Last change
on this file since 532 was
483,
checked in by hendrikvanantwerpen, 11 years ago
|
Added Dojo 1.9.3 release.
|
File size:
915 bytes
|
Line | |
---|
1 | define([ |
---|
2 | "./_base", |
---|
3 | "./canvas"], |
---|
4 | function(gfx, canvas){ |
---|
5 | |
---|
6 | /*===== |
---|
7 | return { |
---|
8 | // summary: |
---|
9 | // A module that adds canvas-specific features to the gfx api. You should require this module |
---|
10 | // when your application specifically targets the HTML5 Canvas renderer. |
---|
11 | } |
---|
12 | =====*/ |
---|
13 | |
---|
14 | var ext = gfx.canvasext = {}; |
---|
15 | |
---|
16 | canvas.Surface.extend({ |
---|
17 | |
---|
18 | getImageData: function(rect){ |
---|
19 | // summary: |
---|
20 | // Returns the canvas pixel buffer. |
---|
21 | // rect: dojox/gfx.Rectangle |
---|
22 | // The canvas area. |
---|
23 | |
---|
24 | // flush pending renders queue, if any |
---|
25 | if("pendingRender" in this){ |
---|
26 | this._render(true); // force render even if there're pendingImages |
---|
27 | } |
---|
28 | return this.rawNode.getContext("2d").getImageData(rect.x, rect.y, rect.width, rect.height); |
---|
29 | }, |
---|
30 | |
---|
31 | getContext: function(){ |
---|
32 | // summary: |
---|
33 | // Returns the surface CanvasRenderingContext2D. |
---|
34 | return this.rawNode.getContext("2d"); |
---|
35 | } |
---|
36 | }); |
---|
37 | |
---|
38 | return ext; |
---|
39 | }); |
---|
Note: See
TracBrowser
for help on using the repository browser.