; |
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272 | t.x -= x; |
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273 | t.y -= y; |
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274 | s.x += x; |
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275 | s.y += y; |
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276 | } |
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277 | } |
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278 | |
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279 | // apply gravity forces |
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280 | var kg = alpha * gravity; |
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281 | x = size[0] / 2; |
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282 | y = size[1] / 2; |
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283 | i = -1; while (++i < n) { |
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284 | o = nodes[i]; |
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285 | o.x += (x - o.x) * kg; |
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286 | o.y += (y - o.y) * kg; |
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287 | } |
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288 | |
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289 | // compute quadtree center of mass |
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290 | d3_layout_forceAccumulate(q); |
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291 | |
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292 | // apply charge forces |
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293 | var kc = alpha * charge; |
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294 | i = -1; while (++i < n) { |
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295 | q.visit(repulse(nodes[i], kc)); |
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296 | } |
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297 | |
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298 | // position verlet integration |
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299 | i = -1; while (++i < n) { |
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300 | o = nodes[i]; |
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301 | if (o.fixed) { |
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302 | o.x = o.px; |
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303 | o.y = o.py; |
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304 | } else { |
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305 | o.x -= (o.px - (o.px = o.x)) * friction; |
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306 | o.y -= (o.py - (o.py = o.y)) * friction; |
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307 | } |
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308 | } |
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309 | |
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310 | event.tick.dispatch({type: "tick", alpha: alpha}); |
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311 | |
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312 | // simulated annealing, basically |
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313 | return (alpha *= .99) < .005; |
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314 | } |
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315 | |
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316 | force.on = function(type, listener) { |
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317 | event[type].add(listener); |
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318 | return force; |
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319 | }; |
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320 | |
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321 | force.nodes = function(x) { |
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322 | if (!arguments.length) return nodes; |
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323 | nodes = x; |
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324 | return force; |
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325 | }; |
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326 | |
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327 | force.links = function(x) { |
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328 | if (!arguments.length) return links; |
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329 | links = x; |
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330 | return force; |
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331 | }; |
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332 | |
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333 | force.size = function(x) { |
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334 | if (!arguments.length) return size; |
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335 | size = x; |
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336 | return force; |
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337 | }; |
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338 | |
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339 | force.linkDistance = function(x) { |
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340 | if (!arguments.length) return linkDistance; |
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341 | linkDistance = d3.functor(x); |
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342 | return force; |
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343 | }; |
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344 | |
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345 | // For backwards-compatibility. |
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346 | force.distance = force.linkDistance; |
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347 | |
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348 | force.linkStrength = function(x) { |
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349 | if (!arguments.length) return linkStrength; |
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350 | linkStrength = d3.functor(x); |
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351 | return force; |
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352 | }; |
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353 | |
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354 | force.friction = function(x) { |
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355 | if (!arguments.length) return friction; |
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356 | friction = x; |
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357 | return force; |
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358 | }; |
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359 | |
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360 | force.charge = function(x) { |
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361 | if (!arguments.length) return charge; |
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362 | charge = x; |
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363 | return force; |
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364 | }; |
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365 | |
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366 | force.gravity = function(x) { |
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367 | if (!arguments.length) return gravity; |
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368 | gravity = x; |
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369 | return force; |
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370 | }; |
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371 | |
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372 | force.theta = function(x) { |
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373 | if (!arguments.length) return theta; |
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374 | theta = x; |
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375 | return force; |
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376 | }; |
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377 | |
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378 | force.start = function() { |
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379 | var i, |
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380 | j, |
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381 | n = nodes.length, |
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382 | m = links.length, |
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383 | w = size[0], |
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384 | h = size[1], |
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385 | neighbors, |
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386 | o; |
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387 | |
