[76] | 1 | (function(){d3.layout = {}; |
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| 2 | // Implements hierarchical edge bundling using Holten's algorithm. For each |
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| 3 | // input link, a path is computed that travels through the tree, up the parent |
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| 4 | // hierarchy to the least common ancestor, and then back down to the destination |
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| 5 | // node. Each path is simply an array of nodes. |
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| 6 | d3.layout.bundle = function() { |
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| 7 | return function(links) { |
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| 8 | var paths = [], |
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| 9 | i = -1, |
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| 10 | n = links.length; |
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| 11 | while (++i < n) paths.push(d3_layout_bundlePath(links[i])); |
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| 12 | return paths; |
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| 13 | }; |
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| 14 | }; |
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| 15 | |
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| 16 | function d3_layout_bundlePath(link) { |
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| 17 | var start = link.source, |
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| 18 | end = link.target, |
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| 19 | lca = d3_layout_bundleLeastCommonAncestor(start, end), |
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| 20 | points = [start]; |
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| 21 | while (start !== lca) { |
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| 22 | start = start.parent; |
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| 23 | points.push(start); |
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| 24 | } |
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| 25 | var k = points.length; |
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| 26 | while (end !== lca) { |
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| 27 | points.splice(k, 0, end); |
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| 28 | end = end.parent; |
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| 29 | } |
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| 30 | return points; |
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| 31 | } |
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| 32 | |
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| 33 | function d3_layout_bundleAncestors(node) { |
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| 34 | var ancestors = [], |
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| 35 | parent = node.parent; |
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| 36 | while (parent != null) { |
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| 37 | ancestors.push(node); |
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| 38 | node = parent; |
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| 39 | parent = parent.parent; |
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| 40 | } |
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| 41 | ancestors.push(node); |
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| 42 | return ancestors; |
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| 43 | } |
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| 44 | |
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| 45 | function d3_layout_bundleLeastCommonAncestor(a, b) { |
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| 46 | if (a === b) return a; |
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| 47 | var aNodes = d3_layout_bundleAncestors(a), |
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| 48 | bNodes = d3_layout_bundleAncestors(b), |
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| 49 | aNode = aNodes.pop(), |
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| 50 | bNode = bNodes.pop(), |
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| 51 | sharedNode = null; |
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| 52 | while (aNode === bNode) { |
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| 53 | sharedNode = aNode; |
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| 54 | aNode = aNodes.pop(); |
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| 55 | bNode = bNodes.pop(); |
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| 56 | } |
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| 57 | return sharedNode; |
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| 58 | } |
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| 59 | d3.layout.chord = function() { |
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| 60 | var chord = {}, |
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| 61 | chords, |
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| 62 | groups, |
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| 63 | matrix, |
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| 64 | n, |
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| 65 | padding = 0, |
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| 66 | sortGroups, |
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| 67 | sortSubgroups, |
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| 68 | sortChords; |
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| 69 | |
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| 70 | function relayout() { |
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| 71 | var subgroups = {}, |
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| 72 | groupSums = [], |
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| 73 | groupIndex = d3.range(n), |
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| 74 | subgroupIndex = [], |
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| 75 | k, |
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| 76 | x, |
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| 77 | x0, |
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| 78 | i, |
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| 79 | j; |
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| 80 | |
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| 81 | chords = []; |
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| 82 | groups = []; |
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| 83 | |
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| 84 | // Compute the sum. |
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| 85 | k = 0, i = -1; while (++i < n) { |
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| 86 | x = 0, j = -1; while (++j < n) { |
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| 87 | x += matrix[i][j]; |
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| 88 | } |
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| 89 | groupSums.push(x); |
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| 90 | subgroupIndex.push(d3.range(n)); |
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| 91 | k += x; |
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| 92 | } |
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| 93 | |
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| 94 | // Sort groups⊠|
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| 95 | if (sortGroups) { |
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| 96 | groupIndex.sort(function(a, b) { |
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| 97 | return sortGroups(groupSums[a], groupSums[b]); |
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| 98 | }); |
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| 99 | } |
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| 100 | |
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| 101 | // Sort subgroups⊠|
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| 102 | if (sortSubgroups) { |
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| 103 | subgroupIndex.forEach(function(d, i) { |
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| 104 | d.sort(function(a, b) { |
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| 105 | return sortSubgroups(matrix[i][a], matrix[i][b]); |
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| 106 | }); |
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| 107 | }); |
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| 108 | } |
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| 109 | |
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| 110 | // Convert the sum to scaling factor for [0, 2pi]. |
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| 111 | // TODO Allow start and end angle to be specified. |
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| 112 | // TODO Allow padding to be specified as percentage? |
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| 113 | k = (2 * Math.PI - padding * n) / k; |
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| 114 | |
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| 115 | // Compute the start and end angle for each group and subgroup. |
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| 116 | x = 0, i = -1; while (++i < n) { |
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| 117 | x0 = x, j = -1; while (++j < n) { |
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| 118 | var di = groupIndex[i], |
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| 119 | dj = subgroupIndex[i][j], |
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| 120 | v = matrix[di][dj]; |
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| 121 | subgroups[di + "-" + dj] = { |
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| 122 | index: di, |
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| 123 | subindex: dj, |
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| 124 | startAngle: x, |
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| 125 | endAngle: x += v * k, |
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| 126 | value: v |
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| 127 | }; |
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| 128 | } |
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| 129 | groups.push({ |
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| 130 | index: di, |
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| 131 | startAngle: x0, |
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| 132 | endAngle: x, |
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| 133 | value: (x - x0) / k |
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| 134 | }); |
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| 135 | x += padding; |
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| 136 | } |
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| 137 | |
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| 138 | // Generate chords for each (non-empty) subgroup-subgroup link. |
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| 139 | i = -1; while (++i < n) { |
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| 140 | j = i - 1; while (++j < n) { |
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| 141 | var source = subgroups[i + "-" + j], |
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| 142 | target = subgroups[j + "-" + i]; |
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| 143 | if (source.value || target.value) { |
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| 144 | chords.push(source.value < target.value |
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| 145 | ? {source: target, target: source} |
