source: Dev/trunk/src/client/dojox/fx/README @ 529

Last change on this file since 529 was 483, checked in by hendrikvanantwerpen, 11 years ago

Added Dojo 1.9.3 release.

File size: 2.8 KB
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1-------------------------------------------------------------------------------
2dojox.fx
3-------------------------------------------------------------------------------
4Version 1.0.0
5Release date: 10/31/2007
6-------------------------------------------------------------------------------
7Project state:
8experimental
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10Credits
11        Peter Higgins (dante)
12        Jonathan Bond-Caron (jbondc@gmail.com)
13        Shane O'Sullivan (shaneosullivan1@gmail.com)
14        Bryan Forbes (bforbes)
15        Nicola Rizzo (nic)
16
17-------------------------------------------------------------------------------
18Project description
19
20        dojox.fx provides a class of animation effects to use, and
21        other animation and Effects additions to dojo base.
22
23-------------------------------------------------------------------------------
24Dependencies:
25
26        dojox.fx requires dojo (core) and the dojo.fx package
27        dojox.fx.easing is deprecated, and exists in dojo.fx.easing.
28        dojox.fx.flip requires dojo.fx
29        dojox.fx.scroll requires dojox.fx._core and dojo.fx
30
31-------------------------------------------------------------------------------
32Documentation
33
34        existing API surface:
35
36        dojox.fx._base:
37        - dojox.fx.crossFade - crossfade two nodes easily
38        - dojox.fx.sizeTo - size a node about it's center to a new width/height
39        - dojox.fx.slideBy - slide a node by a t,l offset
40        - dojox.fx.highlight - animates the background color of a node, and returns
41                it to the color it was.
42
43        (all use standard Animation properties, like duration, easing, node, etc)
44
45        dojox.fx._core:
46        - dojox.fx._Line - a multi-dimensional _Line implementation, backwards compatible with
47                dojo._Line ... you might could safely do something akin to
48                dojo._Line = dojox.fx._Line;
49                and enable this for all dojo Animations?
50
51        dojox.fx.style: - experimental CSS animation via class definitions
52        - dojox.fx.addClass - animate the effects of applying a class to a node
53        - dojox.fx.removeClass - "   "    "    "   removing a class from a node
54        - dojox.fx.toggleClass - wrapper for addClass/removeClass
55
56        dojox.fx.ext-dojo.NodeList - extensions to dojo.NodeList-fx wrapping the
57                relevant dojox.fx animations into dojo.NodeList
58
59        dojox.fx.Shadow - Class to add drop shadows to a node
60
61        dojox.fx.flip - a Module providing pseudo-3d flip animations for nodes.
62                Currently experimental.
63
64-------------------------------------------------------------------------------
65Installation instructions
66
67Grab the following from the Dojo SVN Repository:
68http://svn.dojotoolkit.org/dojo/dojox/trunk/fx.js
69http://svn.dojotoolkit.org/dojo/dojox/trunk/fx/*
70
71Install into the following directory structure:
72/dojox/fx/
73
74...which should be at the same level as your Dojo checkout.
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