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388 | for (i = 0; i < n; ++i) { |
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389 | (o = nodes[i]).index = i; |
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390 | } |
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391 | |
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392 | distances = []; |
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393 | strengths = []; |
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394 | for (i = 0; i < m; ++i) { |
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395 | o = links[i]; |
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396 | if (typeof o.source == "number") o.source = nodes[o.source]; |
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397 | if (typeof o.target == "number") o.target = nodes[o.target]; |
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398 | distances[i] = linkDistance.call(this, o, i); |
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399 | strengths[i] = linkStrength.call(this, o, i); |
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400 | } |
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401 | |
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402 | for (i = 0; i < n; ++i) { |
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403 | o = nodes[i]; |
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404 | if (isNaN(o.x)) o.x = position("x", w); |
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405 | if (isNaN(o.y)) o.y = position("y", h); |
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406 | if (isNaN(o.px)) o.px = o.x; |
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407 | if (isNaN(o.py)) o.py = o.y; |
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408 | } |
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409 | |
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410 | // initialize node position based on first neighbor |
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411 | function position(dimension, size) { |
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412 | var neighbors = neighbor(i), |
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413 | j = -1, |
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414 | m = neighbors.length, |
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415 | x; |
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416 | while (++j < m) if (!isNaN(x = neighbors[j][dimension])) return x; |
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417 | return Math.random() * size; |
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418 | } |
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419 | |
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420 | // initialize neighbors lazily |
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421 | function neighbor() { |
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422 | if (!neighbors) { |
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423 | neighbors = []; |
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424 | for (j = 0; j < n; ++j) { |
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425 | neighbors[j] = []; |
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426 | } |
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427 | for (j = 0; j < m; ++j) { |
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428 | var o = links[j]; |
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429 | neighbors[o.source.index].push(o.target); |
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430 | neighbors[o.target.index].push(o.source); |
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431 | } |
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432 | } |
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433 | return neighbors[i]; |
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434 | } |
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435 | |
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436 | return force.resume(); |
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437 | }; |
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438 | |
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439 | force.resume = function() { |
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440 | alpha = .1; |
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441 | d3.timer(tick); |
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442 | return force; |
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443 | }; |
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444 | |
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445 | force.stop = function() { |
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446 | alpha = 0; |
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447 | return force; |
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448 | }; |
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449 | |
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450 | // use `node.call(force.drag)` to make nodes draggable |
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451 | force.drag = function() { |
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452 | |
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453 | this |
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454 | .on("mouseover.force", d3_layout_forceDragOver) |
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455 | .on("mouseout.force", d3_layout_forceDragOut) |
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456 | .on("mousedown.force", dragdown) |
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457 | .on("touchstart.force", dragdown); |
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458 | |
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459 | d3.select(window) |
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460 | .on("mousemove.force", d3_layout_forceDragMove) |
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461 | .on("touchmove.force", d3_layout_forceDragMove) |
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462 | .on("mouseup.force", d3_layout_forceDragUp, true) |
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463 | .on("touchend.force", d3_layout_forceDragUp, true) |
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464 | .on("click.force", d3_layout_forceDragClick, true); |
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465 | |
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466 | return force; |
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467 | }; |
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468 | |
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469 | function dragdown(d, i) { |
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470 | var m = d3_layout_forcePoint(this.parentNode); |
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471 | (d3_layout_forceDragNode = d).fixed = true; |
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472 | d3_layout_forceDragMoved = false; |
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473 | d3_layout_forceDragElement = this; |
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474 | d3_layout_forceDragForce = force; |
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475 | d3_layout_forceDragOffset = [m[0] - d.x, m[1] - d.y]; |
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476 | d3_layout_forceCancel(); |
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477 | } |
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478 | |
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479 | return force; |
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480 | }; |
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481 | |
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482 | var d3_layout_forceDragForce, |
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483 | d3_layout_forceDragNode, |
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484 | d3_layout_forceDragMoved, |
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485 | d3_layout_forceDragOffset, |
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486 | d3_layout_forceStopClick, |
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487 | d3_layout_forceDragElement; |
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488 | |
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489 | function d3_layout_forceDragOver(d) { |
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490 | d.fixed = true; |
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491 | } |
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492 | |
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493 | function d3_layout_forceDragOut(d) { |
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494 | if (d !== d3_layout_forceDragNode) { |
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495 | d.fixed = false; |
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496 | } |
