1 | define(["dojo/_base/declare", "dojo/dom-construct", "dojo/_base/window", "dojox/gfx", "dojox/gfx/canvas", "./MagnifierLite"], function(declare, construct, window, gfx, canvas, MagnifierLite){ |
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2 | |
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3 | return declare("dojox.image.Magnifier", MagnifierLite, { |
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4 | // summary: |
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5 | // Adds magnification on a portion of an image element, using `dojox.gfx` |
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6 | // |
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7 | // description: |
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8 | // An unobtrusive way to add an unstyled overlay |
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9 | // above the srcNode image element. The overlay/glass is a |
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10 | // scaled version of the src image (so larger images sized down |
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11 | // are clearer). |
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12 | // |
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13 | // over-ride the _createGlass method to create your custom surface, |
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14 | // being sure to create an img node on that surface. |
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15 | |
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16 | _createGlass: function(){ |
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17 | // summary: |
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18 | // create the glassNode, and an img on a dojox.gfx surface |
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19 | |
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20 | // images are hard to make into workable templates, so just add outer overlay |
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21 | // and skip using dijit._Templated |
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22 | this.glassNode = construct.create('div', { |
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23 | style: { |
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24 | height: this.glassSize + "px", |
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25 | width: this.glassSize + "px" |
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26 | }, |
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27 | className: "glassNode" |
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28 | }, window.body()); |
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29 | this.surfaceNode = construct.create('div', null, this.glassNode); |
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30 | |
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31 | gfx.switchTo('canvas'); |
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32 | this.surface = canvas.createSurface(this.surfaceNode, this.glassSize, this.glassSize); |
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33 | this.img = this.surface.createImage({ |
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34 | src: this.domNode.src, |
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35 | width: this._zoomSize.w, |
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36 | height: this._zoomSize.h |
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37 | }); |
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38 | |
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39 | }, |
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40 | |
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41 | _placeGlass: function(e){ |
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42 | // summary: |
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43 | // position the overlay centered under the cursor |
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44 | var x = e.pageX - 2, |
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45 | y = e.pageY - 2, |
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46 | xMax = this.offset.x + this.offset.w + 2, |
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47 | yMax = this.offset.y + this.offset.h + 2 |
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48 | ; |
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49 | |
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50 | // with svg, our mouseout connection to the image surface doesn't |
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51 | // fire, so we'r have to manually calculate offsets |
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52 | if(x < this.offset.x || y < this.offset.y || x > xMax || y > yMax){ |
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53 | this._hideGlass(); |
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54 | }else{ |
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55 | this.inherited(arguments); |
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56 | } |
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57 | }, |
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58 | |
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59 | _setImage: function(e){ |
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60 | // summary: |
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61 | // set the image's offset in the clipping window relative to the mouse position |
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62 | |
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63 | var xOff = (e.pageX - this.offset.x) / this.offset.w, |
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64 | yOff = (e.pageY - this.offset.y) / this.offset.h, |
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65 | x = (this._zoomSize.w * xOff * -1)+(this.glassSize*xOff), |
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66 | y = (this._zoomSize.h * yOff * -1)+(this.glassSize*yOff) |
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67 | ; |
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68 | // set the image offset |
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69 | this.img.setShape({ x: x, y: y }); |
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70 | |
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71 | } |
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72 | }); |
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73 | }); |
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