[484] | 1 | /* |
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| 2 | * grunt |
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| 3 | * http://gruntjs.com/ |
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| 4 | * |
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[516] | 5 | * Copyright (c) 2014 "Cowboy" Ben Alman |
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[484] | 6 | * Licensed under the MIT license. |
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| 7 | * https://github.com/gruntjs/grunt/blob/master/LICENSE-MIT |
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| 8 | */ |
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| 9 | |
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| 10 | (function(exports) { |
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| 11 | |
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| 12 | 'use strict'; |
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| 13 | |
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| 14 | // Construct-o-rama. |
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| 15 | function Task() { |
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| 16 | // Information about the currently-running task. |
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| 17 | this.current = {}; |
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| 18 | // Tasks. |
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| 19 | this._tasks = {}; |
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| 20 | // Task queue. |
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| 21 | this._queue = []; |
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| 22 | // Queue placeholder (for dealing with nested tasks). |
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| 23 | this._placeholder = {placeholder: true}; |
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| 24 | // Queue marker (for clearing the queue programmatically). |
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| 25 | this._marker = {marker: true}; |
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| 26 | // Options. |
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| 27 | this._options = {}; |
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| 28 | // Is the queue running? |
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| 29 | this._running = false; |
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| 30 | // Success status of completed tasks. |
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| 31 | this._success = {}; |
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| 32 | } |
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| 33 | |
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| 34 | // Expose the constructor function. |
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| 35 | exports.Task = Task; |
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| 36 | |
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| 37 | // Create a new Task instance. |
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| 38 | exports.create = function() { |
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| 39 | return new Task(); |
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| 40 | }; |
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| 41 | |
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| 42 | // If the task runner is running or an error handler is not defined, throw |
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| 43 | // an exception. Otherwise, call the error handler directly. |
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| 44 | Task.prototype._throwIfRunning = function(obj) { |
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| 45 | if (this._running || !this._options.error) { |
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| 46 | // Throw an exception that the task runner will catch. |
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| 47 | throw obj; |
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| 48 | } else { |
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| 49 | // Not inside the task runner. Call the error handler and abort. |
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| 50 | this._options.error.call({name: null}, obj); |
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| 51 | } |
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| 52 | }; |
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| 53 | |
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| 54 | // Register a new task. |
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| 55 | Task.prototype.registerTask = function(name, info, fn) { |
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| 56 | // If optional "info" string is omitted, shuffle arguments a bit. |
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| 57 | if (fn == null) { |
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| 58 | fn = info; |
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| 59 | info = null; |
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| 60 | } |
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| 61 | // String or array of strings was passed instead of fn. |
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| 62 | var tasks; |
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| 63 | if (typeof fn !== 'function') { |
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| 64 | // Array of task names. |
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| 65 | tasks = this.parseArgs([fn]); |
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| 66 | // This task function just runs the specified tasks. |
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| 67 | fn = this.run.bind(this, fn); |
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| 68 | fn.alias = true; |
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| 69 | // Generate an info string if one wasn't explicitly passed. |
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| 70 | if (!info) { |
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| 71 | info = 'Alias for "' + tasks.join('", "') + '" task' + |
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| 72 | (tasks.length === 1 ? '' : 's') + '.'; |
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| 73 | } |
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| 74 | } else if (!info) { |
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| 75 | info = 'Custom task.'; |
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| 76 | } |
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| 77 | // Add task into cache. |
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| 78 | this._tasks[name] = {name: name, info: info, fn: fn}; |
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| 79 | // Make chainable! |
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| 80 | return this; |
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| 81 | }; |
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| 82 | |
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| 83 | // Is the specified task an alias? |
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| 84 | Task.prototype.isTaskAlias = function(name) { |
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| 85 | return !!this._tasks[name].fn.alias; |
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| 86 | }; |
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| 87 | |
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| 88 | // Rename a task. This might be useful if you want to override the default |
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| 89 | // behavior of a task, while retaining the old name. This is a billion times |