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497 | } |
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498 | |
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499 | function d3_layout_forcePoint(container) { |
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500 | return d3.event.touches |
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501 | ? d3.svg.touches(container)[0] |
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502 | : d3.svg.mouse(container); |
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503 | } |
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504 | |
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505 | function d3_layout_forceDragMove() { |
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506 | if (!d3_layout_forceDragNode) return; |
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507 | var parent = d3_layout_forceDragElement.parentNode; |
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508 | |
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509 | // O NOES! The drag element was removed from the DOM. |
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510 | if (!parent) { |
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511 | d3_layout_forceDragNode.fixed = false; |
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512 | d3_layout_forceDragOffset = d3_layout_forceDragNode = d3_layout_forceDragElement = null; |
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513 | return; |
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514 | } |
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515 | |
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516 | var m = d3_layout_forcePoint(parent); |
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517 | d3_layout_forceDragMoved = true; |
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518 | d3_layout_forceDragNode.px = m[0] - d3_layout_forceDragOffset[0]; |
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519 | d3_layout_forceDragNode.py = m[1] - d3_layout_forceDragOffset[1]; |
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520 | d3_layout_forceCancel(); |
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521 | d3_layout_forceDragForce.resume(); // restart annealing |
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522 | } |
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523 | |
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524 | function d3_layout_forceDragUp() { |
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525 | if (!d3_layout_forceDragNode) return; |
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526 | |
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527 | // If the node was moved, prevent the mouseup from propagating. |
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528 | // Also prevent the subsequent click from propagating (e.g., for anchors). |
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529 | if (d3_layout_forceDragMoved) { |
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530 | d3_layout_forceStopClick = true; |
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531 | d3_layout_forceCancel(); |
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532 | } |
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533 | |
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534 | // Don't trigger this for touchend. |
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535 | if (d3.event.type === "mouseup") { |
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536 | d3_layout_forceDragMove(); |
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537 | } |
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538 | |
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539 | d3_layout_forceDragNode.fixed = false; |
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540 | d3_layout_forceDragForce = |
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541 | d3_layout_forceDragOffset = |
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542 | d3_layout_forceDragNode = |
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543 | d3_layout_forceDragElement = null; |
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544 | } |
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545 | |
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546 | function d3_layout_forceDragClick() { |
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547 | if (d3_layout_forceStopClick) { |
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548 | d3_layout_forceCancel(); |
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549 | d3_layout_forceStopClick = false; |
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550 | } |
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551 | } |
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552 | |
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553 | function d3_layout_forceCancel() { |
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554 | d3.event.stopPropagation(); |
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555 | d3.event.preventDefault(); |
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556 | } |
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557 | |
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558 | function d3_layout_forceAccumulate(quad) { |
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559 | var cx = 0, |
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560 | cy = 0; |
---|
561 | quad.count = 0; |
---|
562 | if (!quad.leaf) { |
---|
563 | var nodes = quad.nodes, |
---|
564 | n = nodes.length, |
---|
565 | i = -1, |
---|
566 | c; |
---|
567 | while (++i < n) { |
---|
568 | c = nodes[i]; |
---|
569 | if (c == null) continue; |
---|
570 | d3_layout_forceAccumulate(c); |
---|
571 | quad.count += c.count; |
---|
572 | cx += c.count * c.cx; |
---|
573 | cy += c.count * c.cy; |
---|
574 | } |
---|
575 | } |
---|
576 | if (quad.point) { |
---|
577 | // jitter internal nodes that are coincident |
---|
578 | if (!quad.leaf) { |
---|
579 | quad.point.x += Math.random() - .5; |
---|
580 | quad.point.y += Math.random() - .5; |
---|
581 | } |
---|
582 | quad.count++; |
---|
583 | cx += quad.point.x; |
---|
584 | cy += quad.point.y; |
---|
585 | } |
---|
586 | quad.cx = cx / quad.count; |
---|
587 | quad.cy = cy / quad.count; |
---|
588 | } |
---|
589 | |
---|
590 | function d3_layout_forceLinkDistance(link) { |
---|
591 | return 20; |
---|
592 | } |
---|
593 | |
---|
594 | function d3_layout_forceLinkStrength(link) { |
---|
595 | return 1; |
---|
596 | } |
---|
597 | d3.layout.partition = function() { |
---|
598 | var hierarchy = d3.layout.hierarchy(), |
---|
599 | size = [1, 1]; // width, height |
---|
600 | |
---|
601 | function position(node, x, dx, dy) { |
---|
602 | var children = node.children; |
---|
603 | node.x = x; |
---|
604 | node.y = node.depth * dy; |
---|
605 | node.dx = dx; |
---|
606 | node.dy = dy; |
---|
607 | if (children) { |
---|
608 | var i = -1, |
---|
609 | n = children.length, |
---|
610 | c, |
---|
611 | d; |
---|
612 | dx /= node.value; |
---|
613 | while (++i < n) { |
---|
614 | position(c = children[i], x, d = c.value * dx, dy); |
---|
615 | x += d; |
---|
616 | } |
---|
617 | } |
---|
618 | } |
---|
619 | |
---|
620 | function depth(node) { |
---|
621 | var children = node.children, |
---|
622 | d = 0; |
---|
623 | if (children) { |
---|
624 | var i = -1, |
---|
625 | n = children.length; |
---|
626 | while (++i < n) d = Math.max(d, depth(children[i])); |
---|
627 | } |
---|
628 | return 1 + d; |
---|
629 | } |
---|
630 | |
---|
631 | function partition(d, i) { |
---|
632 | var nodes = hierarchy.call(this, d, i); |
---|
633 | position(nodes[0], 0, size[0], size[1] / depth(nodes[0])); |
---|
634 | return nodes; |
---|
635 | } |
---|
636 | |
---|
637 | partition.size = function(x) { |
---|
638 | if (!arguments.length) return size; |
---|
639 | size = x; |
---|
640 | return partition; |
---|
641 | }; |
---|
642 | |
---|
643 | return d3_layout_hierarchyRebind(partition, hierarchy); |
---|
644 | }; |
---|
645 | d3.layout.pie = function() { |
---|
646 | var value = Number, |
---|
647 | sort = null, |
---|
648 | startAngle = 0, |
---|
649 | endAngle = 2 * Math.PI; |
---|
650 | |
---|
651 | function pie(data, i) { |
---|
652 | |
---|
653 | // Compute the start angle. |
---|
654 | var a = +(typeof startAngle === "function" |
---|
655 | ? startAngle.apply(this, arguments) |
---|
656 | : startAngle); |
---|
657 | |
---|
658 | // Compute the angular range (end - start). |
---|
659 | var k = (typeof endAngle === "function" |
---|
660 | ? endAngle.apply(this, arguments) |
---|
661 | : endAngle) - startAngle; |
---|
662 | |
---|
663 | // Optionally sort the data. |
---|
664 | var index = d3.range(data.length); |
---|
665 | if (sort != null) index.sort(function(i, j) { |
---|
666 | return sort(data[i], data[j]); |
---|
667 | }); |
---|
668 | |
---|