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| 146 | : {source: source, target: target}) |
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| 147 | } |
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| 148 | } |
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| 149 | } |
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| 150 | |
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| 151 | if (sortChords) resort(); |
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| 152 | } |
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| 153 | |
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| 154 | function resort() { |
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| 155 | chords.sort(function(a, b) { |
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| 156 | return sortChords(a.target.value, b.target.value); |
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| 157 | }); |
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| 158 | } |
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| 159 | |
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| 160 | chord.matrix = function(x) { |
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| 161 | if (!arguments.length) return matrix; |
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| 162 | n = (matrix = x) && matrix.length; |
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| 163 | chords = groups = null; |
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| 164 | return chord; |
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| 165 | }; |
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| 166 | |
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| 167 | chord.padding = function(x) { |
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| 168 | if (!arguments.length) return padding; |
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| 169 | padding = x; |
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| 170 | chords = groups = null; |
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| 171 | return chord; |
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| 172 | }; |
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| 173 | |
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| 174 | chord.sortGroups = function(x) { |
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| 175 | if (!arguments.length) return sortGroups; |
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| 176 | sortGroups = x; |
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| 177 | chords = groups = null; |
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| 178 | return chord; |
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| 179 | }; |
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| 180 | |
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| 181 | chord.sortSubgroups = function(x) { |
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| 182 | if (!arguments.length) return sortSubgroups; |
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| 183 | sortSubgroups = x; |
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| 184 | chords = null; |
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| 185 | return chord; |
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| 186 | }; |
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| 187 | |
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| 188 | chord.sortChords = function(x) { |
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| 189 | if (!arguments.length) return sortChords; |
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| 190 | sortChords = x; |
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| 191 | if (chords) resort(); |
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| 192 | return chord; |
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| 193 | }; |
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| 194 | |
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| 195 | chord.chords = function() { |
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| 196 | if (!chords) relayout(); |
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| 197 | return chords; |
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| 198 | }; |
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| 199 | |
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| 200 | chord.groups = function() { |
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| 201 | if (!groups) relayout(); |
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| 202 | return groups; |
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| 203 | }; |
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| 204 | |
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| 205 | return chord; |
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| 206 | }; |
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| 207 | // A rudimentary force layout using Gauss-Seidel. |
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| 208 | d3.layout.force = function() { |
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| 209 | var force = {}, |
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| 210 | event = d3.dispatch("tick"), |
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| 211 | size = [1, 1], |
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| 212 | alpha, |
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| 213 | friction = .9, |
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| 214 | linkDistance = d3_layout_forceLinkDistance, |
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| 215 | linkStrength = d3_layout_forceLinkStrength, |
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| 216 | charge = -30, |
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| 217 | gravity = .1, |
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| 218 | theta = .8, |
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| 219 | interval, |
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| 220 | nodes = [], |
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| 221 | links = [], |
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| 222 | distances, |
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| 223 | strengths; |
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| 224 | |
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| 225 | function repulse(node, kc) { |
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| 226 | return function(quad, x1, y1, x2, y2) { |
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| 227 | if (quad.point !== node) { |
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| 228 | var dx = quad.cx - node.x, |
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| 229 | dy = quad.cy - node.y, |
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| 230 | dn = 1 / Math.sqrt(dx * dx + dy * dy); |
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| 231 | |
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| 232 | /* Barnes-Hut criterion. */ |
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| 233 | if ((x2 - x1) * dn < theta) { |
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| 234 | var k = kc * quad.count * dn * dn; |
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| 235 | node.x += dx * k; |
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| 236 | node.y += dy * k; |
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| 237 | return true; |
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| 238 | } |
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| 239 | |
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| 240 | if (quad.point && isFinite(dn)) { |
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| 241 | var k = kc * dn * dn; |
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| 242 | node.x += dx * k; |
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| 243 | node.y += dy * k; |
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| 244 | } |
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| 245 | } |
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| 246 | }; |
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| 247 | } |
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| 248 | |
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| 249 | function tick() { |
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| 250 | var n = nodes.length, |
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| 251 | m = links.length, |
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| 252 | q = d3.geom.quadtree(nodes), |
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| 253 | i, // current index |
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| 254 | o, // current object |
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| 255 | s, // current source |
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| 256 | t, // current target |
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| 257 | l, // current distance |
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| 258 | x, // x-distance |
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| 259 | y; // y-distance |
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| 260 | |
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| 261 | // gauss-seidel relaxation for links |
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| 262 | for (i = 0; i < m; ++i) { |
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| 263 | o = links[i]; |
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| 264 | s = o.source; |
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| 265 | t = o.target; |
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| 266 | x = t.x - s.x; |
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| 267 | y = t.y - s.y; |
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| 268 | if (l = (x * x + y * y)) { |
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| 269 | l = alpha * strengths[i] * ((l = Math.sqrt(l)) - distances[i]) / l; |
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| 270 | x *= l; |
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| 271 | y *= l; |
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| 272 | t.x -= x; |
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| 273 | t.y -= y; |
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| 274 | s.x += x; |
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| 275 | s.y += y; |
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| 276 | } |
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| 277 | } |
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| 278 | |
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| 279 | // apply gravity forces |
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| 280 | var kg = alpha * gravity; |
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| 281 | x = size[0] / 2; |
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| 282 | y = size[1] / 2; |
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| 283 | i = -1; while (++i < n) { |
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| 284 | o = nodes[i]; |
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| 285 | o.x += (x - o.x) * kg; |
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| 286 | o.y += (y - o.y) * kg; |
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| 287 | } |
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| 288 | |
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| 289 | // compute quadtree center of mass |
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| 290 | d3_layout_forceAccumulate(q); |
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| 291 | |
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| 292 | // apply charge forces |
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| 293 | var kc = alpha * charge; |
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| 294 | i = -1; while (++i < n) { |
