Changeset 339 for Dev/branches/rest-dojo-ui/client/rft/css/rftButtons.css
- Timestamp:
- 06/04/12 18:09:33 (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
Dev/branches/rest-dojo-ui/client/rft/css/rftButtons.css
r337 r339 1 1 /* And now for the RFT specific stuff! */ 2 2 /*LargeButton*/ 3 . gamelab.rftLargeButton {3 .claro .rftLargeButton { 4 4 margin-right: 16px; 5 5 } 6 . gamelab.rftLargeButton .dijitButtonNode {6 .claro .rftLargeButton .dijitButtonNode { 7 7 border: none; 8 8 height: 24px; … … 17 17 -o-transition: color 0.3s; 18 18 } 19 . gamelab.rftLargeButton .rftIcon {19 .claro .rftLargeButton .rftIcon { 20 20 width: 24px; 21 21 height: 24px; 22 22 background-image: url('images/icons/rftIcons24.png'); 23 23 } 24 . gamelab.rftLargeButton .dijitButtonText {24 .claro .rftLargeButton .dijitButtonText { 25 25 line-height: 24px; 26 26 margin-left: 6px; 27 27 padding: 0; 28 28 } 29 . gamelab.rftLargeButton.rftLargeButtonHover .dijitButtonNode {29 .claro .rftLargeButton.rftLargeButtonHover .dijitButtonNode { 30 30 transition: color 0.1s; 31 31 -moz-transition: color 0.1s; … … 34 34 color: #ffffff; 35 35 } 36 . gamelab.rftLargeButton.rftLargeButtonActive .dijitButtonNode {36 .claro .rftLargeButton.rftLargeButtonActive .dijitButtonNode { 37 37 color: #0794d1; 38 38 transition: color 0.1s; … … 43 43 44 44 /*BlockButton*/ 45 . gamelab.rftBlockButton {45 .claro .rftBlockButton { 46 46 height: 24px; 47 47 margin: 0; 48 48 line-height: 20px; 49 49 } 50 . gamelab.rftBlockButton .dijitButtonNode {50 .claro .rftBlockButton .dijitButtonNode { 51 51 height: 24px; 52 52 padding: 0 4px; … … 62 62 -o-transition: background-color 0.3s; 63 63 } 64 . gamelab.rftBlockButton .rftIcon {64 .claro .rftBlockButton .rftIcon { 65 65 height: 16px; 66 66 width: 16px; 67 67 background-image: url('images/icons/rftIcons16.png'); 68 68 } 69 . gamelab.rftBlockButton.rftBlockButtonHover .rftIcon {69 .claro .rftBlockButton.rftBlockButtonHover .rftIcon { 70 70 background-image: url('images/icons/rftIcons16black.png'); 71 71 } 72 . gamelab.rftBlockButton.rftBlockButtonHover .dijitButtonNode {72 .claro .rftBlockButton.rftBlockButtonHover .dijitButtonNode { 73 73 /*background: #999999 !important;*/ 74 74 /* Currently not used, only applicable when all the different colours of BlockButton need the same background colour on hover */ … … 78 78 -o-transition: background-color 0.1s; 79 79 } 80 . gamelab.rftBlockButton.blue .dijitButtonNode {80 .claro .rftBlockButton.blue .dijitButtonNode { 81 81 background: #0794d1; 82 82 } 83 . gamelab.rftBlockButton.blue.rftBlockButtonHover .dijitButtonNode {83 .claro .rftBlockButton.blue.rftBlockButtonHover .dijitButtonNode { 84 84 background: #ffffff !important; /* This should be changed to an appropriate color once it is defined in the colour scheme! */ 85 85 color: #0794d1; 86 86 } 87 . gamelab.rftBlockButton.red .dijitButtonNode {87 .claro .rftBlockButton.red .dijitButtonNode { 88 88 background: #bd0013; 89 89 } 90 . gamelab.rftBlockButton.red.rftBlockButtonHover .dijitButtonNode {90 .claro .rftBlockButton.red.rftBlockButtonHover .dijitButtonNode { 91 91 background: #ffffff !important; /* This should be changed to an appropriate color once it is defined in the colour scheme! */ 92 92 color: #bd0013; 93 93 } 94 . gamelab.rftBlockButton.green .dijitButtonNode {94 .claro .rftBlockButton.green .dijitButtonNode { 95 95 background: #79ca0a; 96 96 } 97 . gamelab.rftBlockButton.green.rftBlockButtonHover .dijitButtonNode {97 .claro .rftBlockButton.green.rftBlockButtonHover .dijitButtonNode { 98 98 background: #ffffff !important; /* This should be changed to an appropriate color once it