[483] | 1 | define(["../_base/declare", "./Moveable" /*=====, "./Mover" =====*/], function(declare, Moveable /*=====, Mover =====*/){ |
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| 2 | // module: |
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| 3 | // dojo/dnd/TimedMoveable |
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| 4 | |
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| 5 | /*===== |
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| 6 | var __TimedMoveableArgs = declare([Moveable.__MoveableArgs], { |
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| 7 | // timeout: Number |
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| 8 | // delay move by this number of ms, |
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| 9 | // accumulating position changes during the timeout |
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| 10 | timeout: 0 |
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| 11 | }); |
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| 12 | =====*/ |
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| 13 | |
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| 14 | // precalculate long expressions |
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| 15 | var oldOnMove = Moveable.prototype.onMove; |
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| 16 | |
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| 17 | return declare("dojo.dnd.TimedMoveable", Moveable, { |
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| 18 | // summary: |
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| 19 | // A specialized version of Moveable to support an FPS throttling. |
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| 20 | // This class puts an upper restriction on FPS, which may reduce |
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| 21 | // the CPU load. The additional parameter "timeout" regulates |
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| 22 | // the delay before actually moving the moveable object. |
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| 23 | |
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| 24 | // object attributes (for markup) |
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| 25 | timeout: 40, // in ms, 40ms corresponds to 25 fps |
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| 26 | |
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| 27 | constructor: function(node, params){ |
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| 28 | // summary: |
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| 29 | // an object that makes a node moveable with a timer |
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| 30 | // node: Node||String |
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| 31 | // a node (or node's id) to be moved |
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| 32 | // params: __TimedMoveableArgs |
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| 33 | // object with additional parameters. |
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| 34 | |
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| 35 | // sanitize parameters |
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| 36 | if(!params){ params = {}; } |
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| 37 | if(params.timeout && typeof params.timeout == "number" && params.timeout >= 0){ |
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| 38 | this.timeout = params.timeout; |
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| 39 | } |
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| 40 | }, |
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| 41 | |
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| 42 | onMoveStop: function(/*Mover*/ mover){ |
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| 43 | if(mover._timer){ |
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| 44 | // stop timer |
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| 45 | clearTimeout(mover._timer); |
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| 46 | // reflect the last received position |
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| 47 | oldOnMove.call(this, mover, mover._leftTop); |
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| 48 | } |
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| 49 | Moveable.prototype.onMoveStop.apply(this, arguments); |
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| 50 | }, |
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| 51 | onMove: function(/*Mover*/ mover, /*Object*/ leftTop){ |
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| 52 | mover._leftTop = leftTop; |
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| 53 | if(!mover._timer){ |
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| 54 | var _t = this; // to avoid using dojo.hitch() |
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| 55 | mover._timer = setTimeout(function(){ |
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| 56 | // we don't have any pending requests |
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| 57 | mover._timer = null; |
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| 58 | // reflect the last received position |
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| 59 | oldOnMove.call(_t, mover, mover._leftTop); |
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| 60 | }, this.timeout); |
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| 61 | } |
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| 62 | } |
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| 63 | }); |
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| 64 | }); |
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