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| 295 | q.visit(repulse(nodes[i], kc)); |
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| 296 | } |
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| 297 | |
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| 298 | // position verlet integration |
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| 299 | i = -1; while (++i < n) { |
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| 300 | o = nodes[i]; |
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| 301 | if (o.fixed) { |
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| 302 | o.x = o.px; |
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| 303 | o.y = o.py; |
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| 304 | } else { |
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| 305 | o.x -= (o.px - (o.px = o.x)) * friction; |
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| 306 | o.y -= (o.py - (o.py = o.y)) * friction; |
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| 307 | } |
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| 308 | } |
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| 309 | |
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| 310 | event.tick.dispatch({type: "tick", alpha: alpha}); |
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| 311 | |
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| 312 | // simulated annealing, basically |
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| 313 | return (alpha *= .99) < .005; |
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| 314 | } |
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| 315 | |
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| 316 | force.on = function(type, listener) { |
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| 317 | event[type].add(listener); |
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| 318 | return force; |
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| 319 | }; |
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| 320 | |
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| 321 | force.nodes = function(x) { |
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| 322 | if (!arguments.length) return nodes; |
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| 323 | nodes = x; |
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| 324 | return force; |
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| 325 | }; |
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| 326 | |
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| 327 | force.links = function(x) { |
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| 328 | if (!arguments.length) return links; |
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| 329 | links = x; |
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| 330 | return force; |
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| 331 | }; |
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| 332 | |
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| 333 | force.size = function(x) { |
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| 334 | if (!arguments.length) return size; |
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| 335 | size = x; |
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| 336 | return force; |
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| 337 | }; |
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| 338 | |
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| 339 | force.linkDistance = function(x) { |
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| 340 | if (!arguments.length) return linkDistance; |
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| 341 | linkDistance = d3.functor(x); |
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| 342 | return force; |
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| 343 | }; |
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| 344 | |
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| 345 | // For backwards-compatibility. |
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| 346 | force.distance = force.linkDistance; |
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| 347 | |
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| 348 | force.linkStrength = function(x) { |
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| 349 | if (!arguments.length) return linkStrength; |
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| 350 | linkStrength = d3.functor(x); |
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| 351 | return force; |
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| 352 | }; |
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| 353 | |
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| 354 | force.friction = function(x) { |
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| 355 | if (!arguments.length) return friction; |
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| 356 | friction = x; |
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| 357 | return force; |
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| 358 | }; |
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| 359 | |
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| 360 | force.charge = function(x) { |
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| 361 | if (!arguments.length) return charge; |
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| 362 | charge = x; |
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| 363 | return force; |
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| 364 | }; |
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| 365 | |
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| 366 | force.gravity = function(x) { |
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| 367 | if (!arguments.length) return gravity; |
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| 368 | gravity = x; |
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| 369 | return force; |
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| 370 | }; |
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| 371 | |
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| 372 | force.theta = function(x) { |
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| 373 | if (!arguments.length) return theta; |
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| 374 | theta = x; |
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| 375 | return force; |
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| 376 | }; |
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| 377 | |
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| 378 | force.start = function() { |
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| 379 | var i, |
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| 380 | j, |
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| 381 | n = nodes.length, |
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| 382 | m = links.length, |
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| 383 | w = size[0], |
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| 384 | h = size[1], |
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| 385 | neighbors, |
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| 386 | o; |
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| 387 | |
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| 388 | for (i = 0; i < n; ++i) { |
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| 389 | (o = nodes[i]).index = i; |
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| 390 | } |
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| 391 | |
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| 392 | distances = []; |
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| 393 | strengths = []; |
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| 394 | for (i = 0; i < m; ++i) { |
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| 395 | o = links[i]; |
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| 396 | if (typeof o.source == "number") o.source = nodes[o.source]; |
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| 397 | if (typeof o.target == "number") o.target = nodes[o.target]; |
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| 398 | distances[i] = linkDistance.call(this, o, i); |
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| 399 | strengths[i] = linkStrength.call(this, o, i); |
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| 400 | } |
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| 401 | |
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| 402 | for (i = 0; i < n; ++i) { |
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| 403 | o = nodes[i]; |
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| 404 | if (isNaN(o.x)) o.x = position("x", w); |
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| 405 | if (isNaN(o.y)) o.y = position("y", h); |
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| 406 | if (isNaN(o.px)) o.px = o.x; |
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| 407 | if (isNaN(o.py)) o.py = o.y; |
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| 408 | } |
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| 409 | |
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| 410 | // initialize node position based on first neighbor |
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| 411 | function position(dimension, size) { |
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| 412 | var neighbors = neighbor(i), |
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| 413 | j = -1, |
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| 414 | m = neighbors.length, |
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| 415 | x; |
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| 416 | while (++j < m) if (!isNaN(x = neighbors[j][dimension])) return x; |
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| 417 | return Math.random() * size; |
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| 418 | } |
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| 419 | |
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| 420 | // initialize neighbors lazily |
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| 421 | function neighbor() { |
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| 422 | if (!neighbors) { |
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| 423 | neighbors = []; |
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| 424 | for (j = 0; j < n; ++j) { |
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| 425 | neighbors[j] = []; |
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| 426 | } |
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| 427 | for (j = 0; j < m; ++j) { |
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| 428 | var o = links[j]; |
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| 429 | neighbors[o.source.index].push(o.target); |
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| 430 | neighbors[o.target.index].push(o.source); |
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| 431 | } |
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| 432 | } |
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| 433 | return neighbors[i]; |
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| 434 | } |
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| 435 | |
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| 436 | return force.resume(); |
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| 437 | }; |
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| 438 | |
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| 439 | force.resume = function() { |
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| 440 | alpha = .1; |
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| 441 | d3.timer(tick); |
