source: Dev/trunk/src/client/dojox/gfx/tests/test_loadCanvas.html

Last change on this file was 483, checked in by hendrikvanantwerpen, 11 years ago

Added Dojo 1.9.3 release.

File size: 1.1 KB
Line 
1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"       "http://www.w3.org/TR/html4/strict.dtd">
2<head>
3<meta http-equiv="X-UA-Compatible" content="IE=EmulateIE7">
4<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
5<title>Testing arc</title>
6<script type="text/javascript" src="../../../dojo/dojo.js" data-dojo-config="isDebug: true"></script>
7<script type="text/javascript">
8        window.onerror = function(){
9                document.writeln("Test has failed: canvas.js cannot be loaded.");
10        }
11        require(["dojox/gfx/canvas", "dojo/ready"], function(canvas,ready){
12                ready(function(){
13                        dojox.gfx.switchTo("canvas");
14                        dojo.byId("test").innerHTML = "Test is successful.";
15                });
16        });
17       
18</script>
19</head>
20<body>
21<h1>Test canvas.js loading under IE7/8 (Ticket 14288)</h1>
22<p>The purpose of this test is to check whether loading canvas.js breaks under IE7/8. This may happen
23when a custom dojo layer that includes gfx is built. In this case, the canvas.js code is included in
24the layer, therefore loaded.
25</p>
26<div id="test" style="width: 500px; height: 500px;font-weight:bold;"></div>
27</body>
28</html>
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