1 | define(["dojo", "../util/oo", "../defaults"], |
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2 | function(dojo, oo, defaults){ |
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3 | |
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4 | var surface, surfaceNode; |
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5 | //dojox.drawing.manager.Stencil = |
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6 | return oo.declare( |
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7 | function(options){ |
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8 | |
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9 | // TODO: mixin props |
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10 | |
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11 | surface = options.surface; |
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12 | this.canvas = options.canvas; |
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13 | |
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14 | //this.defaults = defaults.copy(); |
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15 | this.undo = options.undo; |
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16 | this.mouse = options.mouse; |
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17 | this.keys = options.keys; |
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18 | this.anchors = options.anchors; |
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19 | this.stencils = {}; |
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20 | this.selectedStencils = {}; |
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21 | this._mouseHandle = this.mouse.register(this); |
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22 | |
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23 | dojo.connect(this.keys, "onArrow", this, "onArrow"); |
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24 | dojo.connect(this.keys, "onEsc", this, "deselect"); |
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25 | dojo.connect(this.keys, "onDelete", this, "onDelete"); |
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26 | |
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27 | }, |
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28 | { |
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29 | // summary: |
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30 | // The main class for tracking Stencils that are cretaed, added, |
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31 | // selected, or deleted. Also handles selections, multiple |
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32 | // selections, adding and removing from selections, and dragging |
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33 | // selections. It's this class that triggers the anchors to |
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34 | // appear on a Stencil and whther there are anchor on a multiple |
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35 | // select or not (currently not) |
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36 | |
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37 | _dragBegun: false, |
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38 | _wasDragged:false, |
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39 | _secondClick:false, |
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40 | _isBusy:false, |
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41 | |
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42 | setRecentStencil: function(stencil){ |
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43 | // summary: |
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44 | // Keeps track of the most recent stencil interacted |
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45 | // with, whether created or selected. |
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46 | this.recent = stencil; |
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47 | }, |
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48 | |
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49 | getRecentStencil: function(){ |
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50 | // summary: |
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51 | // Returns the stencil most recently interacted |
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52 | // with whether it's last created or last selected |
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53 | return this.recent; |
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54 | }, |
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55 | |
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56 | register: function(/*Object*/stencil){ |
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57 | // summary: |
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58 | // Key method for adding Stencils. Stencils |
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59 | // can be added to the canvas without adding |
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60 | // them to this, but they won't have selection |
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61 | // or drag ability. |
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62 | |
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63 | console.log("Selection.register ::::::", stencil.id); |
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64 | if(stencil.isText && !stencil.editMode && stencil.deleteEmptyCreate && !stencil.getText()){ |
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65 | // created empty text field |
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66 | // defaults say to delete |
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67 | console.warn("EMPTY CREATE DELETE", stencil); |
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68 | stencil.destroy(); |
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69 | return false; |
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70 | } |
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71 | |
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72 | this.stencils[stencil.id] = stencil; |
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73 | this.setRecentStencil(stencil); |
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74 | |
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75 | if(stencil.execText){ |
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76 | if(stencil._text && !stencil.editMode){ |
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77 | console.log("select text"); |
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78 | this.selectItem(stencil); |
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79 | } |
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80 | stencil.connect("execText", this, function(){ |
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81 | if(stencil.isText && stencil.deleteEmptyModify && !stencil.getText()){ |
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82 | console.warn("EMPTY MOD DELETE", stencil); |
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83 | // text deleted |
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84 | // defaults say to delete |
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85 | this.deleteItem(stencil); |
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86 | }else if(stencil.selectOnExec){ |
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87 | this.selectItem(stencil); |
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88 | } |
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89 | }); |
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90 | } |
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91 | |
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92 | stencil.connect("deselect", this, function(){ |
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93 | if(!this._isBusy && this.isSelected(stencil)){ |
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94 | // called from within stencil. do action. |
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95 | this.deselectItem(stencil); |
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96 | } |
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97 | }); |