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| 442 | return force; |
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| 443 | }; |
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| 444 | |
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| 445 | force.stop = function() { |
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| 446 | alpha = 0; |
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| 447 | return force; |
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| 448 | }; |
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| 449 | |
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| 450 | // use `node.call(force.drag)` to make nodes draggable |
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| 451 | force.drag = function() { |
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| 452 | |
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| 453 | this |
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| 454 | .on("mouseover.force", d3_layout_forceDragOver) |
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| 455 | .on("mouseout.force", d3_layout_forceDragOut) |
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| 456 | .on("mousedown.force", dragdown) |
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| 457 | .on("touchstart.force", dragdown); |
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| 458 | |
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| 459 | d3.select(window) |
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| 460 | .on("mousemove.force", d3_layout_forceDragMove) |
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| 461 | .on("touchmove.force", d3_layout_forceDragMove) |
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| 462 | .on("mouseup.force", d3_layout_forceDragUp, true) |
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| 463 | .on("touchend.force", d3_layout_forceDragUp, true) |
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| 464 | .on("click.force", d3_layout_forceDragClick, true); |
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| 465 | |
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| 466 | return force; |
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| 467 | }; |
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| 468 | |
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| 469 | function dragdown(d, i) { |
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| 470 | var m = d3_layout_forcePoint(this.parentNode); |
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| 471 | (d3_layout_forceDragNode = d).fixed = true; |
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| 472 | d3_layout_forceDragMoved = false; |
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| 473 | d3_layout_forceDragElement = this; |
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| 474 | d3_layout_forceDragForce = force; |
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| 475 | d3_layout_forceDragOffset = [m[0] - d.x, m[1] - d.y]; |
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| 476 | d3_layout_forceCancel(); |
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| 477 | } |
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| 478 | |
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| 479 | return force; |
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| 480 | }; |
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| 481 | |
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| 482 | var d3_layout_forceDragForce, |
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| 483 | d3_layout_forceDragNode, |
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| 484 | d3_layout_forceDragMoved, |
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| 485 | d3_layout_forceDragOffset, |
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| 486 | d3_layout_forceStopClick, |
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| 487 | d3_layout_forceDragElement; |
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| 488 | |
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| 489 | function d3_layout_forceDragOver(d) { |
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| 490 | d.fixed = true; |
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| 491 | } |
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| 492 | |
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| 493 | function d3_layout_forceDragOut(d) { |
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| 494 | if (d !== d3_layout_forceDragNode) { |
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| 495 | d.fixed = false; |
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| 496 | } |
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| 497 | } |
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| 498 | |
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| 499 | function d3_layout_forcePoint(container) { |
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| 500 | return d3.event.touches |
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| 501 | ? d3.svg.touches(container)[0] |
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| 502 | : d3.svg.mouse(container); |
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| 503 | } |
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| 504 | |
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| 505 | function d3_layout_forceDragMove() { |
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| 506 | if (!d3_layout_forceDragNode) return; |
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| 507 | var parent = d3_layout_forceDragElement.parentNode; |
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| 508 | |
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| 509 | // O NOES! The drag element was removed from the DOM. |
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| 510 | if (!parent) { |
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| 511 | d3_layout_forceDragNode.fixed = false; |
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| 512 | d3_layout_forceDragOffset = d3_layout_forceDragNode = d3_layout_forceDragElement = null; |
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| 513 | return; |
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| 514 | } |
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| 515 | |
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| 516 | var m = d3_layout_forcePoint(parent); |
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| 517 | d3_layout_forceDragMoved = true; |
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| 518 | d3_layout_forceDragNode.px = m[0] - d3_layout_forceDragOffset[0]; |
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| 519 | d3_layout_forceDragNode.py = m[1] - d3_layout_forceDragOffset[1]; |
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| 520 | d3_layout_forceCancel(); |
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| 521 | d3_layout_forceDragForce.resume(); // restart annealing |
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| 522 | } |
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| 523 | |
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| 524 | function d3_layout_forceDragUp() { |
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| 525 | if (!d3_layout_forceDragNode) return; |
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| 526 | |
---|
| 527 | // If the node was moved, prevent the mouseup from propagating. |
---|
| 528 | // Also prevent the subsequent click from propagating (e.g., for anchors). |
---|
| 529 | if (d3_layout_forceDragMoved) { |
---|
| 530 | d3_layout_forceStopClick = true; |
---|
| 531 | d3_layout_forceCancel(); |
---|
| 532 | } |
---|
| 533 | |
---|
| 534 | // Don't trigger this for touchend. |
---|
| 535 | if (d3.event.type === "mouseup") { |
---|
| 536 | d3_layout_forceDragMove(); |
---|
| 537 | } |
---|
| 538 | |
---|
| 539 | d3_layout_forceDragNode.fixed = false; |
---|
| 540 | d3_layout_forceDragForce = |
---|
| 541 | d3_layout_forceDragOffset = |
---|
| 542 | d3_layout_forceDragNode = |
---|
| 543 | d3_layout_forceDragElement = null; |
---|
| 544 | } |
---|
| 545 | |
---|
| 546 | function d3_layout_forceDragClick() { |
---|
| 547 | if (d3_layout_forceStopClick) { |
---|
| 548 | d3_layout_forceCancel(); |
---|
| 549 | d3_layout_forceStopClick = false; |
---|
| 550 | } |
---|
| 551 | } |
---|
| 552 | |
---|
| 553 | function d3_layout_forceCancel() { |
---|
| 554 | d3.event.stopPropagation(); |
---|
| 555 | d3.event.preventDefault(); |
---|
| 556 | } |
---|
| 557 | |
---|
| 558 | function d3_layout_forceAccumulate(quad) { |
---|
| 559 | var cx = 0, |
---|
| 560 | cy = 0; |
---|
| 561 | quad.count = 0; |
---|
| 562 | if (!quad.leaf) { |
---|
| 563 | var nodes = quad.nodes, |
---|
| 564 | n = nodes.length, |
---|
| 565 | i = -1, |
---|
| 566 | c; |
---|
| 567 | while (++i < n) { |
---|
| 568 | c = nodes[i]; |
---|
| 569 | if (c == null) continue; |
---|
| 570 | d3_layout_forceAccumulate(c); |
---|
| 571 | quad.count += c.count; |
---|
| 572 | cx += c.count * c.cx; |
---|
| 573 | cy += c.count * c.cy; |
---|
| 574 | } |
---|
| 575 | } |
---|
| 576 | if (quad.point) { |
---|
| 577 | // jitter internal nodes that are coincident |
---|
| 578 | if (!quad.leaf) { |
---|
| 579 | quad.point.x += Math.random() - .5; |
---|
| 580 | quad.point.y += Math.random() - .5; |
---|
| 581 | } |
---|
| 582 | quad.count++; |
---|
| 583 | cx += quad.point.x; |
---|
| 584 | cy += quad.point.y; |
---|
| 585 | } |
---|
| 586 | quad.cx = cx / quad.count; |
---|
| 587 | quad.cy = cy / quad.count; |
---|
| 588 | } |
---|
| 589 | |
---|
| 590 | function d3_layout_forceLinkDistance(link) { |
---|
| 591 | return 20; |
---|
| 592 | } |
---|
| 593 | |
---|
| 594 | function d3_layout_forceLinkStrength(link) { |
---|
| 595 | return 1; |
---|
| 596 | } |
---|
| 597 | d3.layout.partition = function() { |
---|
| 598 | var hierarchy = d3.layout.hierarchy(), |
---|
| 599 | size = [1, 1]; // width, height |
---|
| 600 | |
---|
| 601 | function position(node, x, dx, dy) { |
---|
| 602 | var children = node.children; |
---|
| 603 | node.x = x; |
---|
| 604 | node.y = node.depth * dy; |
---|
| 605 | node.dx = dx; |
---|
| 606 | node.dy = dy; |
---|
| 607 | if (children) { |
---|
| 608 | var i = -1, |
---|
| 609 | n = children.length, |
---|
| 610 | c, |
---|
| 611 | d; |
---|
| 612 | dx /= node.value; |
---|
| 613 | while (++i < n) { |
---|
| 614 | position(c = children[i], x, d = c.value * dx, dy); |
---|
| 615 | x += d; |
---|
| 616 | } |
---|
| 617 | } |
---|
| 618 | } |
---|
| 619 | |
---|
| 620 | function depth(node) { |
---|
| 621 | var children = node.children, |
---|
| 622 | d = 0; |
---|
| 623 | if (children) { |
---|
| 624 | var i = -1, |
---|
| 625 | n = children.length; |
---|
| 626 | while (++i < n) d = Math.max(d, depth(children[i])); |
---|
| 627 | } |
---|
| 628 | return 1 + d; |
---|
| 629 | } |
---|
| 630 | |
---|
| 631 | function partition(d, i) { |
---|
| 632 | var nodes = hierarchy.call(this, d, i); |
---|
| 633 | position(nodes[0], 0, size[0], size[1] / depth(nodes[0])); |
---|
| 634 | return nodes; |
---|
| 635 | } |
---|
| 636 | |
---|
| 637 | partition.size = function(x) { |
---|
| 638 | if (!arguments.length) return size; |
---|
| 639 | size = x; |
---|
| 640 | return partition; |
---|
| 641 | }; |
---|
| 642 | |
---|
| 643 | return d3_layout_hierarchyRebind(partition, hierarchy); |
---|
| 644 | }; |
---|
| 645 | d3.layout.pie = function() { |
---|
| 646 | var value = Number, |
---|
| 647 | sort = null, |
---|
| 648 | startAngle = 0, |
---|
| 649 | endAngle = 2 * Math.PI; |
---|
| 650 | |
---|
| 651 | function pie(data, i) { |
---|
| 652 | |
---|
| 653 | // Compute the start angle. |
---|
| 654 | var a = +(typeof startAngle === "function" |
---|
| 655 | ? startAngle.apply(this, arguments) |
---|
| 656 | : startAngle); |
---|
| 657 | |
---|
| 658 | // Compute the angular range (end - start). |
---|