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| 90 | // easier to implement than some kind of in-task "super" functionality. |
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| 91 | Task.prototype.renameTask = function(oldname, newname) { |
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[516] | 92 | if (!this._tasks[oldname]) { |
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| 93 | throw new Error('Cannot rename missing "' + oldname + '" task.'); |
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| 94 | } |
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[484] | 95 | // Rename task. |
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| 96 | this._tasks[newname] = this._tasks[oldname]; |
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| 97 | // Update name property of task. |
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| 98 | this._tasks[newname].name = newname; |
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| 99 | // Remove old name. |
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| 100 | delete this._tasks[oldname]; |
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| 101 | // Make chainable! |
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| 102 | return this; |
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| 103 | }; |
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| 104 | |
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| 105 | // Argument parsing helper. Supports these signatures: |
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| 106 | // fn('foo') // ['foo'] |
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| 107 | // fn('foo', 'bar', 'baz') // ['foo', 'bar', 'baz'] |
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| 108 | // fn(['foo', 'bar', 'baz']) // ['foo', 'bar', 'baz'] |
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| 109 | Task.prototype.parseArgs = function(args) { |
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| 110 | // Return the first argument if it's an array, otherwise return an array |
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| 111 | // of all arguments. |
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| 112 | return Array.isArray(args[0]) ? args[0] : [].slice.call(args); |
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| 113 | }; |
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| 114 | |
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| 115 | // Split a colon-delimited string into an array, unescaping (but not |
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| 116 | // splitting on) any \: escaped colons. |
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| 117 | Task.prototype.splitArgs = function(str) { |
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| 118 | if (!str) { return []; } |
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| 119 | // Store placeholder for \\ followed by \: |
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| 120 | str = str.replace(/\\\\/g, '\uFFFF').replace(/\\:/g, '\uFFFE'); |
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| 121 | // Split on : |
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| 122 | return str.split(':').map(function(s) { |
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| 123 | // Restore place-held : followed by \\ |
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| 124 | return s.replace(/\uFFFE/g, ':').replace(/\uFFFF/g, '\\'); |
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| 125 | }); |
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| 126 | }; |
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| 127 | |
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| 128 | // Given a task name, determine which actual task will be called, and what |
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| 129 | // arguments will be passed into the task callback. "foo" -> task "foo", no |
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| 130 | // args. "foo:bar:baz" -> task "foo:bar:baz" with no args (if "foo:bar:baz" |
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| 131 | // task exists), otherwise task "foo:bar" with arg "baz" (if "foo:bar" task |
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| 132 | // exists), otherwise task "foo" with args "bar" and "baz". |
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| 133 | Task.prototype._taskPlusArgs = function(name) { |
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| 134 | // Get task name / argument parts. |
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| 135 | var parts = this.splitArgs(name); |
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| 136 | // Start from the end, not the beginning! |
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| 137 | var i = parts.length; |
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| 138 | var task; |
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| 139 | do { |
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| 140 | // Get a task. |
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| 141 | task = this._tasks[parts.slice(0, i).join(':')]; |
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| 142 | // If the task doesn't exist, decrement `i`, and if `i` is greater than |
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| 143 | // 0, repeat. |
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| 144 | } while (!task && --i > 0); |
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| 145 | // Just the args. |
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| 146 | var args = parts.slice(i); |
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| 147 | // Maybe you want to use them as flags instead of as positional args? |
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| 148 | var flags = {}; |
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| 149 | args.forEach(function(arg) { flags[arg] = true; }); |
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| 150 | // The task to run and the args to run it with. |
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| 151 | return {task: task, nameArgs: name, args: args, flags: flags}; |
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| 152 | }; |
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| 153 | |
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| 154 | // Append things to queue in the correct spot. |
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| 155 | Task.prototype._push = function(things) { |
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| 156 | // Get current placeholder index. |
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| 157 | var index = this._queue.indexOf(this._placeholder); |
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| 158 | if (index === -1) { |
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| 159 | // No placeholder, add task+args objects to end of queue. |
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| 160 | this._queue = this._queue.concat(things); |
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| 161 | } else { |
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| 162 | // Placeholder exists, add task+args objects just before placeholder. |
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| 163 | [].splice.apply(this._queue, [index, 0].concat(things)); |
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| 164 | } |
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| 165 | }; |
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| 166 | |
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| 167 | // Enqueue a task. |
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| 168 | Task.prototype.run = function() { |