is defined in the colour scheme! */ 99 99 color: #79ca0a; 100 100 } 101 . gamelab.rftBlockButton.orange .dijitButtonNode {101 .claro .rftBlockButton.orange .dijitButtonNode { 102 102 background: #ff9140; 103 103 } 104 . gamelab.rftBlockButton.orange.rftBlockButtonHover .dijitButtonNode {104 .claro .rftBlockButton.orange.rftBlockButtonHover .dijitButtonNode { 105 105 background: #ffffff !important; /* This should be changed to an appropriate color once it is defined in the colour scheme! */ 106 106 color: #ff9140; 107 107 } 108 . gamelab.rftBlockButton.purple .dijitButtonNode {108 .claro .rftBlockButton.purple .dijitButtonNode { 109 109 background: #993dec; 110 110 } 111 . gamelab.rftBlockButton.purple.rftBlockButtonHover .dijitButtonNode {111 .claro .rftBlockButton.purple.rftBlockButtonHover .dijitButtonNode { 112 112 background: #ffffff !important; /* This should be changed to an appropriate color once it is defined in the colour scheme! */ 113 113 color: #993dec; … … 116 116 117 117 /* InlineButton */ 118 .gamelab .rftInlineButton { 118 .claro .rftInlineButton { 119 float: right; 119 120 height: 24px; 120 margin: 0 -6px 0 -2px;121 width: 24px; 121 122 } 122 . gamelab.rftInlineButton .dijitButtonNode {123 .claro .rftInlineButton .dijitButtonNode { 123 124 width: 24px; 124 125 height: 24px; … … 128 129 border: none; 129 130 } 130 . gamelab.rftInlineButton .rftIcon {131 .claro .rftInlineButton .rftIcon { 131 132 width: 16px; 132 133 height: 16px; 133 margin: 0 4px 0 4px;134 134 background-image: url('images/icons/rftIcons16.png'); 135 135 } 136 . gamelab.rftInlineButton.white .rftIcon {136 .claro .rftInlineButton.white .rftIcon { 137 137 background-image: url('images/icons/rftIcons16.png'); 138 138 } 139 . gamelab.rftInlineButton.black .rftIcon {139 .claro .rftInlineButton.black .rftIcon { 140 140 background-image: url('images/icons/rftIcons16black.png'); 141 141 } 142 .gamelab .rftInlineButton.rftInlineButtonHover .dijitButtonNode { 143 /* No changes so far */ 144 /*background-color: #ff00ff;*/ 145 } 146 .gamelab .rftInlineButton.rftInlineButtonHover .rftIcon { 142 .claro .rftInlineButton.rftInlineButtonHover .rftIcon { 147 143 /* We should use either the displacement or the background image change, not both! */ 148 144 /*background-image: url('../../icons/images/rftIcons16c.png');*/ 149 margin : 1px 4px -1px 4px;145 margin-top: 1px; 150 146 } 151 . gamelab.rftInlineButton.rftInlineButtonActive .rftIcon {147 .claro .rftInlineButton.rftInlineButtonActive .rftIcon { 152 148 /* This "afterclick" is optional. Check to see if people like it or not! */ 153 margin: 2px 4px -2px 4px;149 /* Good, the displacement on click does not come from these settings! */ 154 150 } 155 151 156 152 /* MainMenuButton */ 157 . gamelab.dijitMenuBar .rftMainMenuButton {153 .claro .dijitMenuBar .rftMainMenuButton { 158 154 border: none; 159 155 height: 30px; … … 173 169 -o-transition: all 0.3s; 174 170 } 175 . gamelab.dijitMenuBar .rftMainMenuButton.dijitMenuItemHover {171 .claro .dijitMenuBar .rftMainMenuButton.dijitMenuItemHover { 176 172 color: #ffffff; 177 173 font-size: 26px; … … 181 177 -o-transition: all 0.1s; 182 178 } 183 . gamelab.dijitMenuBar .rftMainMenuButton.dijitMenuItemActive {179 .claro .dijitMenuBar .rftMainMenuButton.dijitMenuItemActive { 184 180 color: #0794d1 !important; 185 181 font-size: 26px; … … 189 185 -o-transition: all 0.1s; 190 186 } 191 . gamelab.dijitMenuBar .rftMainMenuButton.dijitMenuItemSelected {187 .claro .dijitMenuBar .rftMainMenuButton.dijitMenuItemSelected { 192 188 color: #ffffff; 193 189 font-size: 26px;
Note: See TracChangeset
for help on using the changeset viewer.