669 | // Compute the numeric values for each data element. |
---|
670 | var values = data.map(value); |
---|
671 | |
---|
672 | // Convert k into a scale factor from value to angle, using the sum. |
---|
673 | k /= values.reduce(function(p, d) { return p + d; }, 0); |
---|
674 | |
---|
675 | // Compute the arcs! |
---|
676 | var arcs = index.map(function(i) { |
---|
677 | return { |
---|
678 | data: data[i], |
---|
679 | value: d = values[i], |
---|
680 | startAngle: a, |
---|
681 | endAngle: a += d * k |
---|
682 | }; |
---|
683 | }); |
---|
684 | |
---|
685 | // Return the arcs in the original data's order. |
---|
686 | return data.map(function(d, i) { |
---|
687 | return arcs[index[i]]; |
---|
688 | }); |
---|
689 | } |
---|
690 | |
---|
691 | /** |
---|
692 | * Specifies the value function *x*, which returns a nonnegative numeric value |
---|
693 | * for each datum. The default value function is `Number`. The value function |
---|
694 | * is passed two arguments: the current datum and the current index. |
---|
695 | */ |
---|
696 | pie.value = function(x) { |
---|
697 | if (!arguments.length) return value; |
---|
698 | value = x; |
---|
699 | return pie; |
---|
700 | }; |
---|
701 | |
---|
702 | /** |
---|
703 | * Specifies a sort comparison operator *x*. The comparator is passed two data |
---|
704 | * elements from the data array, a and b; it returns a negative value if a is |
---|
705 | * less than b, a positive value if a is greater than b, and zero if a equals |
---|
706 | * b. |
---|
707 | */ |
---|
708 | pie.sort = function(x) { |
---|
709 | if (!arguments.length) return sort; |
---|
710 | sort = x; |
---|
711 | return pie; |
---|
712 | }; |
---|
713 | |
---|
714 | /** |
---|
715 | * Specifies the overall start angle of the pie chart. Defaults to 0. The |
---|
716 | * start angle can be specified either as a constant or as a function; in the |
---|
717 | * case of a function, it is evaluated once per array (as opposed to per |
---|
718 | * element). |
---|
719 | */ |
---|
720 | pie.startAngle = function(x) { |
---|
721 | if (!arguments.length) return startAngle; |
---|
722 | startAngle = x; |
---|
723 | return pie; |
---|
724 | }; |
---|
725 | |
---|
726 | /** |
---|
727 | * Specifies the overall end angle of the pie chart. Defaults to 2Ï. The |
---|
728 | * end angle can be specified either as a constant or as a function; in the |
---|
729 | * case of a function, it is evaluated once per array (as opposed to per |
---|
730 | * element). |
---|
731 | */ |
---|
732 | pie.endAngle = function(x) { |
---|
733 | if (!arguments.length) return endAngle; |
---|
734 | endAngle = x; |
---|
735 | return pie; |
---|
736 | }; |
---|
737 | |
---|
738 | return pie; |
---|
739 | }; |
---|
740 | // data is two-dimensional array of x,y; we populate y0 |
---|
741 | d3.layout.stack = function() { |
---|
742 | var values = Object, |
---|
743 | order = d3_layout_stackOrders["default"], |
---|
744 | offset = d3_layout_stackOffsets["zero"], |
---|
745 | out = d3_layout_stackOut, |
---|
746 | x = d3_layout_stackX, |
---|
747 | y = d3_layout_stackY; |
---|
748 | |
---|
749 | function stack(data, index) { |
---|
750 | |
---|
751 | // Convert series to canonical two-dimensional representation. |
---|
752 | var series = data.map(function(d, i) { |
---|
753 | return values.call(stack, d, i); |
---|
754 | }); |
---|
755 | |
---|
756 | // Convert each series to canonical [[x,y]] representation. |
---|
757 | var points = series.map(function(d, i) { |
---|
758 | return d.map(function(v, i) { |
---|
759 | return [x.call(stack, v, i), y.call(stack, v, i)]; |
---|
760 | }); |
---|
761 | }); |
---|
762 | |
---|
763 | // Compute the order of series, and permute them. |
---|
764 | var orders = order.call(stack, points, index); |
---|
765 | series = d3.permute(series, orders); |
---|
766 | points = d3.permute(points, orders); |
---|
767 | |
---|
768 | // Compute the baseline⊠|
---|
769 | var offsets = offset.call(stack, points, index); |
---|
770 | |
---|
771 | // And propagate it to other series. |
---|
772 | var n = series.length, |
---|
773 | m = series[0].length, |
---|
774 | i, |
---|
775 | j, |
---|
776 | o; |
---|
777 | for (j = 0; j < m; ++j) { |
---|
778 | out.call(stack, series[0][j], o = offsets[j], points[0][j][1]); |
---|
779 | for (i = 1; i < n; ++i) { |
---|
780 | out.call(stack, series[i][j], o += points[i - 1][j][1], points[i][j][1]); |
---|
781 | } |
---|
782 | } |
---|
783 | |
---|
784 | return data; |
---|
785 | } |
---|
786 | |
---|
787 | stack.values = function(x) { |
---|
788 | if (!arguments.length) return values; |
---|
789 | values = x; |
---|
790 | return stack; |
---|
791 | }; |
---|
792 | |
---|
793 | stack.order = function(x) { |
---|
794 | if (!arguments.length) return order; |
---|
795 | order = typeof x === "function" ? x : d3_layout_stackOrders[x]; |
---|
796 | return stack; |
---|
797 | }; |
---|
798 | |
---|
799 | stack.offset = function(x) { |
---|
800 | if (!arguments.length) return offset; |
---|
801 | offset = typeof x === "function" ? x : d3_layout_stackOffsets[x]; |
---|
802 | return stack; |
---|
803 | }; |
---|
804 | |
---|
805 | stack.x = function(z) { |
---|
806 | if (!arguments.length) return x; |
---|
807 | x = z; |
---|
808 | return stack; |
---|
809 | }; |
---|
810 | |
---|
811 | stack.y = function(z) { |
---|
812 | if (!arguments.length) return y; |
---|
813 | y = z; |
---|
814 | return stack; |
---|
815 | }; |
---|
816 | |
---|
817 | stack.out = function(z) { |
---|
818 | if (!arguments.length) return out; |
---|
819 | out = z; |
---|
820 | return stack; |
---|
821 | }; |
---|
822 | |
---|
823 | return stack; |
---|
824 | } |
---|
825 | |
---|
826 | function d3_layout_stackX(d) { |
---|
827 | return d.x; |
---|
828 | } |
---|
829 | |
---|
830 | function d3_layout_stackY(d) { |
---|
831 | return d.y; |
---|
832 | } |
---|
833 | |
---|
834 | function d3_layout_stackOut(d, y0, y) { |
---|
835 | d.y0 = y0; |
---|
836 | d.y = y; |
---|
837 | } |
---|
838 | |
---|
839 | var d3_layout_stackOrders = { |
---|
840 | |
---|
841 | "inside-out": function(data) { |
---|
842 | var n = data.length, |
---|
843 | i, |
---|
844 | j, |
---|
845 | max = data.map(d3_layout_stackMaxIndex), |
---|
846 | sums = data.map(d3_layout_stackReduceSum), |
---|
847 | index = d3.range(n).sort(function(a, b) { return max[a] - max[b]; }), |
---|
848 | top = 0, |
---|
849 | bottom = 0, |
---|
850 | tops = [], |
---|
851 | bottoms = []; |
---|
852 | for (i = 0; i < n; ++i) { |
---|
853 | j = index[i]; |
---|
854 | if (top < bottom) { |
---|
855 | top += sums[j]; |
---|
856 | tops.push(j); |
---|
857 | } else { |
---|
858 | bottom += sums[j]; |
---|
859 | bottoms.push(j); |
---|
860 | } |
---|
861 | } |
---|
862 | return bottoms.reverse().concat(tops); |
---|
863 | }, |
---|
864 | |
---|
865 | "reverse": function(data) { |
---|
866 | return d3.range(data.length).reverse(); |
---|
867 | }, |
---|
868 | |
---|
869 | "default": function(data) { |
---|
870 | return d3.range(data.length); |
---|
871 | } |
---|
872 | |
---|
873 | }; |
---|
874 | |
---|
875 | var d3_layout_stackOffsets = { |
---|
876 | |
---|
877 | "silhouette": function(data) { |
---|
878 | var n = data.length, |
---|
879 | m = data[0].length, |
---|
880 | sums = [], |
---|
881 | max = 0, |
---|
882 | i, |
---|
883 | j, |
---|
884 | o, |
---|
885 | y0 = []; |
---|
886 | for (j = 0; j < m; ++j) { |
---|
887 | for (i = 0, o = 0; i < n; i++) o += data[i][j][1]; |
---|
888 | if (o > max) max = o; |
---|
889 | sums.push(o); |
---|
890 | } |
---|
891 | for (j = 0; j < m; ++j) { |
---|
892 | y0[j] = (max - sums[j]) / 2; |
---|
893 | } |
---|
894 | return y0; |
---|
895 | }, |
---|
896 | |
---|
897 | "wiggle": function(data) { |
---|
898 | var n = data.length, |
---|
899 | x = data[0], |
---|
900 | m = x.length, |
---|
901 | max = 0, |
---|
902 | i, |
---|
903 | j, |
---|
904 | k, |
---|
905 | s1, |
---|
906 | s2, |
---|
907 | s3, |
---|
908 | dx, |
---|
909 | o, |
---|
910 | o0, |
---|
911 | y0 = []; |
---|
912 | y0[0] = o = o0 = 0; |
---|
913 | for (j = 1; j < m; ++j) { |
---|
914 | for (i = 0, s1 = 0; i < n; ++i) s1 += data[i][j][1]; |
---|
915 | for (i = 0, s2 = 0, dx = x[j][0] - x[j - 1][0]; i < n; ++i) { |
---|
916 | for (k = 0, s3 = (data[i][j][1] - data[i][j - 1][1]) / (2 * dx); k < i; ++k) { |
---|
917 | s3 += (data[k][j][1] - data[k][j - 1][1]) / dx; |
---|
918 | } |
---|
919 | s2 += s3 * data[i][j][1]; |
---|
920 | } |
---|
921 | y0[j] = o -= s1 ? s2 / s1 * dx : 0; |
---|
922 | if (o < o0) o0 = o; |
---|
923 | } |
---|
924 | for (j = 0; j < m; ++j) y0[j] -= o0; |
---|
925 | return y0; |
---|
926 | }, |
---|
927 | |
---|
928 | "expand": function(data) { |
---|
929 | var n = data.length, |
---|
930 | m = data[0].length, |
---|
931 | k = 1 / n, |
---|
932 | i, |
---|
933 | j, |
---|
934 | o, |
---|
935 | y0 = []; |
---|
936 | for (j = 0; j < m; ++j) { |
---|
937 | for (i = 0, o = 0; i < n; i++) o += data[i][j][1]; |
---|
938 | if (o) for (i = 0; i < n; i++) data[i][j][1] /= o; |
---|