| 659 | var k = (typeof endAngle === "function" |
---|
| 660 | ? endAngle.apply(this, arguments) |
---|
| 661 | : endAngle) - startAngle; |
---|
| 662 | |
---|
| 663 | // Optionally sort the data. |
---|
| 664 | var index = d3.range(data.length); |
---|
| 665 | if (sort != null) index.sort(function(i, j) { |
---|
| 666 | return sort(data[i], data[j]); |
---|
| 667 | }); |
---|
| 668 | |
---|
| 669 | // Compute the numeric values for each data element. |
---|
| 670 | var values = data.map(value); |
---|
| 671 | |
---|
| 672 | // Convert k into a scale factor from value to angle, using the sum. |
---|
| 673 | k /= values.reduce(function(p, d) { return p + d; }, 0); |
---|
| 674 | |
---|
| 675 | // Compute the arcs! |
---|
| 676 | var arcs = index.map(function(i) { |
---|
| 677 | return { |
---|
| 678 | data: data[i], |
---|
| 679 | value: d = values[i], |
---|
| 680 | startAngle: a, |
---|
| 681 | endAngle: a += d * k |
---|
| 682 | }; |
---|
| 683 | }); |
---|
| 684 | |
---|
| 685 | // Return the arcs in the original data's order. |
---|
| 686 | return data.map(function(d, i) { |
---|
| 687 | return arcs[index[i]]; |
---|
| 688 | }); |
---|
| 689 | } |
---|
| 690 | |
---|
| 691 | /** |
---|
| 692 | * Specifies the value function *x*, which returns a nonnegative numeric value |
---|
| 693 | * for each datum. The default value function is `Number`. The value function |
---|
| 694 | * is passed two arguments: the current datum and the current index. |
---|
| 695 | */ |
---|
| 696 | pie.value = function(x) { |
---|
| 697 | if (!arguments.length) return value; |
---|
| 698 | value = x; |
---|
| 699 | return pie; |
---|
| 700 | }; |
---|
| 701 | |
---|
| 702 | /** |
---|
| 703 | * Specifies a sort comparison operator *x*. The comparator is passed two data |
---|
| 704 | * elements from the data array, a and b; it returns a negative value if a is |
---|
| 705 | * less than b, a positive value if a is greater than b, and zero if a equals |
---|
| 706 | * b. |
---|
| 707 | */ |
---|
| 708 | pie.sort = function(x) { |
---|
| 709 | if (!arguments.length) return sort; |
---|
| 710 | sort = x; |
---|
| 711 | return pie; |
---|
| 712 | }; |
---|
| 713 | |
---|
| 714 | /** |
---|
| 715 | * Specifies the overall start angle of the pie chart. Defaults to 0. The |
---|
| 716 | * start angle can be specified either as a constant or as a function; in the |
---|
| 717 | * case of a function, it is evaluated once per array (as opposed to per |
---|
| 718 | * element). |
---|
| 719 | */ |
---|
| 720 | pie.startAngle = function(x) { |
---|
| 721 | if (!arguments.length) return startAngle; |
---|
| 722 | startAngle = x; |
---|
| 723 | return pie; |
---|
| 724 | }; |
---|
| 725 | |
---|
| 726 | /** |
---|
| 727 | * Specifies the overall end angle of the pie chart. Defaults to 2Ï. The |
---|
| 728 | * end angle can be specified either as a constant or as a function; in the |
---|
| 729 | * case of a function, it is evaluated once per array (as opposed to per |
---|
| 730 | * element). |
---|
| 731 | */ |
---|
| 732 | pie.endAngle = function(x) { |
---|
| 733 | if (!arguments.length) return endAngle; |
---|
| 734 | endAngle = x; |
---|
| 735 | return pie; |
---|
| 736 | }; |
---|
| 737 | |
---|
| 738 | return pie; |
---|
| 739 | }; |
---|
| 740 | // data is two-dimensional array of x,y; we populate y0 |
---|
| 741 | d3.layout.stack = function() { |
---|
| 742 | var values = Object, |
---|
| 743 | order = d3_layout_stackOrders["default"], |
---|
| 744 | offset = d3_layout_stackOffsets["zero"], |
---|
| 745 | out = d3_layout_stackOut, |
---|
| 746 | x = d3_layout_stackX, |
---|
| 747 | y = d3_layout_stackY; |
---|
| 748 | |
---|
| 749 | function stack(data, index) { |
---|
| 750 | |
---|
| 751 | // Convert series to canonical two-dimensional representation. |
---|
| 752 | var series = data.map(function(d, i) { |
---|
| 753 | return values.call(stack, d, i); |
---|
| 754 | }); |
---|
| 755 | |
---|
| 756 | // Convert each series to canonical [[x,y]] representation. |
---|
| 757 | var points = series.map(function(d, i) { |
---|
| 758 | return d.map(function(v, i) { |
---|
| 759 | return [x.call(stack, v, i), y.call(stack, v, i)]; |
---|
| 760 | }); |
---|
| 761 | }); |
---|
| 762 | |
---|
| 763 | // Compute the order of series, and permute them. |
---|
| 764 | var orders = order.call(stack, points, index); |
---|
| 765 | series = d3.permute(series, orders); |
---|
| 766 | points = d3.permute(points, orders); |
---|
| 767 | |
---|
| 768 | // Compute the baseline⊠|
---|
| 769 | var offsets = offset.call(stack, points, index); |
---|
| 770 | |
---|
| 771 | // And propagate it to other series. |
---|
| 772 | var n = series.length, |
---|
| 773 | m = series[0].length, |
---|
| 774 | i, |
---|
| 775 | j, |
---|
| 776 | o; |
---|
| 777 | for (j = 0; j < m; ++j) { |
---|
| 778 | out.call(stack, series[0][j], o = offsets[j], points[0][j][1]); |
---|
| 779 | for (i = 1; i < n; ++i) { |
---|
| 780 | out.call(stack, series[i][j], o += points[i - 1][j][1], points[i][j][1]); |
---|
| 781 | } |
---|
| 782 | } |
---|
| 783 | |
---|
| 784 | return data; |
---|
| 785 | } |
---|
| 786 | |
---|
| 787 | stack.values = function(x) { |
---|
| 788 | if (!arguments.length) return values; |
---|
| 789 | values = x; |
---|
| 790 | return stack; |
---|
| 791 | }; |
---|
| 792 | |
---|
| 793 | stack.order = function(x) { |
---|
| 794 | if (!arguments.length) return order; |
---|
| 795 | order = typeof x === "function" ? x : d3_layout_stackOrders[x]; |
---|
| 796 | return stack; |
---|
| 797 | }; |
---|
| 798 | |
---|
| 799 | stack.offset = function(x) { |
---|
| 800 | if (!arguments.length) return offset; |
---|
| 801 | offset = typeof x === "function" ? x : d3_layout_stackOffsets[x]; |
---|
| 802 | return stack; |
---|
| 803 | }; |
---|
| 804 | |
---|
| 805 | stack.x = function(z) { |
---|
| 806 | if (!arguments.length) return x; |
---|
| 807 | x = z; |
---|
| 808 | return stack; |
---|
| 809 | }; |
---|
| 810 | |
---|
| 811 | stack.y = function(z) { |
---|
| 812 | if (!arguments.length) return y; |
---|
| 813 | y = z; |
---|
| 814 | return stack; |
---|
| 815 | }; |
---|
| 816 | |
---|
| 817 | stack.out = function(z) { |
---|
| 818 | if (!arguments.length) return out; |
---|
| 819 | out = z; |
---|
| 820 | return stack; |
---|
| 821 | }; |
---|
| 822 | |
---|
| 823 | return stack; |
---|
| 824 | } |
---|
| 825 | |
---|
| 826 | function d3_layout_stackX(d) { |
---|
| 827 | return d.x; |
---|
| 828 | } |
---|
| 829 | |
---|
| 830 | function d3_layout_stackY(d) { |
---|
| 831 | return d.y; |
---|
| 832 | } |
---|
| 833 | |
---|
| 834 | function d3_layout_stackOut(d, y0, y) { |
---|
| 835 | d.y0 = y0; |
---|
| 836 | d.y = y; |
---|
| 837 | } |
---|
| 838 | |
---|
| 839 | var d3_layout_stackOrders = { |
---|
| 840 | |
---|
| 841 | "inside-out": function(data) { |
---|
| 842 | var n = data.length, |
---|
| 843 | i, |
---|
| 844 | j, |
---|
| 845 | max = data.map(d3_layout_stackMaxIndex), |
---|
| 846 | sums = data.map(d3_layout_stackReduceSum), |
---|
| 847 | index = d3.range(n).sort(function(a, b) { return max[a] - max[b]; }), |
---|
| 848 | top = 0, |
---|
| 849 | bottom = 0, |
---|
| 850 | tops = [], |
---|
| 851 | bottoms = []; |
---|
| 852 | for (i = 0; i < n; ++i) { |
---|
| 853 | j = index[i]; |
---|
| 854 | if (top < bottom) { |
---|
| 855 | top += sums[j]; |
---|
| 856 | tops.push(j); |
---|
| 857 | } else { |
---|
| 858 | bottom += sums[j]; |
---|
| 859 | bottoms.push(j); |
---|
| 860 | } |
---|
| 861 | } |
---|
| 862 | return bottoms.reverse().concat(tops); |
---|
| 863 | }, |
---|
| 864 | |
---|
| 865 | "reverse": function(data) { |
---|
| 866 | return d3.range(data.length).reverse(); |
---|
| 867 | }, |
---|
| 868 | |
---|
| 869 | "default": function(data) { |
---|
| 870 | return d3.range(data.length); |
---|
| 871 | } |
---|
| 872 | |
---|
| 873 | }; |
---|
| 874 | |
---|
| 875 | var d3_layout_stackOffsets = { |
---|
| 876 | |
---|
| 877 | "silhouette": function(data) { |
---|
| 878 | var n = data.length, |
---|
| 879 | m = data[0].length, |
---|
| 880 | sums = [], |
---|
| 881 | max = 0, |
---|
| 882 | i, |
---|
| 883 | j, |
---|
| 884 | o, |
---|
| 885 | y0 = []; |
---|
| 886 | for (j = 0; j < m; ++j) { |
---|
| 887 | for (i = 0, o = 0; i < n; i++) o += data[i][j][1]; |
---|
| 888 | if (o > max) max = o; |
---|
| 889 | sums.push(o); |
---|
| 890 | } |
---|
| 891 | for (j = 0; j < m; ++j) { |
---|
| 892 | y0[j] = (max - sums[j]) / 2; |
---|
| 893 | } |
---|
| 894 | return y0; |
---|
| 895 | }, |
---|
| 896 | |
---|
| 897 | "wiggle": function(data) { |
---|
| 898 | var n = data.length, |
---|
| 899 | x = data[0], |
---|
| 900 | m = x.length, |
---|
| 901 | max = 0, |
---|
| 902 | i, |
---|
| 903 | j, |
---|
| 904 | k, |
---|
| 905 | s1, |
---|
| 906 | s2, |
---|
| 907 | s3, |
---|
| 908 | dx, |
---|
| 909 | o, |
---|
| 910 | o0, |
---|
| 911 | y0 = []; |
---|
| 912 | y0[0] = o = o0 = 0; |
---|
| 913 | for (j = 1; j < m; ++j) { |
---|
| 914 | for (i = 0, s1 = 0; i < n; ++i) s1 += data[i][j][1]; |
---|
| 915 | for (i = 0, s2 = 0, dx = x[j][0] - x[j - 1][0]; i < n; ++i) { |
---|
| 916 | for (k = 0, s3 = (data[i][j][1] - data[i][j - 1][1]) / (2 * dx); k < i; ++k) { |
---|
| 917 | s3 += (data[k][j][1] - data[k][j - 1][1]) / dx; |
---|
| 918 | } |
---|
| 919 | s2 += s3 * data[i][j][1]; |
---|
| 920 | } |
---|
| 921 | y0[j] = o -= s1 ? s2 / s1 * dx : 0; |
---|
| 922 | if (o < o0) o0 = o; |
---|
| 923 | } |
---|
| 924 | for (j = 0; j < m; ++j) y0[j] -= o0; |
---|
| 925 | return y0; |
---|
| 926 | }, |
---|
| 927 | |
---|
| 928 | "expand": function(data) { |
---|
| 929 | var n = data.length, |
---|
| 930 | m = data[0].length, |
---|
| 931 | k = 1 / n, |
---|
| 932 | i, |
---|
| 933 | j, |
---|
| 934 | o, |
---|
| 935 | y0 = []; |
---|
| 936 | for (j = 0; j < m; ++j) { |
---|
| 937 | for (i = 0, o = 0; i < n; i++) o += data[i][j][1]; |
---|
| 938 | if (o) for (i = 0; i < n; i++) data[i][j][1] /= o; |
---|
| 939 | else for (i = 0; i < n; i++) data[i][j][1] = k; |
---|
| 940 | } |
---|
| 941 | for (j = 0; j < m; ++j) y0[j] = 0; |
---|
| 942 | return y0; |
---|
| 943 | }, |
---|
| 944 | |
---|
| 945 | "zero": function(data) { |
---|
| 946 | var j = -1, |
---|
| 947 | m = data[0].length, |
---|
| 948 | y0 = []; |
---|
| 949 | while (++j < m) y0[j] = 0; |
---|
| 950 | return y0; |
---|
| 951 | } |
---|
| 952 | |
---|
| 953 | }; |
---|
| 954 | |
---|
| 955 | function d3_layout_stackMaxIndex(array) { |
---|
| 956 | var i = 1, |
---|
| 957 | j = 0, |
---|
| 958 | v = array[0][1], |
---|
| 959 | k, |
---|
| 960 | n = array.length; |
---|
| 961 | for (; i < n; ++i) { |
---|
| 962 | if ((k = array[i][1]) > v) { |
---|
| 963 | j = i; |
---|
| 964 | v = k; |
---|
| 965 | } |
---|
| 966 | } |
---|
| 967 | return j; |
---|
| 968 | } |
---|
| 969 | |
---|
| 970 | function d3_layout_stackReduceSum(d) { |
---|
| 971 | return d.reduce(d3_layout_stackSum, 0); |
---|
| 972 | } |
---|
| 973 | |
---|
| 974 | function d3_layout_stackSum(p, d) { |
---|
| 975 | return p + d[1]; |
---|
| 976 | } |
---|
| 977 | d3.layout.histogram = function() { |
---|
| 978 | var frequency = true, |
---|
| 979 | valuer = Number, |
---|
| 980 | ranger = d3_layout_histogramRange, |
---|
| 981 | binner = d3_layout_histogramBinSturges; |
---|
| 982 | |
---|
| 983 | function histogram(data, i) { |
---|
| 984 | var bins = [], |
---|
| 985 | values = data.map(valuer, this), |
---|
| 986 | range = ranger.call(this, values, i), |
---|
| 987 | thresholds = binner.call(this, range, values, i), |
---|
| 988 | bin, |
---|
| 989 | i = -1, |
---|
| 990 | n = values.length, |
---|
| 991 | m = thresholds.length - 1, |
---|
| 992 | k = frequency ? 1 : 1 / n, |
---|
| 993 | x; |
---|
| 994 | |
---|
| 995 | // Initialize the bins. |
---|
| 996 | while (++i < m) { |
---|
| 997 | bin = bins[i] = []; |
---|
| 998 | bin.dx = thresholds[i + 1] - (bin.x = thresholds[i]); |
---|
| 999 | bin.y = 0; |
---|
| 1000 | } |
---|
| 1001 | |
---|