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| 169 | // Parse arguments into an array, returning an array of task+args objects. |
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| 170 | var things = this.parseArgs(arguments).map(this._taskPlusArgs, this); |
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| 171 | // Throw an exception if any tasks weren't found. |
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| 172 | var fails = things.filter(function(thing) { return !thing.task; }); |
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| 173 | if (fails.length > 0) { |
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| 174 | this._throwIfRunning(new Error('Task "' + fails[0].nameArgs + '" not found.')); |
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| 175 | return this; |
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| 176 | } |
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| 177 | // Append things to queue in the correct spot. |
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| 178 | this._push(things); |
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| 179 | // Make chainable! |
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| 180 | return this; |
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| 181 | }; |
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| 182 | |
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| 183 | // Add a marker to the queue to facilitate clearing it programmatically. |
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| 184 | Task.prototype.mark = function() { |
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| 185 | this._push(this._marker); |
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| 186 | // Make chainable! |
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| 187 | return this; |
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| 188 | }; |
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| 189 | |
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| 190 | // Run a task function, handling this.async / return value. |
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[516] | 191 | Task.prototype.runTaskFn = function(context, fn, done, asyncDone) { |
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[484] | 192 | // Async flag. |
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| 193 | var async = false; |
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| 194 | |
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| 195 | // Update the internal status object and run the next task. |
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| 196 | var complete = function(success) { |
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| 197 | var err = null; |
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| 198 | if (success === false) { |
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| 199 | // Since false was passed, the task failed generically. |
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| 200 | err = new Error('Task "' + context.nameArgs + '" failed.'); |
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| 201 | } else if (success instanceof Error || {}.toString.call(success) === '[object Error]') { |
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| 202 | // An error object was passed, so the task failed specifically. |
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| 203 | err = success; |
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| 204 | success = false; |
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| 205 | } else { |
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| 206 | // The task succeeded. |
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| 207 | success = true; |
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| 208 | } |
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| 209 | // The task has ended, reset the current task object. |
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| 210 | this.current = {}; |
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| 211 | // A task has "failed" only if it returns false (async) or if the |
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| 212 | // function returned by .async is passed false. |
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| 213 | this._success[context.nameArgs] = success; |
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| 214 | // If task failed, call error handler. |
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| 215 | if (!success && this._options.error) { |
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| 216 | this._options.error.call({name: context.name, nameArgs: context.nameArgs}, err); |
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| 217 | } |
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[516] | 218 | // only call done async if explicitly requested to |
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| 219 | // see: https://github.com/gruntjs/grunt/pull/1026 |
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| 220 | if (asyncDone) { |
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| 221 | process.nextTick(function () { |
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| 222 | done(err, success); |
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| 223 | }); |
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| 224 | } else { |
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| 225 | done(err, success); |
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| 226 | } |
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[484] | 227 | }.bind(this); |
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| 228 | |
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| 229 | // When called, sets the async flag and returns a function that can |
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| 230 | // be used to continue processing the queue. |
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| 231 | context.async = function() { |
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| 232 | async = true; |
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| 233 | // The returned function should execute asynchronously in case |
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| 234 | // someone tries to do this.async()(); inside a task (WTF). |
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| 235 | return function(success) { |
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| 236 | setTimeout(function() { complete(success); }, 1); |
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| 237 | }; |
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| 238 | }; |
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| 239 | |
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| 240 | // Expose some information about the currently-running task. |
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| 241 | this.current = context; |
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| 242 | |
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| 243 | try { |
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| 244 | // Get the current task and run it, setting `this` inside the task |
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| 245 | // function to be something useful. |
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| 246 | var success = fn.call(context); |
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| 247 | // If the async flag wasn't set, process the next task in the queue. |
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| 248 | if (!async) { |
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| 249 | complete(success); |