939 | else for (i = 0; i < n; i++) data[i][j][1] = k; |
---|
940 | } |
---|
941 | for (j = 0; j < m; ++j) y0[j] = 0; |
---|
942 | return y0; |
---|
943 | }, |
---|
944 | |
---|
945 | "zero": function(data) { |
---|
946 | var j = -1, |
---|
947 | m = data[0].length, |
---|
948 | y0 = []; |
---|
949 | while (++j < m) y0[j] = 0; |
---|
950 | return y0; |
---|
951 | } |
---|
952 | |
---|
953 | }; |
---|
954 | |
---|
955 | function d3_layout_stackMaxIndex(array) { |
---|
956 | var i = 1, |
---|
957 | j = 0, |
---|
958 | v = array[0][1], |
---|
959 | k, |
---|
960 | n = array.length; |
---|
961 | for (; i < n; ++i) { |
---|
962 | if ((k = array[i][1]) > v) { |
---|
963 | j = i; |
---|
964 | v = k; |
---|
965 | } |
---|
966 | } |
---|
967 | return j; |
---|
968 | } |
---|
969 | |
---|
970 | function d3_layout_stackReduceSum(d) { |
---|
971 | return d.reduce(d3_layout_stackSum, 0); |
---|
972 | } |
---|
973 | |
---|
974 | function d3_layout_stackSum(p, d) { |
---|
975 | return p + d[1]; |
---|
976 | } |
---|
977 | d3.layout.histogram = function() { |
---|
978 | var frequency = true, |
---|
979 | valuer = Number, |
---|
980 | ranger = d3_layout_histogramRange, |
---|
981 | binner = d3_layout_histogramBinSturges; |
---|
982 | |
---|
983 | function histogram(data, i) { |
---|
984 | var bins = [], |
---|
985 | values = data.map(valuer, this), |
---|
986 | range = ranger.call(this, values, i), |
---|
987 | thresholds = binner.call(this, range, values, i), |
---|
988 | bin, |
---|
989 | i = -1, |
---|
990 | n = values.length, |
---|
991 | m = thresholds.length - 1, |
---|
992 | k = frequency ? 1 : 1 / n, |
---|
993 | x; |
---|
994 | |
---|
995 | // Initialize the bins. |
---|
996 | while (++i < m) { |
---|
997 | bin = bins[i] = []; |
---|
998 | bin.dx = thresholds[i + 1] - (bin.x = thresholds[i]); |
---|
999 | bin.y = 0; |
---|
1000 | } |
---|
1001 | |
---|
1002 | // Fill the bins, ignoring values outside the range. |
---|
1003 | i = -1; while(++i < n) { |
---|
1004 | x = values[i]; |
---|
1005 | if ((x >= range[0]) && (x <= range[1])) { |
---|
1006 | bin = bins[d3.bisect(thresholds, x, 1, m) - 1]; |
---|
1007 | bin.y += k; |
---|
1008 | bin.push(data[i]); |
---|
1009 | } |
---|
1010 | } |
---|
1011 | |
---|
1012 | return bins; |
---|
1013 | } |
---|
1014 | |
---|
1015 | // Specifies how to extract a value from the associated data. The default |
---|
1016 | // value function is `Number`, which is equivalent to the identity function. |
---|
1017 | histogram.value = function(x) { |
---|
1018 | if (!arguments.length) return valuer; |
---|
1019 | valuer = x; |
---|
1020 | return histogram; |
---|
1021 | }; |
---|
1022 | |
---|
1023 | // Specifies the range of the histogram. Values outside the specified range |
---|
1024 | // will be ignored. The argument `x` may be specified either as a two-element |
---|
1025 | // array representing the minimum and maximum value of the range, or as a |
---|
1026 | // function that returns the range given the array of values and the current |
---|
1027 | // index `i`. The default range is the extent (minimum and maximum) of the |
---|
1028 | // values. |
---|
1029 | histogram.range = function(x) { |
---|
1030 | if (!arguments.length) return ranger; |
---|
1031 | ranger = d3.functor(x); |
---|
1032 | return histogram; |
---|
1033 | }; |
---|
1034 | |
---|
1035 | // Specifies how to bin values in the histogram. The argument `x` may be |
---|
1036 | // specified as a number, in which case the range of values will be split |
---|
1037 | // uniformly into the given number of bins. Or, `x` may be an array of |
---|
1038 | // threshold values, defining the bins; the specified array must contain the |
---|
1039 | // rightmost (upper) value, thus specifying n + 1 values for n bins. Or, `x` |
---|
1040 | // may be a function which is evaluated, being passed the range, the array of |
---|
1041 | // values, and the current index `i`, returning an array of thresholds. The |
---|
1042 | // default bin function will divide the values into uniform bins using |
---|
1043 | // Sturges' formula. |
---|
1044 | histogram.bins = function(x) { |
---|
1045 | if (!arguments.length) return binner; |
---|
1046 | binner = typeof x === "number" |
---|
1047 | ? function(range) { return d3_layout_histogramBinFixed(range, x); } |
---|
1048 | : d3.functor(x); |
---|
1049 | return histogram; |
---|
1050 | }; |
---|
1051 | |
---|
1052 | // Specifies whether the histogram's `y` value is a count (frequency) or a |
---|
1053 | // probability (density). The default value is true. |
---|
1054 | histogram.frequency = function(x) { |
---|
1055 | if (!arguments.length) return frequency; |
---|
1056 | frequency = !!x; |
---|
1057 | return histogram; |
---|
1058 | }; |
---|
1059 | |
---|
1060 | return histogram; |
---|
1061 | }; |
---|
1062 | |
---|
1063 | function d3_layout_histogramBinSturges(range, values) { |
---|
1064 | return d3_layout_histogramBinFixed(range, Math.ceil(Math.log(values.length) / Math.LN2 + 1)); |
---|
1065 | } |
---|
1066 | |
---|
1067 | function d3_layout_histogramBinFixed(range, n) { |
---|
1068 | var x = -1, |
---|
1069 | b = +range[0], |
---|
1070 | m = (range[1] - b) / n, |
---|
1071 | f = []; |
---|
1072 | while (++x <= n) f[x] = m * x + b; |
---|
1073 | return f; |
---|
1074 | } |
---|
1075 | |
---|
1076 | function d3_layout_histogramRange(values) { |
---|
1077 | return [d3.min(values), d3.max(values)]; |
---|
1078 | } |
---|
1079 | d3.layout.hierarchy = function() { |
---|
1080 | var sort = d3_layout_hierarchySort, |
---|
1081 | children = d3_layout_hierarchyChildren, |
---|
1082 | value = d3_layout_hierarchyValue; |
---|
1083 | |
---|
1084 | // Recursively compute the node depth and value. |
---|
1085 | // Also converts the data representation into a standard hierarchy structure. |
---|
1086 | function recurse(data, depth, nodes) { |
---|
1087 | var childs = children.call(hierarchy, data, depth), |
---|
1088 | node = d3_layout_hierarchyInline ? data : {data: data}; |
---|
1089 | node.depth = depth; |
---|
1090 | nodes.push(node); |
---|
1091 | if (childs) { |
---|
1092 | var i = -1, |
---|
1093 | n = childs.length, |
---|
1094 | c = node.children = [], |
---|
1095 | v = 0, |
---|
1096 | j = depth + 1; |
---|
1097 | while (++i < n) { |
---|
1098 | d = recurse(childs[i], j, nodes); |
---|
1099 | d.parent = node; |
---|
1100 | c.push(d); |
---|
1101 | v += d.value; |
---|
1102 | } |
---|
1103 | if (sort) c.sort(sort); |
---|
1104 | if (value) node.value = v; |
---|
1105 | } else if (value) { |
---|
1106 | node.value = value.call(hierarchy, data, depth); |
---|
1107 | } |
---|
1108 | return node; |
---|
1109 | } |
---|
1110 | |
---|
1111 | // Recursively re-evaluates the node value. |
---|
1112 | function revalue(node, depth) { |
---|
1113 | var children = node.children, |
---|
1114 | v = 0; |
---|
1115 | if (children) { |
---|
1116 | var i = -1, |
---|
1117 | n = children.length, |
---|
1118 | j = depth + 1; |
---|
1119 | while (++i < n) v += revalue(children[i], j); |
---|
1120 | } else if (value) { |
---|
1121 | v = value.call(hierarchy, d3_layout_hierarchyInline ? node : node.data, depth); |
---|
1122 | } |
---|
1123 | if (value) node.value = v; |
---|
1124 | return v; |
---|
1125 | } |
---|
1126 | |
---|
1127 | function hierarchy(d) { |
---|
1128 | var nodes = []; |
---|
1129 | recurse(d, 0, nodes); |
---|
1130 | return nodes; |
---|
1131 | } |
---|
1132 | |
---|
1133 | hierarchy.sort = function(x) { |
---|
1134 | if (!arguments.length) return sort; |
---|
1135 | sort = x; |
---|
1136 | return hierarchy; |
---|
1137 | }; |
---|
1138 | |
---|
1139 | hierarchy.children = function(x) { |
---|
1140 | if (!arguments.length) return children; |
---|
1141 | children = x; |
---|
1142 | return hierarchy; |
---|
1143 | }; |
---|
1144 | |
---|
1145 | hierarchy.value = function(x) { |
---|
1146 | if (!arguments.length) return value; |
---|
1147 | value = x; |
---|
1148 | return hierarchy; |
---|
1149 | }; |
---|
1150 | |
---|
1151 | // Re-evaluates the `value` property for the specified hierarchy. |
---|
1152 | hierarchy.revalue = function(root) { |
---|
1153 | revalue(root, 0); |
---|
1154 | return root; |
---|
1155 | }; |
---|
1156 | |
---|
1157 | return hierarchy; |
---|
1158 | }; |
---|
1159 | |
---|
1160 | // A method assignment helper for hierarchy subclasses. |
---|
1161 | function d3_layout_hierarchyRebind(object, hierarchy) { |
---|
1162 | object.sort = d3.rebind(object, hierarchy.sort); |
---|
1163 | object.children = d3.rebind(object, hierarchy.children); |
---|
1164 | object.links = d3_layout_hierarchyLinks; |
---|
1165 | object.value = d3.rebind(object, hierarchy.value); |
---|
1166 | |
---|
1167 | // If the new API is used, enabling inlining. |
---|
1168 | object.nodes = function(d) { |
---|
1169 | d3_layout_hierarchyInline = true; |
---|
1170 | return (object.nodes = object)(d); |
---|
1171 | }; |
---|
1172 | |
---|
1173 | return object; |
---|
1174 | } |
---|
1175 | |
---|
1176 | function d3_layout_hierarchyChildren(d) { |