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98 | |
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99 | stencil.connect("select", this, function(){ |
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100 | if(!this._isBusy && !this.isSelected(stencil)){ |
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101 | // called from within stencil. do action. |
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102 | this.selectItem(stencil); |
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103 | } |
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104 | }); |
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105 | |
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106 | return stencil; |
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107 | }, |
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108 | unregister: function(/*Object*/stencil){ |
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109 | // summary: |
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110 | // Method for removing Stencils from the manager. |
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111 | // This doesn't delete them, only removes them from |
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112 | // the list. |
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113 | |
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114 | console.log("Selection.unregister ::::::", stencil.id, "sel:", stencil.selected); |
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115 | if(stencil){ |
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116 | stencil.selected && this.onDeselect(stencil); |
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117 | delete this.stencils[stencil.id]; |
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118 | } |
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119 | }, |
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120 | |
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121 | onArrow: function(/*Key Event*/evt){ |
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122 | // summary: |
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123 | // Moves selection based on keyboard arrow keys |
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124 | |
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125 | // FIXME: Check constraints |
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126 | if(this.hasSelected()){ |
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127 | this.saveThrottledState(); |
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128 | this.group.applyTransform({dx:evt.x, dy: evt.y}); |
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129 | } |
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130 | }, |
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131 | |
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132 | _throttleVrl:null, |
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133 | _throttle: false, |
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134 | throttleTime:400, |
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135 | _lastmxx:-1, |
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136 | _lastmxy:-1, |
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137 | saveMoveState: function(){ |
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138 | // summary: |
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139 | // Internal. Used for the prototype undo stack. |
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140 | // Saves selection position. |
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141 | |
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142 | var mx = this.group.getTransform(); |
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143 | if(mx.dx == this._lastmxx && mx.dy == this._lastmxy){ return; } |
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144 | this._lastmxx = mx.dx; |
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145 | this._lastmxy = mx.dy; |
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146 | //console.warn("SAVE MOVE!", mx.dx, mx.dy); |
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147 | this.undo.add({ |
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148 | before:dojo.hitch(this.group, "setTransform", mx) |
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149 | }); |
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150 | }, |
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151 | |
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152 | saveThrottledState: function(){ |
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153 | // summary: |
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154 | // Internal. Used for the prototype undo stack. |
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155 | // Prevents an undo point on every mouse move. |
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156 | // Only does a point when the mouse hesitates. |
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157 | |
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158 | clearTimeout(this._throttleVrl); |
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159 | clearInterval(this._throttleVrl); |
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160 | this._throttleVrl = setTimeout(dojo.hitch(this, function(){ |
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161 | this._throttle = false; |
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162 | this.saveMoveState(); |
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163 | }), this.throttleTime); |
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164 | if(this._throttle){ return; } |
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165 | this._throttle = true; |
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166 | |
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167 | this.saveMoveState(); |
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168 | |
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169 | }, |
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170 | unDelete: function(/*Array*/stencils){ |
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171 | // summary: |
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172 | // Undeletes a stencil. Used in undo stack. |
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173 | |
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174 | console.log("unDelete:", stencils); |
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175 | for(var s in stencils){ |
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176 | stencils[s].render(); |
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177 | this.onSelect(stencils[s]); |
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178 | } |
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179 | }, |
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180 | onDelete: function(/*Boolean*/noundo){ |
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181 | // summary: |
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182 | // Event fired on deletion of a stencil |
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183 | |
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184 | console.log("Stencil onDelete", noundo); |
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185 | if(noundo!==true){ |
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186 | this.undo.add({ |
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187 | before:dojo.hitch(this, "unDelete", this.selectedStencils), |
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188 | after:dojo.hitch(this, "onDelete", true) |
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189 | }); |
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190 | } |
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191 | this.withSelected(function(m){ |
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192 | this.anchors.remove(m); |
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193 | var id = m.id; |
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194 | console.log("delete:", m); |
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195 | m.destroy(); |
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196 | delete this.stencils[id]; |