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| 250 | } |
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| 251 | } catch (err) { |
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| 252 | complete(err); |
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| 253 | } |
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| 254 | }; |
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| 255 | |
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| 256 | // Begin task queue processing. Ie. run all tasks. |
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[516] | 257 | Task.prototype.start = function(opts) { |
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| 258 | if (!opts) { |
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| 259 | opts = {}; |
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| 260 | } |
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[484] | 261 | // Abort if already running. |
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| 262 | if (this._running) { return false; } |
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| 263 | // Actually process the next task. |
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| 264 | var nextTask = function() { |
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| 265 | // Get next task+args object from queue. |
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| 266 | var thing; |
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| 267 | // Skip any placeholders or markers. |
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| 268 | do { |
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| 269 | thing = this._queue.shift(); |
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| 270 | } while (thing === this._placeholder || thing === this._marker); |
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| 271 | // If queue was empty, we're all done. |
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| 272 | if (!thing) { |
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| 273 | this._running = false; |
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| 274 | if (this._options.done) { |
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| 275 | this._options.done(); |
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| 276 | } |
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| 277 | return; |
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| 278 | } |
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| 279 | // Add a placeholder to the front of the queue. |
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| 280 | this._queue.unshift(this._placeholder); |
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| 281 | |
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| 282 | // Expose some information about the currently-running task. |
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| 283 | var context = { |
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| 284 | // The current task name plus args, as-passed. |
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| 285 | nameArgs: thing.nameArgs, |
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| 286 | // The current task name. |
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| 287 | name: thing.task.name, |
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| 288 | // The current task arguments. |
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| 289 | args: thing.args, |
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| 290 | // The current arguments, available as named flags. |
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| 291 | flags: thing.flags |
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| 292 | }; |
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| 293 | |
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| 294 | // Actually run the task function (handling this.async, etc) |
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| 295 | this.runTaskFn(context, function() { |
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| 296 | return thing.task.fn.apply(this, this.args); |
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[516] | 297 | }, nextTask, !!opts.asyncDone); |
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[484] | 298 | |
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| 299 | }.bind(this); |
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| 300 | |
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| 301 | // Update flag. |
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| 302 | this._running = true; |
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| 303 | // Process the next task. |
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| 304 | nextTask(); |
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| 305 | }; |
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| 306 | |
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| 307 | // Clear remaining tasks from the queue. |
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| 308 | Task.prototype.clearQueue = function(options) { |
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| 309 | if (!options) { options = {}; } |
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| 310 | if (options.untilMarker) { |
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| 311 | this._queue.splice(0, this._queue.indexOf(this._marker) + 1); |
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| 312 | } else { |
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| 313 | this._queue = []; |
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| 314 | } |
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| 315 | // Make chainable! |
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| 316 | return this; |
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| 317 | }; |
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| 318 | |
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| 319 | // Test to see if all of the given tasks have succeeded. |
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| 320 | Task.prototype.requires = function() { |
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| 321 | this.parseArgs(arguments).forEach(function(name) { |
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| 322 | var success = this._success[name]; |
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| 323 | if (!success) { |
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| 324 | throw new Error('Required task "' + name + |
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| 325 | '" ' + (success === false ? 'failed' : 'must be run first') + '.'); |
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| 326 | } |
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| 327 | }.bind(this)); |
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| 328 | }; |
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| 329 | |
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| 330 | // Override default options. |
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| 331 | Task.prototype.options = function(options) { |
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| 332 | Object.keys(options).forEach(function(name) { |
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| 333 | this._options[name] = options[name]; |
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| 334 | }.bind(this)); |
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| 335 | }; |
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| 336 | |
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| 337 | }(typeof exports === 'object' && exports || this)); |
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