| 1002 | // Fill the bins, ignoring values outside the range. |
---|
| 1003 | i = -1; while(++i < n) { |
---|
| 1004 | x = values[i]; |
---|
| 1005 | if ((x >= range[0]) && (x <= range[1])) { |
---|
| 1006 | bin = bins[d3.bisect(thresholds, x, 1, m) - 1]; |
---|
| 1007 | bin.y += k; |
---|
| 1008 | bin.push(data[i]); |
---|
| 1009 | } |
---|
| 1010 | } |
---|
| 1011 | |
---|
| 1012 | return bins; |
---|
| 1013 | } |
---|
| 1014 | |
---|
| 1015 | // Specifies how to extract a value from the associated data. The default |
---|
| 1016 | // value function is `Number`, which is equivalent to the identity function. |
---|
| 1017 | histogram.value = function(x) { |
---|
| 1018 | if (!arguments.length) return valuer; |
---|
| 1019 | valuer = x; |
---|
| 1020 | return histogram; |
---|
| 1021 | }; |
---|
| 1022 | |
---|
| 1023 | // Specifies the range of the histogram. Values outside the specified range |
---|
| 1024 | // will be ignored. The argument `x` may be specified either as a two-element |
---|
| 1025 | // array representing the minimum and maximum value of the range, or as a |
---|
| 1026 | // function that returns the range given the array of values and the current |
---|
| 1027 | // index `i`. The default range is the extent (minimum and maximum) of the |
---|
| 1028 | // values. |
---|
| 1029 | histogram.range = function(x) { |
---|
| 1030 | if (!arguments.length) return ranger; |
---|
| 1031 | ranger = d3.functor(x); |
---|
| 1032 | return histogram; |
---|
| 1033 | }; |
---|
| 1034 | |
---|
| 1035 | // Specifies how to bin values in the histogram. The argument `x` may be |
---|
| 1036 | // specified as a number, in which case the range of values will be split |
---|
| 1037 | // uniformly into the given number of bins. Or, `x` may be an array of |
---|
| 1038 | // threshold values, defining the bins; the specified array must contain the |
---|
| 1039 | // rightmost (upper) value, thus specifying n + 1 values for n bins. Or, `x` |
---|
| 1040 | // may be a function which is evaluated, being passed the range, the array of |
---|
| 1041 | // values, and the current index `i`, returning an array of thresholds. The |
---|
| 1042 | // default bin function will divide the values into uniform bins using |
---|
| 1043 | // Sturges' formula. |
---|
| 1044 | histogram.bins = function(x) { |
---|
| 1045 | if (!arguments.length) return binner; |
---|
| 1046 | binner = typeof x === "number" |
---|
| 1047 | ? function(range) { return d3_layout_histogramBinFixed(range, x); } |
---|
| 1048 | : d3.functor(x); |
---|
| 1049 | return histogram; |
---|
| 1050 | }; |
---|
| 1051 | |
---|
| 1052 | // Specifies whether the histogram's `y` value is a count (frequency) or a |
---|
| 1053 | // probability (density). The default value is true. |
---|
| 1054 | histogram.frequency = function(x) { |
---|
| 1055 | if (!arguments.length) return frequency; |
---|
| 1056 | frequency = !!x; |
---|
| 1057 | return histogram; |
---|
| 1058 | }; |
---|
| 1059 | |
---|
| 1060 | return histogram; |
---|
| 1061 | }; |
---|
| 1062 | |
---|
| 1063 | function d3_layout_histogramBinSturges(range, values) { |
---|
| 1064 | return d3_layout_histogramBinFixed(range, Math.ceil(Math.log(values.length) / Math.LN2 + 1)); |
---|
| 1065 | } |
---|
| 1066 | |
---|
| 1067 | function d3_layout_histogramBinFixed(range, n) { |
---|
| 1068 | var x = -1, |
---|
| 1069 | b = +range[0], |
---|
| 1070 | m = (range[1] - b) / n, |
---|
| 1071 | f = []; |
---|
| 1072 | while (++x <= n) f[x] = m * x + b; |
---|
| 1073 | return f; |
---|
| 1074 | } |
---|
| 1075 | |
---|
| 1076 | function d3_layout_histogramRange(values) { |
---|
| 1077 | return [d3.min(values), d3.max(values)]; |
---|
| 1078 | } |
---|
| 1079 | d3.layout.hierarchy = function() { |
---|
| 1080 | var sort = d3_layout_hierarchySort, |
---|
| 1081 | children = d3_layout_hierarchyChildren, |
---|
| 1082 | value = d3_layout_hierarchyValue; |
---|
| 1083 | |
---|
| 1084 | // Recursively compute the node depth and value. |
---|
| 1085 | // Also converts the data representation into a standard hierarchy structure. |
---|
| 1086 | function recurse(data, depth, nodes) { |
---|
| 1087 | var childs = children.call(hierarchy, data, depth), |
---|
| 1088 | node = d3_layout_hierarchyInline ? data : {data: data}; |
---|
| 1089 | node.depth = depth; |
---|
| 1090 | nodes.push(node); |
---|
| 1091 | if (childs) { |
---|
| 1092 | var i = -1, |
---|
| 1093 | n = childs.length, |
---|
| 1094 | c = node.children = [], |
---|
| 1095 | v = 0, |
---|
| 1096 | j = depth + 1; |
---|
| 1097 | while (++i < n) { |
---|
| 1098 | d = recurse(childs[i], j, nodes); |
---|
| 1099 | d.parent = node; |
---|
| 1100 | c.push(d); |
---|
| 1101 | v += d.value; |
---|
| 1102 | } |
---|
| 1103 | if (sort) c.sort(sort); |
---|
| 1104 | if (value) node.value = v; |
---|
| 1105 | } else if (value) { |
---|
| 1106 | node.value = value.call(hierarchy, data, depth); |
---|
| 1107 | } |
---|
| 1108 | return node; |
---|
| 1109 | } |
---|
| 1110 | |
---|
| 1111 | // Recursively re-evaluates the node value. |
---|
| 1112 | function revalue(node, depth) { |
---|
| 1113 | var children = node.children, |
---|
| 1114 | v = 0; |
---|
| 1115 | if (children) { |
---|
| 1116 | var i = -1, |
---|
| 1117 | n = children.length, |
---|
| 1118 | j = depth + 1; |
---|
| 1119 | while (++i < n) v += revalue(children[i], j); |
---|
| 1120 | } else if (value) { |
---|
| 1121 | v = value.call(hierarchy, d3_layout_hierarchyInline ? node : node.data, depth); |
---|
| 1122 | } |
---|
| 1123 | if (value) node.value = v; |
---|
| 1124 | return v; |
---|
| 1125 | } |
---|
| 1126 | |
---|
| 1127 | function hierarchy(d) { |
---|
| 1128 | var nodes = []; |
---|
| 1129 | recurse(d, 0, nodes); |
---|
| 1130 | return nodes; |
---|
| 1131 | } |
---|
| 1132 | |
---|
| 1133 | hierarchy.sort = function(x) { |
---|
| 1134 | if (!arguments.length) return sort; |
---|
| 1135 | sort = x; |
---|
| 1136 | return hierarchy; |
---|
| 1137 | }; |
---|
| 1138 | |
---|
| 1139 | hierarchy.children = function(x) { |
---|
| 1140 | if (!arguments.length) return children; |
---|
| 1141 | children = x; |
---|
| 1142 | return hierarchy; |
---|
| 1143 | }; |
---|
| 1144 | |
---|
| 1145 | hierarchy.value = function(x) { |
---|
| 1146 | if (!arguments.length) return value; |
---|
| 1147 | value = x; |
---|
| 1148 | return hierarchy; |
---|
| 1149 | }; |
---|
| 1150 | |
---|
| 1151 | // Re-evaluates the `value` property for the specified hierarchy. |
---|
| 1152 | hierarchy.revalue = function(root) { |
---|
| 1153 | revalue(root, 0); |
---|
| 1154 | return root; |
---|
| 1155 | }; |
---|
| 1156 | |
---|
| 1157 | return hierarchy; |
---|
| 1158 | }; |
---|
| 1159 | |
---|
| 1160 | // A method assignment helper for hierarchy subclasses. |
---|
| 1161 | function d3_layout_hierarchyRebind(object, hierarchy) { |
---|
| 1162 | object.sort = d3.rebind(object, hierarchy.sort); |
---|
| 1163 | object.children = d3.rebind(object, hierarchy.children); |
---|
| 1164 | object.links = d3_layout_hierarchyLinks; |
---|
| 1165 | object.value = d3.rebind(object, hierarchy.value); |
---|
| 1166 | |
---|
| 1167 | // If the new API is used, enabling inlining. |
---|
| 1168 | object.nodes = function(d) { |
---|
| 1169 | d3_layout_hierarchyInline = true; |
---|
| 1170 | return (object.nodes = object)(d); |
---|
| 1171 | }; |
---|
| 1172 | |
---|
| 1173 | return object; |
---|
| 1174 | } |
---|
| 1175 | |
---|
| 1176 | function d3_layout_hierarchyChildren(d) { |
---|
| 1177 | return d.children; |
---|
| 1178 | } |
---|
| 1179 | |
---|
| 1180 | function d3_layout_hierarchyValue(d) { |
---|
| 1181 | return d.value; |
---|
| 1182 | } |
---|
| 1183 | |
---|
| 1184 | function d3_layout_hierarchySort(a, b) { |
---|
| 1185 | return b.value - a.value; |
---|
| 1186 | } |
---|
| 1187 | |
---|
| 1188 | // Returns an array source+target objects for the specified nodes. |
---|
| 1189 | function d3_layout_hierarchyLinks(nodes) { |
---|
| 1190 | return d3.merge(nodes.map(function(parent) { |
---|
| 1191 | return (parent.children || []).map(function(child) { |
---|
| 1192 | return {source: parent, target: child}; |
---|
| 1193 | }); |
---|
| 1194 | })); |
---|
| 1195 | } |
---|
| 1196 | |
---|
| 1197 | // For backwards-compatibility, don't enable inlining by default. |
---|
| 1198 | var d3_layout_hierarchyInline = false; |
---|
| 1199 | d3.layout.pack = function() { |
---|
| 1200 | var hierarchy = d3.layout.hierarchy().sort(d3_layout_packSort), |
---|
| 1201 | size = [1, 1]; |
---|
| 1202 | |
---|
| 1203 | function pack(d, i) { |
---|
| 1204 | var nodes = hierarchy.call(this, d, i), |
---|
| 1205 | root = nodes[0]; |
---|
| 1206 | |
---|
| 1207 | // Recursively compute the layout. |
---|
| 1208 | root.x = 0; |
---|
| 1209 | root.y = 0; |
---|
| 1210 | d3_layout_packTree(root); |
---|
| 1211 | |
---|
| 1212 | // Scale the layout to fit the requested size. |
---|
| 1213 | var w = size[0], |
---|
| 1214 | h = size[1], |
---|
| 1215 | k = 1 / Math.max(2 * root.r / w, 2 * root.r / h); |
---|
| 1216 | d3_layout_packTransform(root, w / 2, h / 2, k); |
---|
| 1217 | |
---|
| 1218 | return nodes; |
---|
| 1219 | } |
---|
| 1220 | |
---|
| 1221 | pack.size = function(x) { |
---|
| 1222 | if (!arguments.length) return size; |
---|
| 1223 | size = x; |
---|
| 1224 | return pack; |
---|
| 1225 | }; |
---|
| 1226 | |
---|
| 1227 | return d3_layout_hierarchyRebind(pack, hierarchy); |
---|
| 1228 | }; |
---|
| 1229 | |
---|
| 1230 | function d3_layout_packSort(a, b) { |
---|
| 1231 | return a.value - b.value; |
---|
| 1232 | } |
---|
| 1233 | |
---|
| 1234 | function d3_layout_packInsert(a, b) { |
---|
| 1235 | var c = a._pack_next; |
---|
| 1236 | a._pack_next = b; |
---|
| 1237 | b._pack_prev = a; |
---|
| 1238 | b._pack_next = c; |
---|
| 1239 | c._pack_prev = b; |
---|
| 1240 | } |
---|
| 1241 | |
---|
| 1242 | function d3_layout_packSplice(a, b) { |
---|
| 1243 | a._pack_next = b; |
---|
| 1244 | b._pack_prev = a; |
---|
| 1245 | } |
---|
| 1246 | |
---|
| 1247 | function d3_layout_packIntersects(a, b) { |
---|
| 1248 | var dx = b.x - a.x, |
---|
| 1249 | dy = b.y - a.y, |
---|
| 1250 | dr = a.r + b.r; |
---|
| 1251 | return (dr * dr - dx * dx - dy * dy) > .001; // within epsilon |
---|
| 1252 | } |
---|
| 1253 | |
---|
| 1254 | function d3_layout_packCircle(nodes) { |
---|
| 1255 | var xMin = Infinity, |
---|
| 1256 | xMax = -Infinity, |
---|
| 1257 | yMin = Infinity, |
---|
| 1258 | yMax = -Infinity, |
---|
| 1259 | n = nodes.length, |
---|
| 1260 | a, b, c, j, k; |
---|
| 1261 | |
---|
| 1262 | function bound(node) { |
---|
| 1263 | xMin = Math.min(node.x - node.r, xMin); |
---|
| 1264 | xMax = Math.max(node.x + node.r, xMax); |
---|
| 1265 | yMin = Math.min(node.y - node.r, yMin); |
---|
| 1266 | yMax = Math.max(node.y + node.r, yMax); |
---|
| 1267 | } |
---|
| 1268 | |
---|
| 1269 | // Create node links. |
---|
| 1270 | nodes.forEach(d3_layout_packLink); |
---|
| 1271 | |
---|
| 1272 | // Create first node. |
---|
| 1273 | a = nodes[0]; |
---|
| 1274 | a.x = -a.r; |
---|
| 1275 | a.y = 0; |
---|
| 1276 | bound(a); |
---|
| 1277 | |
---|
| 1278 | // Create second node. |
---|
| 1279 | if (n > 1) { |
---|
| 1280 | b = nodes[1]; |
---|
| 1281 | b.x = b.r; |
---|
| 1282 | b.y = 0; |
---|
| 1283 | bound(b); |
---|
| 1284 | |
---|
| 1285 | // Create third node and build chain. |
---|
| 1286 | if (n > 2) { |
---|
| 1287 | c = nodes[2]; |
---|
| 1288 | d3_layout_packPlace(a, b, c); |
---|
| 1289 | bound(c); |
---|
| 1290 | d3_layout_packInsert(a, c); |
---|
| 1291 | a._pack_prev = c; |
---|
| 1292 | d3_layout_packInsert(c, b); |
---|
| 1293 | b = a._pack_next; |
---|
| 1294 | |
---|
| 1295 | // Now iterate through the rest. |
---|
| 1296 | for (var i = 3; i < n; i++) { |
---|
| 1297 | d3_layout_packPlace(a, b, c = nodes[i]); |
---|
| 1298 | |
---|
| 1299 | // Search for the closest intersection. |
---|
| 1300 | var isect = 0, s1 = 1, s2 = 1; |
---|
| 1301 | for (j = b._pack_next; j !== b; j = j._pack_next, s1++) { |