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197 | }); |
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198 | this.selectedStencils = {}; |
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199 | }, |
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200 | |
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201 | deleteItem: function(/*Object*/stencil){ |
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202 | // summary: |
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203 | // Deletes a stencil. |
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204 | // NOTE: supports limited undo. |
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205 | |
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206 | // manipulating the selection to fire onDelete properly |
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207 | if(this.hasSelected()){ |
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208 | // there is a selection |
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209 | var sids = []; |
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210 | for(var m in this.selectedStencils){ |
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211 | if(this.selectedStencils.id == stencil.id){ |
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212 | if(this.hasSelected()==1){ |
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213 | // the deleting stencil is the only one selected |
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214 | this.onDelete(); |
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215 | return; |
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216 | } |
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217 | }else{ |
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218 | sids.push(this.selectedStencils.id); |
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219 | } |
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220 | } |
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221 | // remove selection, delete, restore selection |
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222 | this.deselect(); |
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223 | this.selectItem(stencil); |
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224 | this.onDelete(); |
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225 | dojo.forEach(sids, function(id){ |
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226 | this.selectItem(id); |
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227 | }, this); |
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228 | }else{ |
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229 | // there is not a selection. select it, delete it |
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230 | this.selectItem(stencil); |
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231 | // now delete selection |
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232 | this.onDelete(); |
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233 | } |
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234 | }, |
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235 | |
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236 | removeAll: function(){ |
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237 | // summary: |
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238 | // Deletes all Stencils on the canvas. |
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239 | |
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240 | this.selectAll(); |
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241 | this._isBusy = true; |
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242 | this.onDelete(); |
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243 | this.stencils = {}; |
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244 | this._isBusy = false; |
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245 | }, |
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246 | |
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247 | setSelectionGroup: function(){ |
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248 | // summary: |
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249 | // Internal. Creates a new selection group |
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250 | // used to hold selected stencils. |
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251 | |
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252 | this.withSelected(function(m){ |
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253 | this.onDeselect(m, true); |
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254 | }); |
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255 | |
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256 | if(this.group){ |
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257 | surface.remove(this.group); |
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258 | this.group.removeShape(); |
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259 | } |
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260 | this.group = surface.createGroup(); |
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261 | this.group.setTransform({dx:0, dy: 0}); |
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262 | |
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263 | this.withSelected(function(m){ |
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264 | this.group.add(m.container); |
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265 | m.select(); |
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266 | }); |
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267 | }, |
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268 | |
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269 | setConstraint: function(){ |
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270 | // summary: |
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271 | // Internal. Gets all selected stencils' coordinates |
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272 | // and determines how far left and up the selection |
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273 | // can go without going below zero |
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274 | |
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275 | var t = Infinity, l = Infinity; |
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276 | this.withSelected(function(m){ |
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277 | var o = m.getBounds(); |
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278 | t = Math.min(o.y1, t); |
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279 | l = Math.min(o.x1, l); |
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280 | }); |
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281 | this.constrain = {l:-l, t:-t}; |
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282 | }, |
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283 | |
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284 | |
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285 | |
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286 | onDeselect: function(stencil, keepObject){ |
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287 | // summary: |
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288 | // Event fired on deselection of a stencil |
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289 | |
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290 | if(!keepObject){ |
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291 | delete this.selectedStencils[stencil.id]; |
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292 | } |
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293 | //console.log('onDeselect, keep:', keepObject, "stencil:", stencil.type) |
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294 | |
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295 | this.anchors.remove(stencil); |
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296 | |
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297 | surface.add(stencil.container); |
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298 | stencil.selected && stencil.deselect(); |
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299 | stencil.applyTransform(this.group.getTransform()); |