---|
1177 | return d.children; |
---|
1178 | } |
---|
1179 | |
---|
1180 | function d3_layout_hierarchyValue(d) { |
---|
1181 | return d.value; |
---|
1182 | } |
---|
1183 | |
---|
1184 | function d3_layout_hierarchySort(a, b) { |
---|
1185 | return b.value - a.value; |
---|
1186 | } |
---|
1187 | |
---|
1188 | // Returns an array source+target objects for the specified nodes. |
---|
1189 | function d3_layout_hierarchyLinks(nodes) { |
---|
1190 | return d3.merge(nodes.map(function(parent) { |
---|
1191 | return (parent.children || []).map(function(child) { |
---|
1192 | return {source: parent, target: child}; |
---|
1193 | }); |
---|
1194 | })); |
---|
1195 | } |
---|
1196 | |
---|
1197 | // For backwards-compatibility, don't enable inlining by default. |
---|
1198 | var d3_layout_hierarchyInline = false; |
---|
1199 | d3.layout.pack = function() { |
---|
1200 | var hierarchy = d3.layout.hierarchy().sort(d3_layout_packSort), |
---|
1201 | size = [1, 1]; |
---|
1202 | |
---|
1203 | function pack(d, i) { |
---|
1204 | var nodes = hierarchy.call(this, d, i), |
---|
1205 | root = nodes[0]; |
---|
1206 | |
---|
1207 | // Recursively compute the layout. |
---|
1208 | root.x = 0; |
---|
1209 | root.y = 0; |
---|
1210 | d3_layout_packTree(root); |
---|
1211 | |
---|
1212 | // Scale the layout to fit the requested size. |
---|
1213 | var w = size[0], |
---|
1214 | h = size[1], |
---|
1215 | k = 1 / Math.max(2 * root.r / w, 2 * root.r / h); |
---|
1216 | d3_layout_packTransform(root, w / 2, h / 2, k); |
---|
1217 | |
---|
1218 | return nodes; |
---|
1219 | } |
---|
1220 | |
---|
1221 | pack.size = function(x) { |
---|
1222 | if (!arguments.length) return size; |
---|
1223 | size = x; |
---|
1224 | return pack; |
---|
1225 | }; |
---|
1226 | |
---|
1227 | return d3_layout_hierarchyRebind(pack, hierarchy); |
---|
1228 | }; |
---|
1229 | |
---|
1230 | function d3_layout_packSort(a, b) { |
---|
1231 | return a.value - b.value; |
---|
1232 | } |
---|
1233 | |
---|
1234 | function d3_layout_packInsert(a, b) { |
---|
1235 | var c = a._pack_next; |
---|
1236 | a._pack_next = b; |
---|
1237 | b._pack_prev = a; |
---|
1238 | b._pack_next = c; |
---|
1239 | c._pack_prev = b; |
---|
1240 | } |
---|
1241 | |
---|
1242 | function d3_layout_packSplice(a, b) { |
---|
1243 | a._pack_next = b; |
---|
1244 | b._pack_prev = a; |
---|
1245 | } |
---|
1246 | |
---|
1247 | function d3_layout_packIntersects(a, b) { |
---|
1248 | var dx = b.x - a.x, |
---|
1249 | dy = b.y - a.y, |
---|
1250 | dr = a.r + b.r; |
---|
1251 | return (dr * dr - dx * dx - dy * dy) > .001; // within epsilon |
---|
1252 | } |
---|
1253 | |
---|
1254 | function d3_layout_packCircle(nodes) { |
---|
1255 | var xMin = Infinity, |
---|
1256 | xMax = -Infinity, |
---|
1257 | yMin = Infinity, |
---|
1258 | yMax = -Infinity, |
---|
1259 | n = nodes.length, |
---|
1260 | a, b, c, j, k; |
---|
1261 | |
---|
1262 | function bound(node) { |
---|
1263 | xMin = Math.min(node.x - node.r, xMin); |
---|
1264 | xMax = Math.max(node.x + node.r, xMax); |
---|
1265 | yMin = Math.min(node.y - node.r, yMin); |
---|
1266 | yMax = Math.max(node.y + node.r, yMax); |
---|
1267 | } |
---|
1268 | |
---|
1269 | // Create node links. |
---|
1270 | nodes.forEach(d3_layout_packLink); |
---|
1271 | |
---|
1272 | // Create first node. |
---|
1273 | a = nodes[0]; |
---|
1274 | a.x = -a.r; |
---|
1275 | a.y = 0; |
---|
1276 | bound(a); |
---|
1277 | |
---|
1278 | // Create second node. |
---|
1279 | if (n > 1) { |
---|
1280 | b = nodes[1]; |
---|
1281 | b.x = b.r; |
---|
1282 | b.y = 0; |
---|
1283 | bound(b); |
---|
1284 | |
---|
1285 | // Create third node and build chain. |
---|
1286 | if (n > 2) { |
---|
1287 | c = nodes[2]; |
---|
1288 | d3_layout_packPlace(a, b, c); |
---|
1289 | bound(c); |
---|
1290 | d3_layout_packInsert(a, c); |
---|
1291 | a._pack_prev = c; |
---|
1292 | d3_layout_packInsert(c, b); |
---|
1293 | b = a._pack_next; |
---|
1294 | |
---|
1295 | // Now iterate through the rest. |
---|
1296 | for (var i = 3; i < n; i++) { |
---|
1297 | d3_layout_packPlace(a, b, c = nodes[i]); |
---|
1298 | |
---|
1299 | // Search for the closest intersection. |
---|
1300 | var isect = 0, s1 = 1, s2 = 1; |
---|
1301 | for (j = b._pack_next; j !== b; j = j._pack_next, s1++) { |
---|
1302 | if (d3_layout_packIntersects(j, c)) { |
---|
1303 | isect = 1; |
---|
1304 | break; |
---|
1305 | } |
---|
1306 | } |
---|
1307 | if (isect == 1) { |
---|
1308 | for (k = a._pack_prev; k !== j._pack_prev; k = k._pack_prev, s2++) { |
---|
1309 | if (d3_layout_packIntersects(k, c)) { |
---|
1310 | if (s2 < s1) { |
---|
1311 | isect = -1; |
---|
1312 | j = k; |
---|
1313 | } |
---|
1314 | break; |
---|
1315 | } |
---|
1316 | } |
---|
1317 | } |
---|
1318 | |
---|
1319 | // Update node chain. |
---|
1320 | if (isect == 0) { |
---|
1321 | d3_layout_packInsert(a, c); |
---|
1322 | b = c; |
---|
1323 | bound(c); |
---|
1324 | } else if (isect > 0) { |
---|
1325 | d3_layout_packSplice(a, j); |
---|
1326 | b = j; |
---|
1327 | i--; |
---|
1328 | } else { // isect < 0 |
---|
1329 | d3_layout_packSplice(j, b); |
---|
1330 | a = j; |
---|
1331 | i--; |
---|
1332 | } |
---|
1333 | } |
---|
1334 | } |
---|
1335 | } |
---|
1336 | |
---|
1337 | // Re-center the circles and return the encompassing radius. |
---|
1338 | var cx = (xMin + xMax) / 2, |
---|
1339 | cy = (yMin + yMax) / 2, |
---|
1340 | cr = 0; |
---|
1341 | for (var i = 0; i < n; i++) { |
---|
1342 | var node = nodes[i]; |
---|
1343 | node.x -= cx; |
---|
1344 | node.y -= cy; |
---|
1345 | cr = Math.max(cr, node.r + Math.sqrt(node.x * node.x + node.y * node.y)); |
---|
1346 | } |
---|
1347 | |
---|
1348 | // Remove node links. |
---|
1349 | nodes.forEach(d3_layout_packUnlink); |
---|
1350 | |
---|
1351 | return cr; |
---|
1352 | } |
---|
1353 | |
---|
1354 | function d3_layout_packLink(node) { |
---|
1355 | node._pack_next = node._pack_prev = node; |
---|
1356 | } |
---|
1357 | |
---|
1358 | function d3_layout_packUnlink(node) { |
---|
1359 | delete node._pack_next; |
---|
1360 | delete node._pack_prev; |
---|
1361 | } |
---|
1362 | |
---|
1363 | function d3_layout_packTree(node) { |
---|
1364 | var children = node.children; |
---|
1365 | if (children) { |
---|
1366 | children.forEach(d3_layout_packTree); |
---|
1367 | node.r = d3_layout_packCircle(children); |
---|
1368 | } else { |
---|
1369 | node.r = Math.sqrt(node.value); |
---|
1370 | } |
---|
1371 | } |
---|
1372 | |
---|
1373 | function d3_layout_packTransform(node, x, y, k) { |
---|
1374 | var children = node.children; |
---|
1375 | node.x = (x += k * node.x); |
---|
1376 | node.y = (y += k * node.y); |
---|
1377 | node.r *= k; |
---|
1378 | if (children) { |
---|
1379 | var i = -1, n = children.length; |
---|
1380 | while (++i < n) d3_layout_packTransform(children[i], x, y, k); |
---|
1381 | } |
---|
1382 | } |
---|
1383 | |
---|
1384 | function d3_layout_packPlace(a, b, c) { |
---|
1385 | var da = b.r + c.r, |
---|
1386 | db = a.r + c.r, |
---|
1387 | dx = b.x - a.x, |
---|
1388 | dy = b.y - a.y, |
---|
1389 | dc = Math.sqrt(dx * dx + dy * dy), |
---|
1390 | cos = (db * db + dc * dc - da * da) / (2 * db * dc), |
---|
1391 | theta = Math.acos(cos), |
---|
1392 | x = cos * db, |
---|
1393 | h = Math.sin(theta) * db; |
---|
1394 | dx /= dc; |
---|
1395 | dy /= dc; |
---|
1396 | c.x = a.x + x * dx + h * dy; |
---|
1397 | c.y = a.y + x * dy - h * dx; |
---|
1398 | } |
---|
1399 | // Implements a hierarchical layout using the cluster (or dendogram) algorithm. |
---|
1400 | d3.layout.cluster = function() { |
---|
1401 | var hierarchy = d3.layout.hierarchy().sort(null).value(null), |
---|
1402 | separation = d3_layout_treeSeparation, |
---|
1403 | size = [1, 1]; // width, height |
---|
1404 | |
---|
1405 | function cluster(d, i) { |
---|
1406 | var nodes = hierarchy.call(this, d, i), |
---|
1407 | root = nodes[0], |
---|
1408 | previousNode, |
---|
1409 | x = 0, |
---|
1410 | kx, |
---|
1411 | ky; |
---|
1412 | |
---|
1413 | // First walk, computing the initial x & y values. |
---|
1414 | d3_layout_treeVisitAfter(root, function(node) { |
---|
1415 | if (node.children) { |
---|
1416 | node.x = d3_layout_clusterX(node.children); |
---|
1417 | node.y = d3_layout_clusterY(node.children); |
---|
1418 | } else { |
---|
1419 | node.x = previousNode ? x += separation(node, previousNode) : 0; |
---|
1420 | node.y = 0; |
---|
1421 | previousNode = node; |
---|
1422 | } |
---|
1423 | }); |
---|
1424 | |
---|
1425 | // Compute the left-most, right-most, and depth-most nodes for extents. |
---|
1426 | var left = d3_layout_clusterLeft(root), |
---|
1427 | right = d3_layout_clusterRight(root), |
---|
1428 | x0 = left.x - separation(left, right) / 2, |
---|
1429 | x1 = right.x + separation(right, left) / 2; |
---|
1430 | |
---|
1431 | // Second walk, normalizing x & y to the desired size. |
---|
1432 | d3_layout_treeVisitAfter(root, function(node) { |
---|
1433 | node.x = (node.x - x0) / (x1 - x0) * size[0]; |
---|