---|
| 1302 | if (d3_layout_packIntersects(j, c)) { |
---|
| 1303 | isect = 1; |
---|
| 1304 | break; |
---|
| 1305 | } |
---|
| 1306 | } |
---|
| 1307 | if (isect == 1) { |
---|
| 1308 | for (k = a._pack_prev; k !== j._pack_prev; k = k._pack_prev, s2++) { |
---|
| 1309 | if (d3_layout_packIntersects(k, c)) { |
---|
| 1310 | if (s2 < s1) { |
---|
| 1311 | isect = -1; |
---|
| 1312 | j = k; |
---|
| 1313 | } |
---|
| 1314 | break; |
---|
| 1315 | } |
---|
| 1316 | } |
---|
| 1317 | } |
---|
| 1318 | |
---|
| 1319 | // Update node chain. |
---|
| 1320 | if (isect == 0) { |
---|
| 1321 | d3_layout_packInsert(a, c); |
---|
| 1322 | b = c; |
---|
| 1323 | bound(c); |
---|
| 1324 | } else if (isect > 0) { |
---|
| 1325 | d3_layout_packSplice(a, j); |
---|
| 1326 | b = j; |
---|
| 1327 | i--; |
---|
| 1328 | } else { // isect < 0 |
---|
| 1329 | d3_layout_packSplice(j, b); |
---|
| 1330 | a = j; |
---|
| 1331 | i--; |
---|
| 1332 | } |
---|
| 1333 | } |
---|
| 1334 | } |
---|
| 1335 | } |
---|
| 1336 | |
---|
| 1337 | // Re-center the circles and return the encompassing radius. |
---|
| 1338 | var cx = (xMin + xMax) / 2, |
---|
| 1339 | cy = (yMin + yMax) / 2, |
---|
| 1340 | cr = 0; |
---|
| 1341 | for (var i = 0; i < n; i++) { |
---|
| 1342 | var node = nodes[i]; |
---|
| 1343 | node.x -= cx; |
---|
| 1344 | node.y -= cy; |
---|
| 1345 | cr = Math.max(cr, node.r + Math.sqrt(node.x * node.x + node.y * node.y)); |
---|
| 1346 | } |
---|
| 1347 | |
---|
| 1348 | // Remove node links. |
---|
| 1349 | nodes.forEach(d3_layout_packUnlink); |
---|
| 1350 | |
---|
| 1351 | return cr; |
---|
| 1352 | } |
---|
| 1353 | |
---|
| 1354 | function d3_layout_packLink(node) { |
---|
| 1355 | node._pack_next = node._pack_prev = node; |
---|
| 1356 | } |
---|
| 1357 | |
---|
| 1358 | function d3_layout_packUnlink(node) { |
---|
| 1359 | delete node._pack_next; |
---|
| 1360 | delete node._pack_prev; |
---|
| 1361 | } |
---|
| 1362 | |
---|
| 1363 | function d3_layout_packTree(node) { |
---|
| 1364 | var children = node.children; |
---|
| 1365 | if (children) { |
---|
| 1366 | children.forEach(d3_layout_packTree); |
---|
| 1367 | node.r = d3_layout_packCircle(children); |
---|
| 1368 | } else { |
---|
| 1369 | node.r = Math.sqrt(node.value); |
---|
| 1370 | } |
---|
| 1371 | } |
---|
| 1372 | |
---|
| 1373 | function d3_layout_packTransform(node, x, y, k) { |
---|
| 1374 | var children = node.children; |
---|
| 1375 | node.x = (x += k * node.x); |
---|
| 1376 | node.y = (y += k * node.y); |
---|
| 1377 | node.r *= k; |
---|
| 1378 | if (children) { |
---|
| 1379 | var i = -1, n = children.length; |
---|
| 1380 | while (++i < n) d3_layout_packTransform(children[i], x, y, k); |
---|
| 1381 | } |
---|
| 1382 | } |
---|
| 1383 | |
---|
| 1384 | function d3_layout_packPlace(a, b, c) { |
---|
| 1385 | var da = b.r + c.r, |
---|
| 1386 | db = a.r + c.r, |
---|
| 1387 | dx = b.x - a.x, |
---|
| 1388 | dy = b.y - a.y, |
---|
| 1389 | dc = Math.sqrt(dx * dx + dy * dy), |
---|
| 1390 | cos = (db * db + dc * dc - da * da) / (2 * db * dc), |
---|
| 1391 | theta = Math.acos(cos), |
---|
| 1392 | x = cos * db, |
---|
| 1393 | h = Math.sin(theta) * db; |
---|
| 1394 | dx /= dc; |
---|
| 1395 | dy /= dc; |
---|
| 1396 | c.x = a.x + x * dx + h * dy; |
---|
| 1397 | c.y = a.y + x * dy - h * dx; |
---|
| 1398 | } |
---|
| 1399 | // Implements a hierarchical layout using the cluster (or dendogram) algorithm. |
---|
| 1400 | d3.layout.cluster = function() { |
---|
| 1401 | var hierarchy = d3.layout.hierarchy().sort(null).value(null), |
---|
| 1402 | separation = d3_layout_treeSeparation, |
---|
| 1403 | size = [1, 1]; // width, height |
---|
| 1404 | |
---|
| 1405 | function cluster(d, i) { |
---|
| 1406 | var nodes = hierarchy.call(this, d, i), |
---|
| 1407 | root = nodes[0], |
---|
| 1408 | previousNode, |
---|
| 1409 | x = 0, |
---|
| 1410 | kx, |
---|
| 1411 | ky; |
---|
| 1412 | |
---|
| 1413 | // First walk, computing the initial x & y values. |
---|
| 1414 | d3_layout_treeVisitAfter(root, function(node) { |
---|
| 1415 | if (node.children) { |
---|
| 1416 | node.x = d3_layout_clusterX(node.children); |
---|
| 1417 | node.y = d3_layout_clusterY(node.children); |
---|
| 1418 | } else { |
---|
| 1419 | node.x = previousNode ? x += separation(node, previousNode) : 0; |
---|
| 1420 | node.y = 0; |
---|
| 1421 | previousNode = node; |
---|
| 1422 | } |
---|
| 1423 | }); |
---|
| 1424 | |
---|
| 1425 | // Compute the left-most, right-most, and depth-most nodes for extents. |
---|
| 1426 | var left = d3_layout_clusterLeft(root), |
---|
| 1427 | right = d3_layout_clusterRight(root), |
---|
| 1428 | x0 = left.x - separation(left, right) / 2, |
---|
| 1429 | x1 = right.x + separation(right, left) / 2; |
---|
| 1430 | |
---|
| 1431 | // Second walk, normalizing x & y to the desired size. |
---|
| 1432 | d3_layout_treeVisitAfter(root, function(node) { |
---|
| 1433 | node.x = (node.x - x0) / (x1 - x0) * size[0]; |
---|
| 1434 | node.y = (1 - node.y / root.y) * size[1]; |
---|
| 1435 | }); |
---|
| 1436 | |
---|
| 1437 | return nodes; |
---|
| 1438 | } |
---|
| 1439 | |
---|
| 1440 | cluster.separation = function(x) { |
---|
| 1441 | if (!arguments.length) return separation; |
---|
| 1442 | separation = x; |
---|
| 1443 | return cluster; |
---|
| 1444 | }; |
---|
| 1445 | |
---|
| 1446 | cluster.size = function(x) { |
---|
| 1447 | if (!arguments.length) return size; |
---|
| 1448 | size = x; |
---|
| 1449 | return cluster; |
---|
| 1450 | }; |
---|
| 1451 | |
---|
| 1452 | return d3_layout_hierarchyRebind(cluster, hierarchy); |
---|
| 1453 | }; |
---|
| 1454 | |
---|
| 1455 | function d3_layout_clusterY(children) { |
---|
| 1456 | return 1 + d3.max(children, function(child) { |
---|
| 1457 | return child.y; |
---|
| 1458 | }); |
---|
| 1459 | } |
---|
| 1460 | |
---|
| 1461 | function d3_layout_clusterX(children) { |
---|
| 1462 | return children.reduce(function(x, child) { |
---|
| 1463 | return x + child.x; |
---|
| 1464 | }, 0) / children.length; |
---|
| 1465 | } |
---|
| 1466 | |
---|
| 1467 | function d3_layout_clusterLeft(node) { |
---|
| 1468 | var children = node.children; |
---|
| 1469 | return children ? d3_layout_clusterLeft(children[0]) : node; |
---|
| 1470 | } |
---|
| 1471 | |
---|
| 1472 | function d3_layout_clusterRight(node) { |
---|
| 1473 | var children = node.children; |
---|
| 1474 | return children ? d3_layout_clusterRight(children[children.length - 1]) : node; |
---|
| 1475 | } |
---|
| 1476 | // Node-link tree diagram using the Reingold-Tilford "tidy" algorithm |
---|
| 1477 | d3.layout.tree = function() { |
---|
| 1478 | var hierarchy = d3.layout.hierarchy().sort(null).value(null), |
---|
| 1479 | separation = d3_layout_treeSeparation, |
---|
| 1480 | size = [1, 1]; // width, height |
---|
| 1481 | |
---|
| 1482 | function tree(d, i) { |
---|
| 1483 | var nodes = hierarchy.call(this, d, i), |
---|
| 1484 | root = nodes[0]; |
---|
| 1485 | |
---|
| 1486 | function firstWalk(node, previousSibling) { |
---|
| 1487 | var children = node.children, |
---|
| 1488 | layout = node._tree; |
---|
| 1489 | if (children) { |
---|
| 1490 | var n = children.length, |
---|
| 1491 | firstChild = children[0], |
---|
| 1492 | previousChild, |
---|
| 1493 | ancestor = firstChild, |
---|
| 1494 | child, |
---|
| 1495 | i = -1; |
---|
| 1496 | while (++i < n) { |
---|
| 1497 | child = children[i]; |
---|
| 1498 | firstWalk(child, previousChild); |
---|
| 1499 | ancestor = apportion(child, previousChild, ancestor); |
---|
| 1500 | previousChild = child; |
---|
| 1501 | } |
---|
| 1502 | d3_layout_treeShift(node); |
---|
| 1503 | var midpoint = .5 * (firstChild._tree.prelim + child._tree.prelim); |
---|
| 1504 | if (previousSibling) { |
---|
| 1505 | layout.prelim = previousSibling._tree.prelim + separation(node, previousSibling); |
---|
| 1506 | layout.mod = layout.prelim - midpoint; |
---|
| 1507 | } else { |
---|
| 1508 | layout.prelim = midpoint; |
---|
| 1509 | } |
---|
| 1510 | } else { |
---|
| 1511 | if (previousSibling) { |
---|
| 1512 | layout.prelim = previousSibling._tree.prelim + separation(node, previousSibling); |
---|
| 1513 | } |
---|
| 1514 | } |
---|
| 1515 | } |
---|
| 1516 | |
---|
| 1517 | function secondWalk(node, x) { |
---|
| 1518 | node.x = node._tree.prelim + x; |
---|
| 1519 | var children = node.children; |
---|
| 1520 | if (children) { |
---|
| 1521 | var i = -1, |
---|
| 1522 | n = children.length; |
---|
| 1523 | x += node._tree.mod; |
---|
| 1524 | while (++i < n) { |
---|
| 1525 | secondWalk(children[i], x); |
---|
| 1526 | } |
---|
| 1527 | } |
---|
| 1528 | } |
---|
| 1529 | |
---|
| 1530 | function apportion(node, previousSibling, ancestor) { |
---|
| 1531 | if (previousSibling) { |
---|
| 1532 | var vip = node, |
---|
| 1533 | vop = node, |
---|
| 1534 | vim = previousSibling, |
---|
| 1535 | vom = node.parent.children[0], |
---|
| 1536 | sip = vip._tree.mod, |
---|
| 1537 | sop = vop._tree.mod, |
---|
| 1538 | sim = vim._tree.mod, |
---|
| 1539 | som = vom._tree.mod, |
---|
| 1540 | shift; |
---|
| 1541 | while (vim = d3_layout_treeRight(vim), vip = d3_layout_treeLeft(vip), vim && vip) { |
---|
| 1542 | vom = d3_layout_treeLeft(vom); |
---|
| 1543 | vop = d3_layout_treeRight(vop); |
---|
| 1544 | vop._tree.ancestor = node; |
---|
| 1545 | shift = vim._tree.prelim + sim - vip._tree.prelim - sip + separation(vim, vip); |
---|
| 1546 | if (shift > 0) { |
---|
| 1547 | d3_layout_treeMove(d3_layout_treeAncestor(vim, node, ancestor), node, shift); |
---|
| 1548 | sip += shift; |
---|
| 1549 | sop += shift; |
---|
| 1550 | } |
---|
| 1551 | sim += vim._tree.mod; |
---|
| 1552 | sip += vip._tree.mod; |
---|
| 1553 | som += vom._tree.mod; |
---|
| 1554 | sop += vop._tree.mod; |
---|
| 1555 | } |
---|
| 1556 | if (vim && !d3_layout_treeRight(vop)) { |
---|
| 1557 | vop._tree.thread = vim; |
---|
| 1558 | vop._tree.mod += sim - sop; |
---|
| 1559 | } |
---|
| 1560 | if (vip && !d3_layout_treeLeft(vom)) { |
---|
| 1561 | vom._tree.thread = vip; |
---|
| 1562 | vom._tree.mod += sip - som; |
---|
| 1563 | ancestor = node; |
---|
| 1564 | } |
---|
| 1565 | } |
---|
| 1566 | return ancestor; |
---|
| 1567 | } |
---|
| 1568 | |
---|
| 1569 | // Initialize temporary layout variables. |
---|
| 1570 | d3_layout_treeVisitAfter(root, function(node, previousSibling) { |
---|
| 1571 | node._tree = { |
---|
| 1572 | ancestor: node, |
---|
| 1573 | prelim: 0, |
---|
| 1574 | mod: 0, |
---|
| 1575 | change: 0, |
---|
| 1576 | shift: 0, |
---|
| 1577 | number: previousSibling ? previousSibling._tree.number + 1 : 0 |
---|
| 1578 | }; |
---|
| 1579 | }); |
---|
| 1580 | |
---|
| 1581 | // Compute the layout using Buchheim et al.'s algorithm. |
---|
| 1582 | firstWalk(root); |
---|
| 1583 | secondWalk(root, -root._tree.prelim); |
---|
| 1584 | |
---|
| 1585 | // Compute the left-most, right-most, and depth-most nodes for extents. |
---|
| 1586 | var left = d3_layout_treeSearch(root, d3_layout_treeLeftmost), |
---|
| 1587 | right = d3_layout_treeSearch(root, d3_layout_treeRightmost), |
---|
| 1588 | deep = d3_layout_treeSearch(root, d3_layout_treeDeepest), |
---|
| 1589 | x0 = left.x - separation(left, right) / 2, |
---|
| 1590 | x1 = right.x + separation(right, left) / 2, |
---|
| 1591 | y1 = deep.depth || 1; |
---|
| 1592 | |
---|
| 1593 | // Clear temporary layout variables; transform x and y. |
---|
| 1594 | d3_layout_treeVisitAfter(root, function(node) { |
---|
| 1595 | node.x = (node.x - x0) / (x1 - x0) * size[0]; |
---|
| 1596 | node.y = node.depth / y1 * size[1]; |
---|
| 1597 | delete node._tree; |
---|
| 1598 | }); |
---|
| 1599 | |
---|
| 1600 | return nodes; |
---|
| 1601 | } |
---|
| 1602 | |
---|
| 1603 | tree.separation = function(x) { |
---|
| 1604 | if (!arguments.length) return separation; |
---|
| 1605 | separation = x; |
---|
| 1606 | return tree; |
---|
| 1607 | }; |
---|
| 1608 | |
---|
| 1609 | tree.size = function(x) { |
---|
| 1610 | if (!arguments.length) return size; |