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300 | }, |
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301 | |
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302 | deselectItem: function(/*Object*/stencil){ |
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303 | // summary: |
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304 | // Deselect passed stencil |
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305 | |
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306 | // note: just keeping with standardized methods |
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307 | this.onDeselect(stencil); |
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308 | }, |
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309 | |
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310 | deselect: function(){ // all stencils |
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311 | // summary: |
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312 | // Deselect all stencils |
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313 | |
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314 | this.withSelected(function(m){ |
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315 | this.onDeselect(m); |
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316 | }); |
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317 | this._dragBegun = false; |
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318 | this._wasDragged = false; |
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319 | }, |
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320 | |
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321 | onSelect: function(/*Object*/stencil){ |
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322 | // summary: |
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323 | // Event fired on selection of a stencil |
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324 | |
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325 | //console.log("stencil.onSelect", stencil); |
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326 | if(!stencil){ |
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327 | console.error("null stencil is not selected:", this.stencils) |
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328 | } |
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329 | if(this.selectedStencils[stencil.id]){ return; } |
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330 | this.selectedStencils[stencil.id] = stencil; |
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331 | this.group.add(stencil.container); |
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332 | stencil.select(); |
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333 | if(this.hasSelected()==1){ |
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334 | this.anchors.add(stencil, this.group); |
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335 | } |
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336 | }, |
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337 | |
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338 | selectAll: function(){ |
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339 | // summary: |
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340 | // Selects all items |
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341 | this._isBusy = true; |
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342 | for(var m in this.stencils){ |
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343 | //if(!this.stencils[m].selected){ |
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344 | this.selectItem(m); |
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345 | //} |
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346 | } |
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347 | this._isBusy = false; |
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348 | }, |
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349 | |
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350 | selectItem: function(/*String|Object*/ idOrItem){ |
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351 | // summary: |
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352 | // Method used to select a stencil. |
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353 | |
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354 | var id = typeof(idOrItem)=="string" ? idOrItem : idOrItem.id; |
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355 | var stencil = this.stencils[id]; |
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356 | this.setSelectionGroup(); |
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357 | this.onSelect(stencil); |
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358 | this.group.moveToFront(); |
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359 | this.setConstraint(); |
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360 | }, |
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361 | |
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362 | onLabelDoubleClick: function(/*EventObject*/obj){ |
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363 | // summary: |
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364 | // Event to connect a textbox to |
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365 | // for label edits |
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366 | console.info("mgr.onLabelDoubleClick:", obj); |
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367 | if(this.selectedStencils[obj.id]){ |
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368 | this.deselect(); |
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369 | } |
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370 | }, |
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371 | |
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372 | onStencilDoubleClick: function(/*EventObject*/obj){ |
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373 | // summary: |
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374 | // Event fired on the double-click of a stencil |
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375 | |
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376 | console.info("mgr.onStencilDoubleClick:", obj); |
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377 | if(this.selectedStencils[obj.id]){ |
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378 | if(this.selectedStencils[obj.id].edit){ |
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379 | console.info("Mgr Stencil Edit -> ", this.selectedStencils[obj.id]); |
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380 | var m = this.selectedStencils[obj.id]; |
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381 | // deselect must happen first to set the transform |
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382 | // then edit knows where to set the text box |
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383 | m.editMode = true; |
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384 | this.deselect(); |
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385 | m.edit(); |
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386 | } |
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387 | } |
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388 | |
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389 | }, |
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390 | |
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391 | onAnchorUp: function(){ |
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392 | // summary: |
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393 | // Event fire on mouseup off of an anchor point |
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394 | this.setConstraint(); |
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395 | }, |
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396 | |
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397 | onStencilDown: function(/*EventObject*/obj, evt){ |
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398 | // summary: |
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399 | // Event fired on mousedown on a stencil |
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400 | |