1434 | node.y = (1 - node.y / root.y) * size[1]; |
---|
1435 | }); |
---|
1436 | |
---|
1437 | return nodes; |
---|
1438 | } |
---|
1439 | |
---|
1440 | cluster.separation = function(x) { |
---|
1441 | if (!arguments.length) return separation; |
---|
1442 | separation = x; |
---|
1443 | return cluster; |
---|
1444 | }; |
---|
1445 | |
---|
1446 | cluster.size = function(x) { |
---|
1447 | if (!arguments.length) return size; |
---|
1448 | size = x; |
---|
1449 | return cluster; |
---|
1450 | }; |
---|
1451 | |
---|
1452 | return d3_layout_hierarchyRebind(cluster, hierarchy); |
---|
1453 | }; |
---|
1454 | |
---|
1455 | function d3_layout_clusterY(children) { |
---|
1456 | return 1 + d3.max(children, function(child) { |
---|
1457 | return child.y; |
---|
1458 | }); |
---|
1459 | } |
---|
1460 | |
---|
1461 | function d3_layout_clusterX(children) { |
---|
1462 | return children.reduce(function(x, child) { |
---|
1463 | return x + child.x; |
---|
1464 | }, 0) / children.length; |
---|
1465 | } |
---|
1466 | |
---|
1467 | function d3_layout_clusterLeft(node) { |
---|
1468 | var children = node.children; |
---|
1469 | return children ? d3_layout_clusterLeft(children[0]) : node; |
---|
1470 | } |
---|
1471 | |
---|
1472 | function d3_layout_clusterRight(node) { |
---|
1473 | var children = node.children; |
---|
1474 | return children ? d3_layout_clusterRight(children[children.length - 1]) : node; |
---|
1475 | } |
---|
1476 | // Node-link tree diagram using the Reingold-Tilford "tidy" algorithm |
---|
1477 | d3.layout.tree = function() { |
---|
1478 | var hierarchy = d3.layout.hierarchy().sort(null).value(null), |
---|
1479 | separation = d3_layout_treeSeparation, |
---|
1480 | size = [1, 1]; // width, height |
---|
1481 | |
---|
1482 | function tree(d, i) { |
---|
1483 | var nodes = hierarchy.call(this, d, i), |
---|
1484 | root = nodes[0]; |
---|
1485 | |
---|
1486 | function firstWalk(node, previousSibling) { |
---|
1487 | var children = node.children, |
---|
1488 | layout = node._tree; |
---|
1489 | if (children) { |
---|
1490 | var n = children.length, |
---|
1491 | firstChild = children[0], |
---|
1492 | previousChild, |
---|
1493 | ancestor = firstChild, |
---|
1494 | child, |
---|
1495 | i = -1; |
---|
1496 | while (++i < n) { |
---|
1497 | child = children[i]; |
---|
1498 | firstWalk(child, previousChild); |
---|
1499 | ancestor = apportion(child, previousChild, ancestor); |
---|
1500 | previousChild = child; |
---|
1501 | } |
---|
1502 | d3_layout_treeShift(node); |
---|
1503 | var midpoint = .5 * (firstChild._tree.prelim + child._tree.prelim); |
---|
1504 | if (previousSibling) { |
---|
1505 | layout.prelim = previousSibling._tree.prelim + separation(node, previousSibling); |
---|
1506 | layout.mod = layout.prelim - midpoint; |
---|
1507 | } else { |
---|
1508 | layout.prelim = midpoint; |
---|
1509 | } |
---|
1510 | } else { |
---|
1511 | if (previousSibling) { |
---|
1512 | layout.prelim = previousSibling._tree.prelim + separation(node, previousSibling); |
---|
1513 | } |
---|
1514 | } |
---|
1515 | } |
---|
1516 | |
---|
1517 | function secondWalk(node, x) { |
---|
1518 | node.x = node._tree.prelim + x; |
---|
1519 | var children = node.children; |
---|
1520 | if (children) { |
---|
1521 | var i = -1, |
---|
1522 | n = children.length; |
---|
1523 | x += node._tree.mod; |
---|
1524 | while (++i < n) { |
---|
1525 | secondWalk(children[i], x); |
---|
1526 | } |
---|
1527 | } |
---|
1528 | } |
---|
1529 | |
---|
1530 | function apportion(node, previousSibling, ancestor) { |
---|
1531 | if (previousSibling) { |
---|
1532 | var vip = node, |
---|
1533 | vop = node, |
---|
1534 | vim = previousSibling, |
---|
1535 | vom = node.parent.children[0], |
---|
1536 | sip = vip._tree.mod, |
---|
1537 | sop = vop._tree.mod, |
---|
1538 | sim = vim._tree.mod, |
---|
1539 | som = vom._tree.mod, |
---|
1540 | shift; |
---|
1541 | while (vim = d3_layout_treeRight(vim), vip = d3_layout_treeLeft(vip), vim && vip) { |
---|
1542 | vom = d3_layout_treeLeft(vom); |
---|
1543 | vop = d3_layout_treeRight(vop); |
---|
1544 | vop._tree.ancestor = node; |
---|
1545 | shift = vim._tree.prelim + sim - vip._tree.prelim - sip + separation(vim, vip); |
---|
1546 | if (shift > 0) { |
---|
1547 | d3_layout_treeMove(d3_layout_treeAncestor(vim, node, ancestor), node, shift); |
---|
1548 | sip += shift; |
---|
1549 | sop += shift; |
---|
1550 | } |
---|
1551 | sim += vim._tree.mod; |
---|
1552 | sip += vip._tree.mod; |
---|
1553 | som += vom._tree.mod; |
---|
1554 | sop += vop._tree.mod; |
---|
1555 | } |
---|
1556 | if (vim && !d3_layout_treeRight(vop)) { |
---|
1557 | vop._tree.thread = vim; |
---|
1558 | vop._tree.mod += sim - sop; |
---|
1559 | } |
---|
1560 | if (vip && !d3_layout_treeLeft(vom)) { |
---|
1561 | vom._tree.thread = vip; |
---|
1562 | vom._tree.mod += sip - som; |
---|
1563 | ancestor = node; |
---|
1564 | } |
---|
1565 | } |
---|
1566 | return ancestor; |
---|
1567 | } |
---|
1568 | |
---|
1569 | // Initialize temporary layout variables. |
---|
1570 | d3_layout_treeVisitAfter(root, function(node, previousSibling) { |
---|
1571 | node._tree = { |
---|
1572 | ancestor: node, |
---|
1573 | prelim: 0, |
---|
1574 | mod: 0, |
---|
1575 | change: 0, |
---|
1576 | shift: 0, |
---|
1577 | number: previousSibling ? previousSibling._tree.number + 1 : 0 |
---|
1578 | }; |
---|
1579 | }); |
---|
1580 | |
---|
1581 | // Compute the layout using Buchheim et al.'s algorithm. |
---|
1582 | firstWalk(root); |
---|
1583 | secondWalk(root, -root._tree.prelim); |
---|
1584 | |
---|
1585 | // Compute the left-most, right-most, and depth-most nodes for extents. |
---|
1586 | var left = d3_layout_treeSearch(root, d3_layout_treeLeftmost), |
---|
1587 | right = d3_layout_treeSearch(root, d3_layout_treeRightmost), |
---|
1588 | deep = d3_layout_treeSearch(root, d3_layout_treeDeepest), |
---|
1589 | x0 = left.x - separation(left, right) / 2, |
---|
1590 | x1 = right.x + separation(right, left) / 2, |
---|
1591 | y1 = deep.depth || 1; |
---|
1592 | |
---|
1593 | // Clear temporary layout variables; transform x and y. |
---|
1594 | d3_layout_treeVisitAfter(root, function(node) { |
---|
1595 | node.x = (node.x - x0) / (x1 - x0) * size[0]; |
---|
1596 | node.y = node.depth / y1 * size[1]; |
---|
1597 | delete node._tree; |
---|
1598 | }); |
---|
1599 | |
---|
1600 | return nodes; |
---|
1601 | } |
---|
1602 | |
---|
1603 | tree.separation = function(x) { |
---|
1604 | if (!arguments.length) return separation; |
---|
1605 | separation = x; |
---|
1606 | return tree; |
---|
1607 | }; |
---|
1608 | |
---|
1609 | tree.size = function(x) { |
---|
1610 | if (!arguments.length) return size; |
---|
1611 | size = x; |
---|
1612 | return tree; |
---|
1613 | }; |
---|
1614 | |
---|
1615 | return d3_layout_hierarchyRebind(tree, hierarchy); |
---|
1616 | }; |
---|
1617 | |
---|
1618 | function d3_layout_treeSeparation(a, b) { |
---|
1619 | return a.parent == b.parent ? 1 : 2; |
---|
1620 | } |
---|
1621 | |
---|
1622 | // function d3_layout_treeSeparationRadial(a, b) { |
---|
1623 | // return (a.parent == b.parent ? 1 : 2) / a.depth; |
---|
1624 | // } |
---|
1625 | |
---|
1626 | function d3_layout_treeLeft(node) { |
---|
1627 | return node.children ? node.children[0] : node._tree.thread; |
---|
1628 | } |
---|
1629 | |
---|
1630 | function d3_layout_treeRight(node) { |
---|
1631 | return node.children ? node.children[node.children.length - 1] : node._tree.thread; |
---|
1632 | } |
---|
1633 | |
---|
1634 | function d3_layout_treeSearch(node, compare) { |
---|
1635 | var children = node.children; |
---|
1636 | if (children) { |
---|
1637 | var child, |
---|
1638 | n = children.length, |
---|
1639 | i = -1; |
---|
1640 | while (++i < n) { |
---|
1641 | if (compare(child = d3_layout_treeSearch(children[i], compare), node) > 0) { |
---|
1642 | node = child; |
---|
1643 | } |
---|
1644 | } |
---|
1645 | } |
---|
1646 | return node; |
---|
1647 | } |
---|
1648 | |
---|
1649 | function d3_layout_treeRightmost(a, b) { |
---|
1650 | return a.x - b.x; |
---|
1651 | } |
---|
1652 | |
---|
1653 | function d3_layout_treeLeftmost(a, b) { |
---|
1654 | return b.x - a.x; |
---|
1655 | } |
---|
1656 | |
---|
1657 | function d3_layout_treeDeepest(a, b) { |
---|
1658 | return a.depth - b.depth; |
---|
1659 | } |
---|
1660 | |
---|
1661 | function d3_layout_treeVisitAfter(node, callback) { |
---|
1662 | function visit(node, previousSibling) { |
---|
1663 | var children = node.children; |
---|
1664 | if (children) { |
---|
1665 | var child, |
---|
1666 | previousChild = null, |
---|
1667 | i = -1, |
---|
1668 | n = children.length; |
---|
1669 | while (++i < n) { |
---|
1670 | child = children[i]; |
---|
1671 | visit(child, previousChild); |
---|
1672 | previousChild = child; |
---|
1673 | } |
---|
1674 | } |
---|
1675 | callback(node, previousSibling); |
---|
1676 | } |
---|
1677 | visit(node, null); |
---|
1678 | } |
---|
1679 | |
---|
1680 | function d3_layout_treeShift(node) { |
---|
1681 | var shift = 0, |