---|
| 1611 | size = x; |
---|
| 1612 | return tree; |
---|
| 1613 | }; |
---|
| 1614 | |
---|
| 1615 | return d3_layout_hierarchyRebind(tree, hierarchy); |
---|
| 1616 | }; |
---|
| 1617 | |
---|
| 1618 | function d3_layout_treeSeparation(a, b) { |
---|
| 1619 | return a.parent == b.parent ? 1 : 2; |
---|
| 1620 | } |
---|
| 1621 | |
---|
| 1622 | // function d3_layout_treeSeparationRadial(a, b) { |
---|
| 1623 | // return (a.parent == b.parent ? 1 : 2) / a.depth; |
---|
| 1624 | // } |
---|
| 1625 | |
---|
| 1626 | function d3_layout_treeLeft(node) { |
---|
| 1627 | return node.children ? node.children[0] : node._tree.thread; |
---|
| 1628 | } |
---|
| 1629 | |
---|
| 1630 | function d3_layout_treeRight(node) { |
---|
| 1631 | return node.children ? node.children[node.children.length - 1] : node._tree.thread; |
---|
| 1632 | } |
---|
| 1633 | |
---|
| 1634 | function d3_layout_treeSearch(node, compare) { |
---|
| 1635 | var children = node.children; |
---|
| 1636 | if (children) { |
---|
| 1637 | var child, |
---|
| 1638 | n = children.length, |
---|
| 1639 | i = -1; |
---|
| 1640 | while (++i < n) { |
---|
| 1641 | if (compare(child = d3_layout_treeSearch(children[i], compare), node) > 0) { |
---|
| 1642 | node = child; |
---|
| 1643 | } |
---|
| 1644 | } |
---|
| 1645 | } |
---|
| 1646 | return node; |
---|
| 1647 | } |
---|
| 1648 | |
---|
| 1649 | function d3_layout_treeRightmost(a, b) { |
---|
| 1650 | return a.x - b.x; |
---|
| 1651 | } |
---|
| 1652 | |
---|
| 1653 | function d3_layout_treeLeftmost(a, b) { |
---|
| 1654 | return b.x - a.x; |
---|
| 1655 | } |
---|
| 1656 | |
---|
| 1657 | function d3_layout_treeDeepest(a, b) { |
---|
| 1658 | return a.depth - b.depth; |
---|
| 1659 | } |
---|
| 1660 | |
---|
| 1661 | function d3_layout_treeVisitAfter(node, callback) { |
---|
| 1662 | function visit(node, previousSibling) { |
---|
| 1663 | var children = node.children; |
---|
| 1664 | if (children) { |
---|
| 1665 | var child, |
---|
| 1666 | previousChild = null, |
---|
| 1667 | i = -1, |
---|
| 1668 | n = children.length; |
---|
| 1669 | while (++i < n) { |
---|
| 1670 | child = children[i]; |
---|
| 1671 | visit(child, previousChild); |
---|
| 1672 | previousChild = child; |
---|
| 1673 | } |
---|
| 1674 | } |
---|
| 1675 | callback(node, previousSibling); |
---|
| 1676 | } |
---|
| 1677 | visit(node, null); |
---|
| 1678 | } |
---|
| 1679 | |
---|
| 1680 | function d3_layout_treeShift(node) { |
---|
| 1681 | var shift = 0, |
---|
| 1682 | change = 0, |
---|
| 1683 | children = node.children, |
---|
| 1684 | i = children.length, |
---|
| 1685 | child; |
---|
| 1686 | while (--i >= 0) { |
---|
| 1687 | child = children[i]._tree; |
---|
| 1688 | child.prelim += shift; |
---|
| 1689 | child.mod += shift; |
---|
| 1690 | shift += child.shift + (change += child.change); |
---|
| 1691 | } |
---|
| 1692 | } |
---|
| 1693 | |
---|
| 1694 | function d3_layout_treeMove(ancestor, node, shift) { |
---|
| 1695 | ancestor = ancestor._tree; |
---|
| 1696 | node = node._tree; |
---|
| 1697 | var change = shift / (node.number - ancestor.number); |
---|
| 1698 | ancestor.change += change; |
---|
| 1699 | node.change -= change; |
---|
| 1700 | node.shift += shift; |
---|
| 1701 | node.prelim += shift; |
---|
| 1702 | node.mod += shift; |
---|
| 1703 | } |
---|
| 1704 | |
---|
| 1705 | function d3_layout_treeAncestor(vim, node, ancestor) { |
---|
| 1706 | return vim._tree.ancestor.parent == node.parent |
---|
| 1707 | ? vim._tree.ancestor |
---|
| 1708 | : ancestor; |
---|
| 1709 | } |
---|
| 1710 | // Squarified Treemaps by Mark Bruls, Kees Huizing, and Jarke J. van Wijk |
---|
| 1711 | // Modified to support a target aspect ratio by Jeff Heer |
---|
| 1712 | d3.layout.treemap = function() { |
---|
| 1713 | var hierarchy = d3.layout.hierarchy(), |
---|
| 1714 | round = Math.round, |
---|
| 1715 | size = [1, 1], // width, height |
---|
| 1716 | padding = null, |
---|
| 1717 | pad = d3_layout_treemapPadNull, |
---|
| 1718 | sticky = false, |
---|
| 1719 | stickies, |
---|
| 1720 | ratio = 0.5 * (1 + Math.sqrt(5)); // golden ratio |
---|
| 1721 | |
---|
| 1722 | // Compute the area for each child based on value & scale. |
---|
| 1723 | function scale(children, k) { |
---|
| 1724 | var i = -1, |
---|
| 1725 | n = children.length, |
---|
| 1726 | child, |
---|
| 1727 | area; |
---|
| 1728 | while (++i < n) { |
---|
| 1729 | area = (child = children[i]).value * (k < 0 ? 0 : k); |
---|
| 1730 | child.area = isNaN(area) || area <= 0 ? 0 : area; |
---|
| 1731 | } |
---|
| 1732 | } |
---|
| 1733 | |
---|
| 1734 | // Recursively arranges the specified node's children into squarified rows. |
---|
| 1735 | function squarify(node) { |
---|
| 1736 | if (!node.children) return; |
---|
| 1737 | var rect = pad(node), |
---|
| 1738 | row = [], |
---|
| 1739 | children = node.children.slice(), // copy-on-write |
---|
| 1740 | child, |
---|
| 1741 | best = Infinity, // the best row score so far |
---|
| 1742 | score, // the current row score |
---|
| 1743 | u = Math.min(rect.dx, rect.dy), // initial orientation |
---|
| 1744 | n; |
---|
| 1745 | scale(children, rect.dx * rect.dy / node.value); |
---|
| 1746 | row.area = 0; |
---|
| 1747 | while ((n = children.length) > 0) { |
---|
| 1748 | row.push(child = children[n - 1]); |
---|
| 1749 | row.area += child.area; |
---|
| 1750 | if ((score = worst(row, u)) <= best) { // continue with this orientation |
---|
| 1751 | children.pop(); |
---|
| 1752 | best = score; |
---|
| 1753 | } else { // abort, and try a different orientation |
---|
| 1754 | row.area -= row.pop().area; |
---|
| 1755 | position(row, u, rect, false); |
---|
| 1756 | u = Math.min(rect.dx, rect.dy); |
---|
| 1757 | row.length = row.area = 0; |
---|
| 1758 | best = Infinity; |
---|
| 1759 | } |
---|
| 1760 | } |
---|
| 1761 | if (row.length) { |
---|
| 1762 | position(row, u, rect, true); |
---|
| 1763 | row.length = row.area = 0; |
---|
| 1764 | } |
---|
| 1765 | node.children.forEach(squarify); |
---|
| 1766 | } |
---|
| 1767 | |
---|
| 1768 | // Recursively resizes the specified node's children into existing rows. |
---|
| 1769 | // Preserves the existing layout! |
---|
| 1770 | function stickify(node) { |
---|
| 1771 | if (!node.children) return; |
---|
| 1772 | var rect = pad(node), |
---|
| 1773 | children = node.children.slice(), // copy-on-write |
---|
| 1774 | child, |
---|
| 1775 | row = []; |
---|
| 1776 | scale(children, rect.dx * rect.dy / node.value); |
---|
| 1777 | row.area = 0; |
---|
| 1778 | while (child = children.pop()) { |
---|
| 1779 | row.push(child); |
---|
| 1780 | row.area += child.area; |
---|
| 1781 | if (child.z != null) { |
---|
| 1782 | position(row, child.z ? rect.dx : rect.dy, rect, !children.length); |
---|
| 1783 | row.length = row.area = 0; |
---|
| 1784 | } |
---|
| 1785 | } |
---|
| 1786 | node.children.forEach(stickify); |
---|
| 1787 | } |
---|
| 1788 | |
---|
| 1789 | // Computes the score for the specified row, as the worst aspect ratio. |
---|
| 1790 | function worst(row, u) { |
---|
| 1791 | var s = row.area, |
---|
| 1792 | r, |
---|
| 1793 | rmax = 0, |
---|
| 1794 | rmin = Infinity, |
---|
| 1795 | i = -1, |
---|
| 1796 | n = row.length; |
---|
| 1797 | while (++i < n) { |
---|
| 1798 | if (!(r = row[i].area)) continue; |
---|
| 1799 | if (r < rmin) rmin = r; |
---|
| 1800 | if (r > rmax) rmax = r; |
---|
| 1801 | } |
---|
| 1802 | s *= s; |
---|
| 1803 | u *= u; |
---|
| 1804 | return s |
---|
| 1805 | ? Math.max((u * rmax * ratio) / s, s / (u * rmin * ratio)) |
---|
| 1806 | : Infinity; |
---|
| 1807 | } |
---|
| 1808 | |
---|
| 1809 | // Positions the specified row of nodes. Modifies `rect`. |
---|
| 1810 | function position(row, u, rect, flush) { |
---|
| 1811 | var i = -1, |
---|
| 1812 | n = row.length, |
---|
| 1813 | x = rect.x, |
---|
| 1814 | y = rect.y, |
---|
| 1815 | v = u ? round(row.area / u) : 0, |
---|
| 1816 | o; |
---|
| 1817 | if (u == rect.dx) { // horizontal subdivision |
---|
| 1818 | if (flush || v > rect.dy) v = rect.dy; // over+underflow |
---|
| 1819 | while (++i < n) { |
---|
| 1820 | o = row[i]; |
---|
| 1821 | o.x = x; |
---|
| 1822 | o.y = y; |
---|
| 1823 | o.dy = v; |
---|
| 1824 | x += o.dx = v ? round(o.area / v) : 0; |
---|
| 1825 | } |
---|
| 1826 | o.z = true; |
---|
| 1827 | o.dx += rect.x + rect.dx - x; // rounding error |
---|
| 1828 | rect.y += v; |
---|
| 1829 | rect.dy -= v; |
---|
| 1830 | } else { // vertical subdivision |
---|
| 1831 | if (flush || v > rect.dx) v = rect.dx; // over+underflow |
---|
| 1832 | while (++i < n) { |
---|
| 1833 | o = row[i]; |
---|
| 1834 | o.x = x; |
---|
| 1835 | o.y = y; |
---|
| 1836 | o.dx = v; |
---|
| 1837 | y += o.dy = v ? round(o.area / v) : 0; |
---|
| 1838 | } |
---|
| 1839 | o.z = false; |
---|
| 1840 | o.dy += rect.y + rect.dy - y; // rounding error |
---|
| 1841 | rect.x += v; |
---|
| 1842 | rect.dx -= v; |
---|
| 1843 | } |
---|
| 1844 | } |
---|
| 1845 | |
---|
| 1846 | function treemap(d) { |
---|
| 1847 | var nodes = stickies || hierarchy(d), |
---|
| 1848 | root = nodes[0]; |
---|
| 1849 | root.x = 0; |
---|
| 1850 | root.y = 0; |
---|
| 1851 | root.dx = size[0]; |
---|
| 1852 | root.dy = size[1]; |
---|
| 1853 | if (stickies) hierarchy.revalue(root); |
---|
| 1854 | scale([root], root.dx * root.dy / root.value); |
---|
| 1855 | (stickies ? stickify : squarify)(root); |
---|
| 1856 | if (sticky) stickies = nodes; |
---|
| 1857 | return nodes; |
---|
| 1858 | } |
---|
| 1859 | |
---|
| 1860 | treemap.size = function(x) { |
---|
| 1861 | if (!arguments.length) return size; |
---|
| 1862 | size = x; |
---|
| 1863 | return treemap; |
---|
| 1864 | }; |
---|
| 1865 | |
---|
| 1866 | treemap.padding = function(x) { |
---|
| 1867 | if (!arguments.length) return padding; |
---|
| 1868 | |
---|
| 1869 | function padFunction(node) { |
---|
| 1870 | var p = x.call(treemap, node, node.depth); |
---|
| 1871 | return p == null |
---|
| 1872 | ? d3_layout_treemapPadNull(node) |
---|
| 1873 | : d3_layout_treemapPad(node, typeof p === "number" ? [p, p, p, p] : p); |
---|
| 1874 | } |
---|
| 1875 | |
---|
| 1876 | function padConstant(node) { |
---|
| 1877 | return d3_layout_treemapPad(node, x); |
---|
| 1878 | } |
---|
| 1879 | |
---|
| 1880 | var type; |
---|
| 1881 | pad = (padding = x) == null ? d3_layout_treemapPadNull |
---|
| 1882 | : (type = typeof x) === "function" ? padFunction |
---|
| 1883 | : type === "number" ? (x = [x, x, x, x], padConstant) |
---|
| 1884 | : padConstant; |
---|
| 1885 | return treemap; |
---|
| 1886 | }; |
---|
| 1887 | |
---|
| 1888 | treemap.round = function(x) { |
---|
| 1889 | if (!arguments.length) return round != Number; |
---|
| 1890 | round = x ? Math.round : Number; |
---|
| 1891 | return treemap; |
---|
| 1892 | }; |
---|
| 1893 | |
---|
| 1894 | treemap.sticky = function(x) { |
---|
| 1895 | if (!arguments.length) return sticky; |
---|
| 1896 | sticky = x; |
---|
| 1897 | stickies = null; |
---|
| 1898 | return treemap; |
---|
| 1899 | }; |
---|
| 1900 | |
---|
| 1901 | treemap.ratio = function(x) { |
---|
| 1902 | if (!arguments.length) return ratio; |
---|
| 1903 | ratio = x; |
---|
| 1904 | return treemap; |
---|
| 1905 | }; |
---|
| 1906 | |
---|
| 1907 | return d3_layout_hierarchyRebind(treemap, hierarchy); |
---|
| 1908 | }; |
---|
| 1909 | |
---|
| 1910 | function d3_layout_treemapPadNull(node) { |
---|
| 1911 | return {x: node.x, y: node.y, dx: node.dx, dy: node.dy}; |
---|
| 1912 | } |
---|
| 1913 | |
---|
| 1914 | function d3_layout_treemapPad(node, padding) { |
---|
| 1915 | var x = node.x + padding[3], |
---|
| 1916 | y = node.y + padding[0], |
---|
| 1917 | dx = node.dx - padding[1] - padding[3], |
---|
| 1918 | dy = node.dy - padding[0] - padding[2]; |
---|
| 1919 | if (dx < 0) { x += dx / 2; dx = 0; } |
---|
| 1920 | if (dy < 0) { y += dy / 2; dy = 0; } |
---|
| 1921 | return {x: x, y: y, dx: dx, dy: dy}; |
---|
| 1922 | } |
---|
| 1923 | })(); |
---|