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401 | console.info(" >>> onStencilDown:", obj.id, this.keys.meta); |
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402 | if(!this.stencils[obj.id]){ return; } |
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403 | this.setRecentStencil(this.stencils[obj.id]); |
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404 | this._isBusy = true; |
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405 | |
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406 | |
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407 | if(this.selectedStencils[obj.id] && this.keys.meta){ |
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408 | if(dojo.isMac && this.keys.cmmd){ |
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409 | // block context menu |
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410 | |
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411 | } |
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412 | console.log(" shift remove"); |
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413 | this.onDeselect(this.selectedStencils[obj.id]); |
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414 | if(this.hasSelected()==1){ |
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415 | this.withSelected(function(m){ |
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416 | this.anchors.add(m, this.group); |
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417 | }); |
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418 | } |
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419 | this.group.moveToFront(); |
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420 | this.setConstraint(); |
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421 | return; |
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422 | |
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423 | }else if(this.selectedStencils[obj.id]){ |
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424 | console.log(" clicked on selected"); |
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425 | // clicking on same selected item(s) |
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426 | // RESET OFFSETS |
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427 | var mx = this.group.getTransform(); |
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428 | this._offx = obj.x - mx.dx; |
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429 | this._offy = obj.y - mx.dy; |
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430 | return; |
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431 | |
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432 | }else if(!this.keys.meta){ |
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433 | |
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434 | console.log(" deselect all"); |
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435 | this.deselect(); |
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436 | |
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437 | }else{ |
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438 | // meta-key add |
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439 | //console.log("reset sel and add stencil") |
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440 | } |
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441 | console.log(" add stencil to selection"); |
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442 | // add a stencil |
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443 | this.selectItem(obj.id); |
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444 | |
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445 | mx = this.group.getTransform(); |
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446 | this._offx = obj.x - mx.dx; |
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447 | this._offy = obj.y - mx.dx; |
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448 | |
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449 | this.orgx = obj.x; |
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450 | this.orgy = obj.y; |
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451 | |
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452 | this._isBusy = false; |
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453 | |
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454 | // TODO: |
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455 | // dojo.style(surfaceNode, "cursor", "pointer"); |
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456 | |
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457 | // TODO: |
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458 | this.undo.add({ |
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459 | before:function(){ |
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460 | |
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461 | }, |
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462 | after: function(){ |
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463 | |
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464 | } |
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465 | }); |
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466 | }, |
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467 | |
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468 | onLabelDown: function(/*EventObject*/obj, evt){ |
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469 | // summary: |
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470 | // Event fired on mousedown of a stencil's label |
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471 | // Because it's an annotation the id will be the |
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472 | // master stencil. |
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473 | |
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474 | //console.info("===============>>>Label click: ",obj, " evt: ",evt); |
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475 | this.onStencilDown(obj,evt); |
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476 | }, |
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477 | |
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478 | onStencilUp: function(/*EventObject*/obj){ |
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479 | // summary: |
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480 | // Event fired on mouseup off of a stencil |
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481 | |
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482 | }, |
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483 | |
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484 | onLabelUp: function(/*EventObject*/obj){ |
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485 | this.onStencilUp(obj); |
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486 | }, |
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487 | |
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488 | onStencilDrag: function(/*EventObject*/obj){ |
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489 | // summary: |
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490 | // Event fired on every mousemove of a stencil drag |
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491 | |
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492 | if(!this._dragBegun){ |
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493 | // bug, in FF anyway - first mouse move shows x=0 |
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494 | // the 'else' fixes it |
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495 | this.onBeginDrag(obj); |
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496 | this._dragBegun = true; |
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497 | }else{ |
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498 | this.saveThrottledState(); |
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499 | |
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500 | var x = obj.x - obj.last.x, |
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501 | y = obj.y - obj.last.y, |
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502 | c = this.constrain, |
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503 | mz = defaults.anchors.marginZero; |