---|
1682 | change = 0, |
---|
1683 | children = node.children, |
---|
1684 | i = children.length, |
---|
1685 | child; |
---|
1686 | while (--i >= 0) { |
---|
1687 | child = children[i]._tree; |
---|
1688 | child.prelim += shift; |
---|
1689 | child.mod += shift; |
---|
1690 | shift += child.shift + (change += child.change); |
---|
1691 | } |
---|
1692 | } |
---|
1693 | |
---|
1694 | function d3_layout_treeMove(ancestor, node, shift) { |
---|
1695 | ancestor = ancestor._tree; |
---|
1696 | node = node._tree; |
---|
1697 | var change = shift / (node.number - ancestor.number); |
---|
1698 | ancestor.change += change; |
---|
1699 | node.change -= change; |
---|
1700 | node.shift += shift; |
---|
1701 | node.prelim += shift; |
---|
1702 | node.mod += shift; |
---|
1703 | } |
---|
1704 | |
---|
1705 | function d3_layout_treeAncestor(vim, node, ancestor) { |
---|
1706 | return vim._tree.ancestor.parent == node.parent |
---|
1707 | ? vim._tree.ancestor |
---|
1708 | : ancestor; |
---|
1709 | } |
---|
1710 | // Squarified Treemaps by Mark Bruls, Kees Huizing, and Jarke J. van Wijk |
---|
1711 | // Modified to support a target aspect ratio by Jeff Heer |
---|
1712 | d3.layout.treemap = function() { |
---|
1713 | var hierarchy = d3.layout.hierarchy(), |
---|
1714 | round = Math.round, |
---|
1715 | size = [1, 1], // width, height |
---|
1716 | padding = null, |
---|
1717 | pad = d3_layout_treemapPadNull, |
---|
1718 | sticky = false, |
---|
1719 | stickies, |
---|
1720 | ratio = 0.5 * (1 + Math.sqrt(5)); // golden ratio |
---|
1721 | |
---|
1722 | // Compute the area for each child based on value & scale. |
---|
1723 | function scale(children, k) { |
---|
1724 | var i = -1, |
---|
1725 | n = children.length, |
---|
1726 | child, |
---|
1727 | area; |
---|
1728 | while (++i < n) { |
---|
1729 | area = (child = children[i]).value * (k < 0 ? 0 : k); |
---|
1730 | child.area = isNaN(area) || area <= 0 ? 0 : area; |
---|
1731 | } |
---|
1732 | } |
---|
1733 | |
---|
1734 | // Recursively arranges the specified node's children into squarified rows. |
---|
1735 | function squarify(node) { |
---|
1736 | if (!node.children) return; |
---|
1737 | var rect = pad(node), |
---|
1738 | row = [], |
---|
1739 | children = node.children.slice(), // copy-on-write |
---|
1740 | child, |
---|
1741 | best = Infinity, // the best row score so far |
---|
1742 | score, // the current row score |
---|
1743 | u = Math.min(rect.dx, rect.dy), // initial orientation |
---|
1744 | n; |
---|
1745 | scale(children, rect.dx * rect.dy / node.value); |
---|
1746 | row.area = 0; |
---|
1747 | while ((n = children.length) > 0) { |
---|
1748 | row.push(child = children[n - 1]); |
---|
1749 | row.area += child.area; |
---|
1750 | if ((score = worst(row, u)) <= best) { // continue with this orientation |
---|
1751 | children.pop(); |
---|
1752 | best = score; |
---|
1753 | } else { // abort, and try a different orientation |
---|
1754 | row.area -= row.pop().area; |
---|
1755 | position(row, u, rect, false); |
---|
1756 | u = Math.min(rect.dx, rect.dy); |
---|
1757 | row.length = row.area = 0; |
---|
1758 | best = Infinity; |
---|
1759 | } |
---|
1760 | } |
---|
1761 | if (row.length) { |
---|
1762 | position(row, u, rect, true); |
---|
1763 | row.length = row.area = 0; |
---|
1764 | } |
---|
1765 | node.children.forEach(squarify); |
---|
1766 | } |
---|
1767 | |
---|
1768 | // Recursively resizes the specified node's children into existing rows. |
---|
1769 | // Preserves the existing layout! |
---|
1770 | function stickify(node) { |
---|
1771 | if (!node.children) return; |
---|
1772 | var rect = pad(node), |
---|
1773 | children = node.children.slice(), // copy-on-write |
---|
1774 | child, |
---|
1775 | row = []; |
---|
1776 | scale(children, rect.dx * rect.dy / node.value); |
---|
1777 | row.area = 0; |
---|
1778 | while (child = children.pop()) { |
---|
1779 | row.push(child); |
---|
1780 | row.area += child.area; |
---|
1781 | if (child.z != null) { |
---|
1782 | position(row, child.z ? rect.dx : rect.dy, rect, !children.length); |
---|
1783 | row.length = row.area = 0; |
---|
1784 | } |
---|
1785 | } |
---|
1786 | node.children.forEach(stickify); |
---|
1787 | } |
---|
1788 | |
---|
1789 | // Computes the score for the specified row, as the worst aspect ratio. |
---|
1790 | function worst(row, u) { |
---|
1791 | var s = row.area, |
---|
1792 | r, |
---|
1793 | rmax = 0, |
---|
1794 | rmin = Infinity, |
---|
1795 | i = -1, |
---|
1796 | n = row.length; |
---|
1797 | while (++i < n) { |
---|
1798 | if (!(r = row[i].area)) continue; |
---|
1799 | if (r < rmin) rmin = r; |
---|
1800 | if (r > rmax) rmax = r; |
---|
1801 | } |
---|
1802 | s *= s; |
---|
1803 | u *= u; |
---|
1804 | return s |
---|
1805 | ? Math.max((u * rmax * ratio) / s, s / (u * rmin * ratio)) |
---|
1806 | : Infinity; |
---|
1807 | } |
---|
1808 | |
---|
1809 | // Positions the specified row of nodes. Modifies `rect`. |
---|
1810 | function position(row, u, rect, flush) { |
---|
1811 | var i = -1, |
---|
1812 | n = row.length, |
---|
1813 | x = rect.x, |
---|
1814 | y = rect.y, |
---|
1815 | v = u ? round(row.area / u) : 0, |
---|
1816 | o; |
---|
1817 | if (u == rect.dx) { // horizontal subdivision |
---|
1818 | if (flush || v > rect.dy) v = rect.dy; // over+underflow |
---|
1819 | while (++i < n) { |
---|
1820 | o = row[i]; |
---|
1821 | o.x = x; |
---|
1822 | o.y = y; |
---|
1823 | o.dy = v; |
---|
1824 | x += o.dx = v ? round(o.area / v) : 0; |
---|
1825 | } |
---|
1826 | o.z = true; |
---|
1827 | o.dx += rect.x + rect.dx - x; // rounding error |
---|
1828 | rect.y += v; |
---|
1829 | rect.dy -= v; |
---|
1830 | } else { // vertical subdivision |
---|
1831 | if (flush || v > rect.dx) v = rect.dx; // over+underflow |
---|
1832 | while (++i < n) { |
---|
1833 | o = row[i]; |
---|
1834 | o.x = x; |
---|
1835 | o.y = y; |
---|
1836 | o.dx = v; |
---|
1837 | y += o.dy = v ? round(o.area / v) : 0; |
---|
1838 | } |
---|
1839 | o.z = false; |
---|
1840 | o.dy += rect.y + rect.dy - y; // rounding error |
---|
1841 | rect.x += v; |
---|
1842 | rect.dx -= v; |
---|
1843 | } |
---|
1844 | } |
---|
1845 | |
---|
1846 | function treemap(d) { |
---|
1847 | var nodes = stickies || hierarchy(d), |
---|
1848 | root = nodes[0]; |
---|
1849 | root.x = 0; |
---|
1850 | root.y = 0; |
---|
1851 | root.dx = size[0]; |
---|
1852 | root.dy = size[1]; |
---|
1853 | if (stickies) hierarchy.revalue(root); |
---|
1854 | scale([root], root.dx * root.dy / root.value); |
---|
1855 | (stickies ? stickify : squarify)(root); |
---|
1856 | if (sticky) stickies = nodes; |
---|
1857 | return nodes; |
---|
1858 | } |
---|
1859 | |
---|
1860 | treemap.size = function(x) { |
---|
1861 | if (!arguments.length) return size; |
---|
1862 | size = x; |
---|
1863 | return treemap; |
---|
1864 | }; |
---|
1865 | |
---|
1866 | treemap.padding = function(x) { |
---|
1867 | if (!arguments.length) return padding; |
---|
1868 | |
---|
1869 | function padFunction(node) { |
---|
1870 | var p = x.call(treemap, node, node.depth); |
---|
1871 | return p == null |
---|
1872 | ? d3_layout_treemapPadNull(node) |
---|
1873 | : d3_layout_treemapPad(node, typeof p === "number" ? [p, p, p, p] : p); |
---|
1874 | } |
---|
1875 | |
---|
1876 | function padConstant(node) { |
---|
1877 | return d3_layout_treemapPad(node, x); |
---|
1878 | } |
---|
1879 | |
---|
1880 | var type; |
---|
1881 | pad = (padding = x) == null ? d3_layout_treemapPadNull |
---|
1882 | : (type = typeof x) === "function" ? padFunction |
---|
1883 | : type === "number" ? (x = [x, x, x, x], padConstant) |
---|
1884 | : padConstant; |
---|
1885 | return treemap; |
---|
1886 | }; |
---|
1887 | |
---|
1888 | treemap.round = function(x) { |
---|
1889 | if (!arguments.length) return round != Number; |
---|
1890 | round = x ? Math.round : Number; |
---|
1891 | return treemap; |
---|
1892 | }; |
---|
1893 | |
---|
1894 | treemap.sticky = function(x) { |
---|
1895 | if (!arguments.length) return sticky; |
---|
1896 | sticky = x; |
---|
1897 | stickies = null; |
---|
1898 | return treemap; |
---|
1899 | }; |
---|
1900 | |
---|
1901 | treemap.ratio = function(x) { |
---|
1902 | if (!arguments.length) return ratio; |
---|
1903 | ratio = x; |
---|
1904 | return treemap; |
---|
1905 | }; |
---|
1906 | |
---|
1907 | return d3_layout_hierarchyRebind(treemap, hierarchy); |
---|
1908 | }; |
---|
1909 | |
---|
1910 | function d3_layout_treemapPadNull(node) { |
---|
1911 | return {x: node.x, y: node.y, dx: node.dx, dy: node.dy}; |
---|
1912 | } |
---|
1913 | |
---|
1914 | function d3_layout_treemapPad(node, padding) { |
---|
1915 | var x = node.x + padding[3], |
---|
1916 | y = node.y + padding[0], |
---|
1917 | dx = node.dx - padding[1] - padding[3], |
---|
1918 | dy = node.dy - padding[0] - padding[2]; |
---|
1919 | if (dx < 0) { x += dx / 2; dx = 0; } |
---|
1920 | if (dy < 0) { y += dy / 2; dy = 0; } |
---|
1921 | return {x: x, y: y, dx: dx, dy: dy}; |
---|
1922 | } |
---|
1923 | })(); |
---|