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504 | |
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505 | |
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506 | x = obj.x - this._offx; |
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507 | y = obj.y - this._offy; |
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508 | |
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509 | if(x < c.l + mz){ |
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510 | x = c.l + mz; |
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511 | } |
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512 | if(y < c.t + mz){ |
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513 | y = c.t + mz; |
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514 | } |
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515 | |
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516 | this.group.setTransform({ |
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517 | dx: x, |
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518 | dy: y |
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519 | }); |
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520 | |
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521 | |
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522 | } |
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523 | }, |
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524 | |
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525 | onLabelDrag: function(/*EventObject*/obj){ |
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526 | this.onStencilDrag(obj); |
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527 | }, |
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528 | |
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529 | onDragEnd: function(/*EventObject*/obj){ |
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530 | // summary: |
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531 | // Event fired at the end of a stencil drag |
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532 | |
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533 | this._dragBegun = false; |
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534 | }, |
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535 | onBeginDrag: function(/*EventObject*/obj){ |
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536 | // summary: |
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537 | // Event fired at the beginning of a stencil drag |
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538 | |
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539 | this._wasDragged = true; |
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540 | }, |
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541 | |
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542 | onDown: function(/*EventObject*/obj){ |
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543 | // summary: |
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544 | // Event fired on mousedown on the canvas |
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545 | |
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546 | this.deselect(); |
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547 | }, |
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548 | |
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549 | |
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550 | onStencilOver: function(obj){ |
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551 | // summary: |
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552 | // This changes the cursor when hovering over |
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553 | // a selectable stencil. |
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554 | |
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555 | //console.log("OVER") |
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556 | dojo.style(obj.id, "cursor", "move"); |
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557 | }, |
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558 | |
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559 | onStencilOut: function(obj){ |
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560 | // summary: |
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561 | // This restores the cursor. |
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562 | |
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563 | //console.log("OUT") |
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564 | dojo.style(obj.id, "cursor", "crosshair"); |
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565 | }, |
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566 | |
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567 | exporter: function(){ |
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568 | // summary: |
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569 | // Collects all Stencil data and returns an |
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570 | // Array of objects. |
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571 | var items = []; |
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572 | for(var m in this.stencils){ |
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573 | this.stencils[m].enabled && items.push(this.stencils[m].exporter()); |
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574 | } |
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575 | return items; // Array |
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576 | }, |
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577 | |
---|
578 | listStencils: function(){ |
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579 | return this.stencils; |
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580 | }, |
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581 | |
---|
582 | toSelected: function(/*String*/func){ |
---|
583 | // summary: |
---|
584 | // Convenience function calls function *within* |
---|
585 | // all selected stencils |
---|
586 | var args = Array.prototype.slice.call(arguments).splice(1); |
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587 | for(var m in this.selectedStencils){ |
---|
588 | var item = this.selectedStencils[m]; |
---|
589 | item[func].apply(item, args); |
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590 | } |
---|
591 | }, |
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592 | |
---|
593 | withSelected: function(/*Function*/func){ |
---|
594 | // summary: |
---|
595 | // Convenience function calls function on |
---|
596 | // all selected stencils |
---|
597 | var f = dojo.hitch(this, func); |
---|
598 | for(var m in this.selectedStencils){ |
---|
599 | f(this.selectedStencils[m]); |
---|
600 | } |
---|
601 | }, |
---|
602 | |
---|
603 | withUnselected: function(/*Function*/func){ |
---|
604 | // summary: |
---|
605 | // Convenience function calls function on |
---|
606 | // all stencils that are not selected |
---|
607 | var f = dojo.hitch(this, func); |
---|
608 | for(var m in this.stencils){ |
---|
609 | !this.stencils[m].selected && f(this.stencils[m]); |
---|
610 | } |
---|
611 | }, |
---|
612 | |
---|
613 | withStencils: function(/*Function*/func){ |
---|
614 | // summary: |
---|
615 | // Convenience function calls function on |
---|
616 | // all stencils |
---|
617 | var f = dojo.hitch(this, func); |
---|
618 | for(var m in this.stencils){ |
---|
619 | f(this.stencils[m]); |
---|
620 | } |
---|
621 | }, |
---|
622 | |
---|
623 | hasSelected: function(){ |
---|
624 | // summary: |
---|
625 | // Returns number of selected (generally used |
---|
626 | // as truthy or falsey) |
---|
627 | |
---|
628 | // FIXME: should be areSelected? |
---|
629 | var ln = 0; |
---|
630 | for(var m in this.selectedStencils){ ln++; } |
---|
631 | return ln; // Number |
---|
632 | }, |
---|
633 | |
---|
634 | isSelected: function(/*Object*/stencil){ |
---|
635 | // summary: |
---|
636 | // Returns if passed stencil is selected or not |
---|
637 | // based on internal collection, not on stencil |
---|
638 | // boolean |
---|
639 | return !!this.selectedStencils[stencil.id]; // Boolean |
---|
640 | } |
---|
641 | } |
---|
642 | |
---|
643 | ); |
---|
644 | }); |
---|